简体   繁体   English

Openfeint是否可以在iPhone上正常工作,但不能在iPad上正常工作?

[英]Openfeint properly working on iPhone but not in iPad?

I'm trying to port an iPhone game app to ipad. 我正在尝试将iPhone游戏应用程序移植到ipad。 In iPhone app open-feint window appear according to screen resolution, yes it working properly. 在iPhone应用程序中,打开虚拟窗口根据屏幕分辨率出现,是的,它可以正常工作。 The process of porting iPhone app to iPad, i create (and target to iPad) new Nib files of each UI Class and i just change the nib name file in initWithNibName method and app work fine for iPad that i would like. 将iPhone应用程序移植到iPad的过程中,我创建(并以iPad为目标)每个UI类的新Nib文件,而我只是在initWithNibName方法中更改了nib名称文件,并且该应用程序可以很好地在iPad上正常运行。 Now the problem is that when i launch app on iPad, the first screen open-feint appear with window size 480 X 320 and that screen are totally blank means complete white. 现在的问题是,当我在iPad上启动应用程序时,出现的第一个屏幕打开感觉是窗口大小为480 X 320,并且该屏幕完全是空白的,意味着全白。 But i want to be that screen should be in 1024 X 768 in window size, means it should be open according to iPad size along with all contents. 但我希望屏幕的窗口大小应为1024 X 768,这意味着它应根据iPad大小以及所有内容打开。

Please check out resources folder in framework classes of open-Faint containing ipad files or not. 请检查是否包含ipad文件的开放式框架类中的resources文件夹。 If there is not then add from externally it will work out. 如果没有,则可以从外部添加。

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM