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C ++链表追加方法

[英]C++ linked list append method

I am writing a linked list template class in C++ as an exercise for myself to help me get back into C++ programming. 我正在用C ++编写一个链接列表模板类,作为自己的练习,以帮助我重新开始C ++编程。 I've got the following class definition: 我有以下类定义:

template <typename T>
class List
{
public:
    List();
    ~List();

    void append(T data);
    void display();
    int  count();

private:
    struct Node
    {
        T data;
        Node *next;
    } *head;
};

I have two versions of the append method - one that works and one that doesn't. 我有append方法的两种版本-一种有效,一种无效。 I can't figure out what the difference, in terms of the operations performed, is, and why the second one doesn't work. 在执行的操作方面,我不知道有什么区别,以及为什么第二个不起作用。 Here's the one that works: 这是可行的一种:

template <typename T>
void List<T>::append(T data)
{
    if (head == NULL)
    {
        head = new Node;
        head->data = data;
        head->next = NULL;
    }
    else
    {
        Node *p = head, *q;
        while (p != NULL)
        {
            q = p;
            p = p->next;
        }

        p = new Node;
        p->data = data;
        p->next = NULL;
        q->next = p;
    }
}

And here's the one that doesn't seem to actually add any elements to the list: 这似乎并没有真正向列表中添加任何元素:

template <typename T>
void List<T>::append(T data)
{
    Node *p = head, *q = head;

    while (p != NULL)
    {
        q = p;
        p = p->next;
    }

    p = new Node;
    p->data = data;
    p->next = NULL;
    if (q != NULL)
    {
        q->next = p;
    }
}

Any ideas as to why the second version doesn't add any elements? 关于第二个版本为什么不添加任何元素的任何想法? I've been trying it with type T as int. 我一直在尝试将T类型设置为int。

PS Neither version gives any errors or warnings during compilation, nor during runtime. PS在编译期间或运行期间,两个版本均未提供任何错误或警告。

The second method only handles the case where the list is non-empty. 第二种方法仅处理列表为非空的情况。

When the list is empty, the line q->next = p; 当列表为空时,行q->next = p; is never reached, so the new element is leaked with no pointer existing to it after p goes out of scope. 永远不会到达,因此在p超出范围后,新元素将被泄漏而指针不存在。

What you want, if you would like to eliminate the special case for empty list, is a Node ** , like thus: 如果要消除空列表的特殊情况,则想要的是Node ** ,例如:

template <typename T>
void List<T>::append(T data)
{
    Node** q = &head; /* head acts as the first Node::next link */

    /* invariant: q points to some Node::next field (or head, which acts like one) */
    while (*q)
        q = &(*q)->next;

    /* invariant: q points to the Node::next field at the end of the chain, which is currently NULL */
    *q = new Node { data, nullptr };
}

In the first version you change the head , in the second - you don't. 在第一个版本中,您更改了head ,在第二个版本中,您没有更改。

Simpler would be: 更简单的是:

template <typename T>
void List<T>::append(T data)
{
    p = new Node;
    p->data = data;
    p->next = head;
    head = p;
}

That would also be more logical because entering an item to a linked list shouldn't take O(n) as it does for you... 这也将更合乎逻辑,因为将项目输入到链表中不应该像为您那样使用O(n)...

If you absolutely have to add to the end, do this: 如果您绝对必须添加到末尾,请执行以下操作:

template <typename T>
void List<T>::append(T data)
{
    p = new Node;
    p->data = data;
    p->next = NULL;
    if (tail)
        tail->next = p;
    else // first time
        tail = head = p;
}

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