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具有三个手柄的贝塞尔曲线错位了控制点

[英]Bezier curve with three handles misplaces the control points

I managed to draw four different curves with the examples of the Raphael library. 我设法用拉斐尔图书馆的例子绘制了四条不同的曲线。 Now, I would like to create a single curve with multiple handles in it. 现在,我想创建一个包含多个手柄的曲线。 How do I add more handles in this example. 如何在此示例中添加更多句柄。

<!DOCTYPE html>
<html>
    <head>
        <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
        <title>Bezier curve</title>
            <style>
        #holder {
            height: 100%;
            left: 100%;
            margin: -100% 0 0 -100%;
            position: absolute;
            top: 100%;
            width: 100%;
        }
        </style>
        <script src='jquery.js'></script>
        <script src="raphael.js"></script>
        <script>
           $('document').ready(function () {
                var r = Raphael("holder", window.innerWidth, window.innerHeight)

                function curve(x, y, ax, ay, bx, by, zx, zy, color) {
                    var path = [["M", x, y], ["C", ax, ay, bx, by, zx, zy]],
                        path2 = [["M", x, y], ["L", ax, ay], ["M", bx, by], ["L", zx, zy]],
                        curve = r.path(path).attr({stroke: color || Raphael.getColor(), "stroke-width": 4, "stroke-linecap": "round"}),
                        controls = r.set(
                            r.path(path2).attr({stroke: "#ccc", "stroke-dasharray": ". ","stroke-width":2}),
                            r.circle(x, y, 5).attr({fill: "#9F2200", stroke: "none"}),
                            r.circle(ax, ay, 5).attr({fill: "#9F2200", stroke: "none"}),
                            r.circle(bx, by, 5).attr({fill: "#9F2200", stroke: "none"}),
                            r.circle(zx, zy, 5).attr({fill: "#9F2200", stroke: "none"})
                        );
                    controls[1].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[0][1] = X;
                        path[0][2] = Y;
                        path2[0][2] = X;
                        path2[0][2] = Y;
                        controls[2].update(x, y);
                    };
                    controls[2].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][3] = X;
                        path[1][2] = Y;
                        path2[1][4] = X;
                        path2[1][2] = Y;
                        curve.attr({path: path});
                        controls[0].attr({path: path2});
                    };
                    controls[3].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][3] = X;
                        path[1][4] = Y;
                        path2[2][5] = X;
                        path2[2][2] = Y;
                        curve.attr({path: path});
                        controls[0].attr({path: path2});
                    };
                    controls[4].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][5] = X;
                        path[1][6] = Y;
                        path2[3][6] = X;
                        path2[3][2] = Y;
                        controls[3].update(x, y);
                    };
                    controls.drag(move, up);
                }
                function move(dx, dy) {
                    this.update(dx - (this.dx || 0), dy - (this.dy || 0));
                    console.log(this.dx,this.dy);
                    this.dx = dx;
                    this.dy = dy;
                }
                function up() {
                    this.dx = this.dy = 0;
                }
                curve(70, 100, 110, 100, 130, 200, 170, 200, "hsb(0, 0, 0)");
                 curve(800, 200, 800, 100, 600, 100, 600, 200, "hsb(0, 0, 0)");  // xp1,yp1,  , , , , xp2,yp2 where (xp1,xp2) & (xp2,yp2) are two end points 

                  curve(500, 200,500, 300, 300, 300, 300, 200, "hsb(0, 0, 0)");  // xp1,yp1,  , , , , xp2,yp2 where (xp1,xp2) & (xp2,yp2) are two end points 

                    curve(920, 100,880, 100, 1020, 200, 980, 200, "hsb(0, 0, 0)"); 

            });
        </script>
    </head>
    <body>
        <div id="holder"></div>
    </body>
</html>

</body>

The link for demo is http://jsfiddle.net/insane36/fddGJ/1/ 演示的链接是http://jsfiddle.net/insane36/fddGJ/1/

I edited the code and again tried to put multiple handle to show the main handle in the middle but has some problem and I dont know if I understood the concept behind it. 我编辑了代码并再次尝试放置多个句柄以显示中间的主句柄但有一些问题,我不知道我是否理解它背后的概念。 I wanted to create a figure with handle as figure below and be able to manipulate the handles; 我想用下图创建一个带手柄的图形,并能够操纵手柄;

在此输入图像描述

The code for three handles is ; 三个句柄的代码是;

<!DOCTYPE html>
<html>
    <head>
        <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
        <title>Bezier curve</title>
            <style>
        #holder {
            height: 100%;
            left: 100%;
            margin: -100% 0 0 -100%;
            position: absolute;
            top: 100%;
            width: 100%;
        }
        </style>
        <script src="raphael.js"></script>
        <script>
           window.onload=function () {
                var r = Raphael("holder", window.innerWidth, window.innerHeight)

                function curve(x1, y1, cx1, cy1, cx2, cy2, x2, y2,cx3,cy3,cx4,cy4, color) {  //zx --x1
                    var path = [["M", x1, y1], ["C", cx1, cy1, cx2, cy2, x2, y2,"S",cx3,cy3,cx4,cy4]],
                        path2 = [["M", x1, y1], ["L", cx1, cy1], ["M", cx2, cy2], ["L", x2, y2],["M", cx3,cy3],['L',cx4,cy4]],
                        curve = r.path(path).attr({stroke: color || Raphael.getColor(), "stroke-width": 4, "stroke-linecap": "round"}),
                        controls = r.set(
                            r.path(path2).attr({stroke: "#ccc", "stroke-dasharray": ". ","stroke-width":2}),
                            r.circle(x1, y1, 5).attr({fill: "#9F2200", stroke: "none"}),
                            r.circle(cx1, cy1, 5).attr({fill: "#9F2200", stroke: "none"}),
                            r.circle(cx2, cy2, 5).attr({fill: "#9F2200", stroke: "none"}),
                            r.circle(x2, y2, 5).attr({fill: "#9F2200", stroke: "none"}),
                             r.circle(cx3, cy3, 5).attr({fill: "#9F2200", stroke: "none"}),
                              r.circle(cx4, cy4, 5).attr({fill: "#9F2200", stroke: "none"})

                        );
                    controls[1].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[0][9] = X;
                        path[0][2] = Y;
                        path2[0][10] = X;
                        path2[0][2] = Y;
                        controls[2].update(x, y);
                    };
                    controls[2].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][11] = X;
                        path[1][2] = Y;
                        path2[1][12] = X;
                        path2[1][2] = Y;
                        curve.attr({path: path});
                        controls[0].attr({path: path2});
                    };
                    controls[3].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][3] = X;
                        path[1][4] = Y;
                        path2[2][13] = X;
                        path2[2][2] = Y;
                        curve.attr({path: path});
                        controls[0].attr({path: path2});
                    };
                    controls[4].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][5] = X;
                        path[1][6] = Y;
                        path2[3][14] = X;
                        path2[3][2] = Y;
                        controls[3].update(x, y);
                    };
                    controls[5].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][8] = X;
                        path[1][9] = Y;
                        path2[4][15] = X;
                        path2[4][2] = Y;
                        controls[4].update(x, y);
                    };
                      controls[6].update = function (x, y) {
                        var X = this.attr("cx") + x,
                            Y = this.attr("cy") + y;
                        this.attr({cx: X, cy: Y});
                        path[1][10] = X;
                        path[1][11] = Y;
                        path2[5][16] = X;
                        path2[5][2] = Y;
                        controls[5].update(x, y);
                    };

                    controls.drag(move, up);
                }
                function move(dx, dy) {
                    this.update(dx - (this.dx || 0), dy - (this.dy || 0));
                    console.log(this.dx,this.dy);
                    this.dx = dx;
                    this.dy = dy;
                }
                function up() {
                    this.dx = this.dy = 0;
                }
                curve(10, 80, 40, 10, 65,10,150,150,95, 80,  180,180, "hsb(0, 0, 0)");

            };
        </script>
    </head>
    <body>
        <div id="holder"></div>
    </body>
</html>

</body>
</html>

I think I have missed and not arranged properly the control points and the values 我想我已经错过了,没有正确安排控制点和值

Take a look at this fiddle - I think I have it doing what you are looking for. 看看这个小提琴 - 我想我已经做到了你正在寻找的东西。 ( Edit: fixed this fiddle so you don't have to specify the reflected control point in the curve() constructor) 编辑:修复这个小提琴,这样你就不必在curve()构造函数中指定反射的控制点)

I think the key is that the second control point of the middle point on the curve is just a reflection of the first control point (per the SVG documentation ), so you have to sort of 'fake' that control. 我认为关键是曲线中间点的第二个控制点只是第一个控制点的反映(根据SVG文档 ),所以你必须对那些控制的'假'进行排序。 (Your code did have some issues where your update() functions were trying to update array values that don't exist, like path[1][6] = Y; ... path[1] only has three elements) (你的代码确实有一些问题,你的update()函数试图更新不存在的数组值,比如path[1][6] = Y; ... path[1]只有三个元素)

If you want the two control points to behave independently (so that the curve would not necessarily be smooth through that point), I think you have to remove the "S" from your path, and change some of the code (here is one like that ) 如果你希望两个控制点独立运行(这样曲线在这一点上不一定是平滑的),我认为你必须从你的路径中删除“S”,并改变一些代码(这里是一个像那个

If you want the two control points to be allowed to move different distances from the point, but keep the curve smooth through the point, I think you have to do that by hand. 如果您希望允许两个控制点从该点移动不同的距离,但保持曲线平滑点,我认为您必须手动执行此操作。 You could start with the second example, but you would have to programatically reflect the angle of the moving control point to the opposite control point, while allowing the distance from the opposite control point to the point on the curve to remain fixed. 您可以从第二个示例开始,但是您必须以编程方式将移动控制点的角度反映到相对的控制点,同时允许从相对控制点到曲线上的点的距离保持固定。

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