[英]Extracting keywords from GOLD-Parser CGT-File
i have defined a grammar with many rules, that uses many keywords. 我已经定义了一个包含许多规则的语法,它使用了许多关键字。 imagine it like this (just with more of these rules and more keywords): 想象它是这样的(只是更多的这些规则和更多的关键字):
<keyword> ::= 'public' | 'protected' | 'private'
the gold-parser-system is generating a compiled grammar table (CGT) file, which is used by the several engines, in my case the calitha-engine for c#. gold-parser-system正在生成一个编译的语法表(CGT)文件,由几个引擎使用,在我的例子中是c#的calitha-engine。
in order to realize some syntax-highlighting for my sourcecode which i want to parse, i want to get all the keywords of a range of rules. 为了实现我要解析的源代码的语法突出显示,我希望得到一系列规则的所有关键字。 how do i extract them? 我该如何提取它们?
Apart from generating "cgt" output file, Gold Builder has also XML output capability. 除了生成“cgt”输出文件外,Gold Builder还具有XML输出功能。
If you feel comfortable with XML processing, I suggest you to extract the keywords using XML as one possible solution (See documentation). 如果您对XML处理感到满意,我建议您使用XML提取关键字作为一种可能的解决方案(请参阅文档)。
Here is a sample grammar XML file : 这是一个示例语法XML文件:
<?GOLDParserTables version="1.0"?>
<Tables>
<Parameters>
<Parameter Name="Name" Value="(Untitled)"/>
<Parameter Name="Author" Value="(Unknown)"/>
<Parameter Name="Version" Value="(Not Specified)"/>
<Parameter Name="About" Value=""/>
<Parameter Name="Case Sensitive" Value="True"/>
<Parameter Name="Start Symbol" Value="8"/>
</Parameters>
<SymbolTable Count="12">
<Symbol Index="0" Name="EOF" Kind="3"/>
<Symbol Index="1" Name="Error" Kind="7"/>
<Symbol Index="2" Name="Whitespace" Kind="2"/>
<Symbol Index="3" Name="Comment End" Kind="5"/>
<Symbol Index="4" Name="Comment Line" Kind="6"/>
<Symbol Index="5" Name="Comment Start" Kind="4"/>
<Symbol Index="6" Name="Number" Kind="1"/>
<Symbol Index="7" Name="Word" Kind="1"/>
<Symbol Index="8" Name="Main" Kind="0"/>
<Symbol Index="9" Name="Number" Kind="0"/>
<Symbol Index="10" Name="Value" Kind="0"/>
<Symbol Index="11" Name="Word" Kind="0"/>
</SymbolTable>
<RuleTable Count="6">
<Rule Index="0" NonTerminalIndex="9" SymbolCount="1">
<RuleSymbol SymbolIndex="6"/>
</Rule>
<Rule Index="1" NonTerminalIndex="11" SymbolCount="1">
<RuleSymbol SymbolIndex="7"/>
</Rule>
<Rule Index="2" NonTerminalIndex="8" SymbolCount="2">
<RuleSymbol SymbolIndex="10"/>
<RuleSymbol SymbolIndex="8"/>
</Rule>
<Rule Index="3" NonTerminalIndex="8" SymbolCount="1">
<RuleSymbol SymbolIndex="10"/>
</Rule>
<Rule Index="4" NonTerminalIndex="10" SymbolCount="1">
<RuleSymbol SymbolIndex="11"/>
</Rule>
<Rule Index="5" NonTerminalIndex="10" SymbolCount="1">
<RuleSymbol SymbolIndex="9"/>
</Rule>
</RuleTable>
<CharSetTable Count="6">
<CharSet Index="0" Count="7">
<Char UnicodeIndex="9"/>
<Char UnicodeIndex="10"/>
<Char UnicodeIndex="11"/>
<Char UnicodeIndex="12"/>
<Char UnicodeIndex="13"/>
<Char UnicodeIndex="32"/>
