简体   繁体   English

GZipStream 压缩问题(Lost Byte)

[英]GZipStream compression problem ( Lost Byte )

I've got some strange problem with GZip Serializer.我对 GZip Serializer 有一些奇怪的问题。

Trying serializing object with data in it.尝试用其中的数据序列化 object。

Following code give results( at POINT1 in debug ): ms.Length = 100028 and uncompressedStream.Length=100027以下代码给出结果(在调试中的 POINT1 处): ms.Length = 100028 和 uncompressedStream.Length=100027

After POINT1 there is exception "End of Stream encountered before parsing was completed.", which i think is result of this lost byte.在 POINT1 之后有异常“在解析完成之前遇到 Stream 结束。”,我认为这是这个丢失字节的结果。

I am using .net 4.0.我正在使用 .net 4.0。

        //generating data
        int length = 100000;
        byte[] data = new byte[length];
        for (int i = 0; i < length; i++)
        {
            data[i] = System.Convert.ToByte(i % 100 + i % 50);
        }


        //serialization into memory stream
        IFormatter formatter = new BinaryFormatter();
        var ms = new MemoryStream();
        formatter.Serialize(ms, data);
        ms.Seek(0, SeekOrigin.Begin);

        //GZip zip
        MemoryStream compressedStream = new MemoryStream();
        var Compress = new GZipStream(compressedStream, CompressionMode.Compress);
        ms.CopyTo(Compress);  
        compressedStream.Seek(0, SeekOrigin.Begin);

        //GZip Unzip
        MemoryStream uncompressedStream = new MemoryStream();
        var Decompress = new GZipStream(compressedStream, CompressionMode.Decompress);
        Decompress.CopyTo(uncompressedStream);
        uncompressedStream.Seek(0, SeekOrigin.Begin);

        //deserialization from memory stream
        //POINT1
        var oo = formatter.Deserialize(uncompressedStream);
        var o = (byte[])oo;

        //checking
        Assert.AreEqual(data.Length, o.Length);
        for (int i = 0; i < data.Length; i++)
            Assert.AreEqual(data[i], o[i]);

Compression streams don't flush (and can't properly flush) until they are closed.压缩流在关闭之前不会刷新(也无法正确刷新)。 You will need to close the GZipStream .您将需要关闭GZipStream Telling it not to close the underlying stream (one of the constructor arguments) will make this easier.告诉它不要关闭底层 stream (构造函数参数之一)将使这更容易。

        //generating data
        int length = 100000;
        byte[] data = new byte[length];
        for (int i = 0; i < length; i++)
        {
            data[i] = System.Convert.ToByte(i % 100 + i % 50);
        }

        byte[] o;
        //serialization into memory stream
        IFormatter formatter = new BinaryFormatter();
        using (var ms = new MemoryStream())
        {
            formatter.Serialize(ms, data);
            ms.Seek(0, SeekOrigin.Begin);

            //GZip zip
            using(MemoryStream compressedStream = new MemoryStream())
            {
                using (var Compress = new GZipStream(compressedStream, CompressionMode.Compress, true))
                {
                    ms.CopyTo(Compress);
                }
                compressedStream.Seek(0, SeekOrigin.Begin);
                //GZip Unzip
                using (MemoryStream uncompressedStream = new MemoryStream())
                {
                    using (var Decompress = new GZipStream(compressedStream, CompressionMode.Decompress, true))
                    {
                        Decompress.CopyTo(uncompressedStream);
                    }
                    uncompressedStream.Seek(0, SeekOrigin.Begin);
                    var oo = formatter.Deserialize(uncompressedStream);
                    o = (byte[])oo;
                }
            }
            //deserialization from memory stream
            //POINT1

        }
        //checking
        Debug.Assert(data.Length == o.Length);
        for (int i = 0; i < data.Length; i++)
            Debug.Assert(data[i] == o[i]);

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM