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获取通用列表中对象的索引

[英]Get index of an object in a Generic list

I have a list of custom objects with two properties as identifiers (IDa, IDb) everytime i remove an object i need to know it's index. 我有一个自定义对象列表,每次删除一个对象我需要知道它的索引时,有两个属性作为标识符(IDa,IDb)。 how do i get an index of an object without looping all the list? 如何在不循环所有列表的情况下获取对象的索引?

List<CustomObject> list =new List<CustomObject>();
list.RemoveAll((MiniMapRecord p) => p.IDa == IDa.SystemID & p.IDb == pInputRecordMap.IDb);

你想要的方法是FindIndex(谓词)

int index = list.FindIndex(MiniMapRecord p => p.IDa == IDa.SystemID & p.IDb == pInputRecordMap.IDb);

As others have stated, there's no way to avoid looping through the items to find one unless you either: 正如其他人所说的那样,除非你做到以下情况,否则无法避免在项目中循环找到一个:

Remember the indexes. 记住索引。 When you create the list, save the relevant indexes to a member variable. 创建列表时,将相关索引保存到成员变量。 This may not be appropriate for your problem. 这可能不适合您的问题。

Or: 要么:

Keep the list sorted and do a binary search for the item. 保持列表排序并对项目进行二进制搜索。 This also may not work because you have two identifiers. 这也可能不起作用,因为您有两个标识符。

IndexOf() is a simple solution, but it will cost O(N) (linear). IndexOf()是一个简单的解决方案,但它将花费O(N)(线性)。

You can use the IndexOf() method to get the index of a given element of your List<> . 您可以使用IndexOf()方法获取List<>的给定元素的索引。

However, note that since a linked list implies no random access, there really isn't any other way to find a specific element (and consequently its index) other than starting from the beginning and checking one element at a time. 但请注意,由于链接列表不允许随机访问,因此除了从头开始并一次检查一个元素之外,实际上没有任何其他方法可以找到特定元素(以及因此其索引)。

使用列表的.IndexOf()方法查找索引,然后使用.RemoveAt()将其删除。

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