<Char UnicodeIndex="160"/>
</CharSet>
<CharSet Index="1" Count="1">
<Char UnicodeIndex="42"/>
</CharSet>
<CharSet Index="2" Count="1">
<Char UnicodeIndex="59"/>
</CharSet>
<CharSet Index="3" Count="1">
<Char UnicodeIndex="47"/>
</CharSet>
<CharSet Index="4" Count="10">
<Char UnicodeIndex="48"/>
<Char UnicodeIndex="49"/>
<Char UnicodeIndex="50"/>
<Char UnicodeIndex="51"/>
<Char UnicodeIndex="52"/>
<Char UnicodeIndex="53"/>
<Char UnicodeIndex="54"/>
<Char UnicodeIndex="55"/>
<Char UnicodeIndex="56"/>
<Char UnicodeIndex="57"/>
</CharSet>
<CharSet Index="5" Count="52">
<Char UnicodeIndex="65"/>
<Char UnicodeIndex="66"/>
<Char UnicodeIndex="67"/>
<Char UnicodeIndex="68"/>
<Char UnicodeIndex="69"/>
<Char UnicodeIndex="70"/>
<Char UnicodeIndex="71"/>
<Char UnicodeIndex="72"/>
<Char UnicodeIndex="73"/>
<Char UnicodeIndex="74"/>
<Char UnicodeIndex="75"/>
<Char UnicodeIndex="76"/>
<Char UnicodeIndex="77"/>
<Char UnicodeIndex="78"/>
<Char UnicodeIndex="79"/>
<Char UnicodeIndex="80"/>
<Char UnicodeIndex="81"/>
<Char UnicodeIndex="82"/>
<Char UnicodeIndex="83"/>
<Char UnicodeIndex="84"/>
<Char UnicodeIndex="85"/>
<Char UnicodeIndex="86"/>
<Char UnicodeIndex="87"/>
<Char UnicodeIndex="88"/>
<Char UnicodeIndex="89"/>
<Char UnicodeIndex="90"/>
<Char UnicodeIndex="97"/>
<Char UnicodeIndex="98"/>
<Char UnicodeIndex="99"/>
<Char UnicodeIndex="100"/>
<Char UnicodeIndex="101"/>
<Char UnicodeIndex="102"/>
<Char UnicodeIndex="103"/>
<Char UnicodeIndex="104"/>
<Char UnicodeIndex="105"/>
<Char UnicodeIndex="106"/>
<Char UnicodeIndex="107"/>
<Char UnicodeIndex="108"/>
<Char UnicodeIndex="109"/>
<Char UnicodeIndex="110"/>
<Char UnicodeIndex="111"/>
<Char UnicodeIndex="112"/>
<Char UnicodeIndex="113"/>
<Char UnicodeIndex="114"/>
<Char UnicodeIndex="115"/>
<Char UnicodeIndex="116"/>
<Char UnicodeIndex="117"/>
<Char UnicodeIndex="118"/>
<Char UnicodeIndex="119"/>
<Char UnicodeIndex="120"/>
<Char UnicodeIndex="121"/>
<Char UnicodeIndex="122"/>
</CharSet>
</CharSetTable>
<DFATable Count="11" InitialState="0">
<DFAState Index="0" EdgeCount="6" AcceptSymbol="-1">
<DFAEdge CharSetIndex="0" Target="1"/>
<DFAEdge CharSetIndex="1" Target="2"/>
<DFAEdge CharSetIndex="2" Target="4"/>
<DFAEdge CharSetIndex="3" Target="5"/>
<DFAEdge CharSetIndex="4" Target="7"/>
<DFAEdge CharSetIndex="5" Target="8"/>
</DFAState>
<DFAState Index="1" EdgeCount="1" AcceptSymbol="2">
<DFAEdge CharSetIndex="0" Target="1"/>
</DFAState>
<DFAState Index="2" EdgeCount="1" AcceptSymbol="-1">
<DFAEdge CharSetIndex="3" Target="3"/>
</DFAState>
<DFAState Index="3" EdgeCount="0" AcceptSymbol="3">
</DFAState>
<DFAState Index="4" EdgeCount="0" AcceptSymbol="4">
</DFAState>
<DFAState Index="5" EdgeCount="1" AcceptSymbol="-1">
<DFAEdge CharSetIndex="1" Target="6"/>
</DFAState>
<DFAState Index="6" EdgeCount="0" AcceptSymbol="5">
</DFAState>
