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有没有办法在设计时响应系统 colors 的更改?

[英]Is there a way to respond to a change of System colors at design time?

I've got a usercontrol (derived from ContainerControl) which I'm filling using a gradient.我有一个使用渐变填充的用户控件(源自 ContainerControl)。 The first gradient color may or may not be a system color, like SystemColors.Highlight .第一个渐变颜色可能是也可能不是系统颜色,例如SystemColors.Highlight The second gradient color is derived from the first one, by means of ControlPaint.Light(firstColor) or something similar.第二个渐变颜色是通过ControlPaint.Light(firstColor)或类似的方法从第一个渐变颜色派生的。

I can easily handle changing system colors at runtime by overriding OnSystemColorsChanged , and it works without any trouble.我可以通过覆盖 OnSystemColorsChanged 在运行时轻松处理更改系统OnSystemColorsChanged ,并且它可以毫无问题地工作。 But if the control is placed on a form at design time, and then the system colors are changed, the second color stays the same, probably due to OnSystemColorsChanged not being called at design time.但是,如果在设计时将控件放置在窗体上,然后系统 colors 发生更改,则第二种颜色保持不变,可能是由于在设计时未调用OnSystemColorsChanged

I can reset the second color manually since I provide ShouldSerialize- and Reset- methods for the second color property, and therefore the default value for that property changes accordingly when the system color changes.我可以手动重置第二种颜色,因为我为第二种颜色属性提供了 ShouldSerialize- 和 Reset- 方法,因此当系统颜色发生变化时,该属性的默认值也会相应变化。

So, is there any way to catch a system color change at design time?那么,有没有办法在设计时捕捉系统颜色的变化?

Edit:编辑:

Here's a minimized code sample:这是一个最小化的代码示例:

public class Test : ContainerControl
{

public Test()
{
  ResetColor1();
  ResetColor2();
}

private bool _resetColor2;


// Color 1 stuff
private Color _color1 = Color.Empty;
public System.Drawing.Color Color1
{
  get { return _color1; }
  set
  {
    _resetColor2 = !ShouldSerializeColor2();
    _color1 = value;
    if (_resetColor2)
      ResetColor2();
    Invalidate();
  }
}
// Defaults Color 1
private Color DefaultColor1 { get { return SystemColors.Highlight; } }
public bool ShouldSerializeColor1()
{
  return !Color1.Equals(Color.Empty) && !Color1.Equals(DefaultColor1);
}
public void ResetColor1()
{
  Color1 = DefaultColor1;
}

// Color 2 stuff
private Color _color2 = Color.Empty;
public System.Drawing.Color Color2
{
  get { return _color2; }
  set
  {
    _color2 = value;
    Invalidate();
  }
}
private Color DefaultColor2 { get { return ControlPaint.Light(Color1); } }
public bool ShouldSerializeColor2()
{
  return !Color2.Equals(DefaultColor2);
}
public void ResetColor2()
{
  Color2 = DefaultColor2;
}

protected override void OnPaint(PaintEventArgs e)
{
  base.OnPaint(e);
  using (LinearGradientBrush b = new LinearGradientBrush(ClientRectangle, Color1, Color2, LinearGradientMode.ForwardDiagonal))
    e.Graphics.FillRectangle(b, this.ClientRectangle);
}

protected override void OnSystemColorsChanged(EventArgs e)
{
  base.OnSystemColorsChanged(e);

  if (_resetColor2)
    ResetColor2();
}
}

If you put this control onto a form, this code will do the following:如果将此控件放在窗体上,此代码将执行以下操作:

  • Default Color1 to SystemColors.Highlight默认 Color1 为 SystemColors.Highlight

  • Default Color2 to a lighter color默认 Color2 为较浅的颜色

  • If Color2 is not changed manually, it will automatically derive from Color1如果不手动更改 Color2,它将自动从 Color1 派生

  • If system colors change at runtime, Color1 and Color2 will both change如果系统 colors 在运行时发生变化,Color1 和 Color2 都会发生变化

  • If system colors change at design time, only Color1 will change如果系统 colors 在设计时更改,则只有 Color1 会更改

You can subscribe to the SystemEvents.DisplaySettingsChanged event, I believe.我相信您可以订阅SystemEvents.DisplaySettingsChanged事件。

I wouldn't be too surprised if the event is suppressed in design mode, SystemEvents are tricky because they are static events.如果事件在设计模式下被抑制,我不会太惊讶,SystemEvents 很棘手,因为它们是 static 事件。 Solve your problem by setting a bool flag in the property setter for Color2 to indicate that it matches the default color.通过在 Color2 的属性设置器中设置一个布尔标志来指示它与默认颜色匹配,从而解决您的问题。 Always use ControlPaint.Light() when the flag is set.设置标志时始终使用 ControlPaint.Light()。

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