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Python socket.send() 只能发送一次,然后 socket.error: [Errno 32] Broken pipe 发生

[英]Python socket.send() can only send once, then socket.error: [Errno 32] Broken pipe occurred

I'm a newbie in network programming, so please forgive me if this is a dumb question:) I created 1 client and 1 SocketServer.ThreadingMixIn server on Ubuntu 10.04.2 using Python2.7, but it seems like I can only call sock.send() once in client, then I'll get a:我是网络编程的新手,所以如果这是一个愚蠢的问题,请原谅我:) 我使用 Python2.7 在 Ubuntu 10.04.2 上创建了 1 个客户端和 1 个 SocketServer.ThreadingMixIn 服务器,但似乎我只能调用 sock .send() 一次在客户端,然后我会得到:

Traceback (most recent call last):
  File "testClient1.py", line 33, in <module>
    sock.send('c1:{0}'.format(n))   
socket.error: [Errno 32] Broken pipe

Here's the code I wrote:这是我写的代码:

testClient1.py:测试客户端1.py:

#! /usr/bin/python2.7
# -*- coding: UTF-8 -*-
import sys,socket,time,threading
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
    sock.connect(('localhost',20000))
except socket.error:
    print('connection error')
    sys.exit(0)
n=0
while n<=1000:
    sock.send('c1:{0}'.format(n))   
    result=sock.recv(1024)
    print(result)
    n+=1
    time.sleep(1)

testServer.py:测试服务器.py:

#! /usr/bin/python2.7
# -*- coding: UTF-8 -*-
import threading,SocketServer,time

class requestHandler(SocketServer.StreamRequestHandler):
    #currentUserLogin={} #{clientArr:accountName}
    def handle(self):
        requestForUpdate=self.rfile.read(4)
        print(requestForUpdate)
        self.wfile.write('server reply:{0}'.format(requestForUpdate))

class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
    pass

if __name__ == '__main__':

    server=broadcastServer(('localhost',20000),requestHandler)
    t = threading.Thread(target=server.serve_forever)
    t.daemon=True
    t.start()
    print('server start')
    n=0
    while n<=60:
        print(n)
        n+=1
        time.sleep(1)
    server.socket.close()

I ran them in 2 separate terminals:我在 2 个单独的终端中运行它们:

output of 1st terminal:第一个端子的 output:

$ python2.7 testServer.py
server start
0
1
2
3
4
c1:0
5
6
7
8
9
10
11
...

output of 2nd terminal:第 2 端子 output:

$ python2.7 testClient1.py
server reply:c1:0

Traceback (most recent call last):
  File "testClient1.py", line 33, in <module>
    sock.send('c1:{0}'.format(n))   
socket.error: [Errno 32] Broken pipe

I tried calling sock.send() twice directly in testClient.py, for ex:我尝试在 testClient.py 中直接调用 sock.send() 两次,例如:

while n<=1000:
        sock.send('c1:{0}'.format(n))
        sock.send('12333')    
        result=sock.recv(1024)
        print(result)
        n+=1
        time.sleep(1)

but the outputs of the terminals are still the same:( Can anyone please point out what am I doing wrong here? Thx in adv!但是终端的输出仍然是一样的:(谁能指出我在这里做错了什么?谢谢!

Here's the [Sol] I came up with.这是我想出的[Sol]。 Thank you Mark:)谢谢马克:)

testClient1.py:测试客户端1.py:

import sys,socket,time
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
    sock.connect(('localhost',20000))
except socket.error:
    print('connection error')
    sys.exit(0)
n=0
while n<=10:    #connect once
    sock.send('c1:{0}'.format(n))
    result=sock.recv(1024)
    print(result)    
    n+=1
    time.sleep(1)
sock.close()

#once you close a socket, you'll need to initialize it again to another socket obj if you want to retransmit
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
    sock.connect(('localhost',20000))
except socket.error:
    print('connection error')
    sys.exit(0)
n=0
while n<=10:    #connect once
    sock.send('c3:{0}'.format(n))
    result=sock.recv(1024)
    print(result)    
    n+=1
    time.sleep(1)
sock.close()

testServer.py:测试服务器.py:

import threading,SocketServer,time

class requestHandler(SocketServer.StreamRequestHandler):
    #currentUserLogin={} #{clientArr:accountName}
    def handle(self):
        requestForUpdate=self.request.recv(1024)
        print(self.client_address)
        while requestForUpdate!='':           
            print(requestForUpdate)
            self.wfile.write('server reply:{0}'.format(requestForUpdate))
            requestForUpdate=self.request.recv(1024)
        print('client disconnect')

class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
    pass

if __name__ == '__main__':

    server=broadcastServer(('localhost',20000),requestHandler)
    t = threading.Thread(target=server.serve_forever)
    t.daemon=True
    t.start()
    print('server start')
    n=0
    while n<=60:
        print(n)
        n+=1
        time.sleep(1)
    server.socket.close()

handle() is called in the SocketServer.StreamRequestHandler once for each connection .对于每个连接,handle() 在SocketServer.StreamRequestHandler中调用一次。 If you return from handle the connection is closed.如果您从handle返回,则连接将关闭。

If you want the server to handle more than one send/recv, you must loop until recv() returns 0, indicating the client closed the connection (or at least called shutdown() on sends).如果您希望服务器处理多个发送/接收,则必须循环直到 recv() 返回 0,表示客户端关闭了连接(或至少在发送时调用了 shutdown())。

Also note that TCP is a streaming protocol.另请注意,TCP 是流式协议。 You'll need to design a message protocol that indicates the length or end of a message, and buffer recv until you have a complete message.您需要设计一个消息协议来指示消息的长度或结尾,并缓冲recv直到获得完整的消息。 Check send return value to make sure all the message is sent as well, or use sendall .检查send返回值以确保所有消息都已发送,或使用sendall

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