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更改Visual Studio 2010使用的F#工具

[英]Changing the F# tools Visual Studio 2010 uses

I rebuilt F# with few syntax additions. 我用很少的语法添加重建了F#。 I was able to tell VS2010 to use them for F# Interactive and for building, but the code editor still claims I'm making errors (even though the project builds just fine). 我能够告诉VS2010将它们用于F#Interactive和构建,但代码编辑器仍然声称我犯了错误(即使项目构建得很好)。

Is it even possible to change this? 甚至可以改变这个吗? If it is - how? 如果是 - 怎么样?

As far as I know, there is no way to change the IntelliSense service used by F# in Visual Studio. 据我所知,没有办法在Visual Studio中更改F#使用的IntelliSense服务。 The Visual Studio component isn't a part of the open-source release and it has a reference to strongly-signed FSharp.Compiler.dll . Visual Studio组件不是开源版本的一部分,它引用了强签名的FSharp.Compiler.dll I'm not sure if there is some way to trick .NET to load a different assembly instead (specifying bindingRedirect in app.config requires the same strong name). 我不确定是否有某种方法可以欺骗.NET加载不同的程序集(在app.config指定bindingRedirect需要相同的强名称)。 If you find some way, let me know :-) I'd like to use it with my modified version of F# too. 如果您找到某种方法,请告诉我:-)我也想将它与我修改的F#版本一起使用。

If you want to get some IntelliSense for your modified F#, you can use the F# MonoDevelop plugin . 如果您想为修改后的F#获取一些IntelliSense,可以使用F#MonoDevelop插件 The plugin is open-source and you can change the F# version used in the Services/FSharpCompiler.fs file (see the source on GitHub ). 该插件是开源的,您可以更改Services/FSharpCompiler.fs文件中使用的F#版本(请参阅GitHub上的源代码 )。

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