<DFAState Index="7" EdgeCount="1" AcceptSymbol="6">
<DFAEdge CharSetIndex="4" Target="7"/>
</DFAState>
<DFAState Index="8" EdgeCount="2" AcceptSymbol="-1">
<DFAEdge CharSetIndex="5" Target="9"/>
<DFAEdge CharSetIndex="4" Target="10"/>
</DFAState>
<DFAState Index="9" EdgeCount="2" AcceptSymbol="7">
<DFAEdge CharSetIndex="5" Target="9"/>
<DFAEdge CharSetIndex="4" Target="10"/>
</DFAState>
<DFAState Index="10" EdgeCount="2" AcceptSymbol="7">
<DFAEdge CharSetIndex="5" Target="9"/>
<DFAEdge CharSetIndex="4" Target="10"/>
</DFAState>
</DFATable>
<LALRTable Count="8" InitialState="0">
<LALRState Index="0" ActionCount="6">
<LALRAction SymbolIndex="6" Action="1" Value="1"/>
<LALRAction SymbolIndex="7" Action="1" Value="2"/>
<LALRAction SymbolIndex="8" Action="3" Value="3"/>
<LALRAction SymbolIndex="9" Action="3" Value="4"/>
<LALRAction SymbolIndex="10" Action="3" Value="5"/>
<LALRAction SymbolIndex="11" Action="3" Value="6"/>
</LALRState>
<LALRState Index="1" ActionCount="3">
<LALRAction SymbolIndex="0" Action="2" Value="0"/>
<LALRAction SymbolIndex="6" Action="2" Value="0"/>
<LALRAction SymbolIndex="7" Action="2" Value="0"/>
</LALRState>
<LALRState Index="2" ActionCount="3">
<LALRAction SymbolIndex="0" Action="2" Value="1"/>
<LALRAction SymbolIndex="6" Action="2" Value="1"/>
<LALRAction SymbolIndex="7" Action="2" Value="1"/>
</LALRState>
<LALRState Index="3" ActionCount="1">
<LALRAction SymbolIndex="0" Action="4" Value="0"/>
</LALRState>
<LALRState Index="4" ActionCount="3">
<LALRAction SymbolIndex="0" Action="2" Value="5"/>
<LALRAction SymbolIndex="6" Action="2" Value="5"/>
<LALRAction SymbolIndex="7" Action="2" Value="5"/>
</LALRState>
<LALRState Index="5" ActionCount="7">
<LALRAction SymbolIndex="6" Action="1" Value="1"/>
<LALRAction SymbolIndex="7" Action="1" Value="2"/>
<LALRAction SymbolIndex="8" Action="3" Value="7"/>
<LALRAction SymbolIndex="9" Action="3" Value="4"/>
<LALRAction SymbolIndex="10" Action="3" Value="5"/>
<LALRAction SymbolIndex="11" Action="3" Value="6"/>
<LALRAction SymbolIndex="0" Action="2" Value="3"/>
</LALRState>
<LALRState Index="6" ActionCount="3">
<LALRAction SymbolIndex="0" Action="2" Value="4"/>
<LALRAction SymbolIndex="6" Action="2" Value="4"/>
<LALRAction SymbolIndex="7" Action="2" Value="4"/>
</LALRState>
<LALRState Index="7" ActionCount="1">
<LALRAction SymbolIndex="0" Action="2" Value="2"/>
</LALRState>
</LALRTable>
</Tables>
XML as human readable format is self explanatory, you have access to all tables : Symbol, Rule, DFA and LALR and that's it. XML作为人类可读的格式是自我解释的,您可以访问所有表:符号,规则,DFA和LALR,就是这样。
Of course, cooking a "pgt" file (program template) is the usual way to process "cgt" or even write some extract utility for the purpose on top of a Gold Engine. 当然,烹饪“pgt”文件(程序模板)是处理“cgt”的常用方法,甚至可以在Gold Engine之上编写一些提取实用程序。
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