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如何使用C#程序检测游戏键?

[英]How to detect keys into games using c# program?

let me explain well.. I'm trying to write a program that "listen" the keys pressed by keyboard WHILE I'm into a full-screen game.. 让我很好地解释..我正在尝试编写一个程序,以“监听”键盘所按下的键,同时进入全屏游戏。

I've used DirectInput yet, but it seems don't look into it.. 我已经用过DirectInput了,但是似乎没有研究它。

Eg i'm pressing spacebar into game and my char jumps, but my program won't listen to my keys.. it won't record ANYTHING. 例如,我在游戏中按下空格键,并且我的char跳了,但是我的程序不会听我的按键..它不会记录任何内容。 Just waiting for pressing ._. 只是在等待按._。

i'll be happy if someone can help me, maybe giving an hint like HowTo pressing "a" and result like "spacebar" (pressing "a" i want jump xD) 如果有人可以帮助我,我会很高兴,也许会给出类似HowTo的提示,按“ a”,而结果如“空格键”(按“ a”,我要跳转xD)

Can some one help me? 有人能帮我吗? ** **

如果您想听发送到单独应用程序的键,则可以创建一个键盘钩

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