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子类不能调用其父类的原型方法

[英]Child class can't call its parent's prototype method

I'm learning JS prototypes. 我正在学习JS原型。

From Java language point I expect,that SpecificRectangle object will have access to area() method,due to area() is the method of its parent(Rectangle class) prototype. Java语言的角度来看,我希望, SpecificRectangle对象可以访问area()方法,因为area()是其父(Rectangle类)原型的方法。

function Rectangle(w,h){
 this.width = w;
 this.height=h;
}
Rectangle.prototype.area = function(){return this.width*this.height}

function SpecificRectangle(w,h,angle){
  Rectangle.call(this,w,h);
  SpecificRectangle.prototype=new Rectangle();
}

var specrec = new SpecificRectangle(7,8,45);

All at all I can't call area() method on SpecificRectangle instance. 总而言之,我无法在SpecificRectangle实例上调用area()方法。
Standard JS error got: 标准JS错误得到:

TypeError: specrec.area is not a function
[Break On This Error] specrec.area() 

What is the explanation and reason of such encapsulation? 这种封装的解释和原因是什么?

Honestly i don't know the exact reason but you need to set the prototype outside the constructor function: 老实说,我不知道确切的原因,但你需要在构造函数之外设置原型:

function SpecificRectangle(w, h, angle) {
    Rectangle.call(this,w,h);
}

SpecificRectangle.prototype = new Rectangle();
SpecificRectangle.prototype.constructor = SpecificRectangle; // Otherwise instances of SpecificRectangle would have a constructor of Rectangle

Working example here . 这里的工作示例。


Edit following the comment by @herby: 编辑 @herby的评论:

It seems indeed that the upper method could break the prototypal inheritance depending on how the super-class constructor is built (see this article ). 看来确实上面的方法可以打破原型继承,这取决于如何构建超类构造函数(参见本文 )。

A more robust solution is to use Object.create ( source - thanks herby) 更强大的解决方案是使用Object.createsource - thanks herby)

// in case Object.create does not exist
if (typeof Object.create !== 'function') {
    Object.create = function(o) {
        var F = function() {};
        F.prototype = o;
        return new F();
    };
}

function Rectangle(w, h) {
    this.width = w;
    this.height = h;
}
Rectangle.prototype.area = function() {
    return this.width * this.height
}

function SpecificRectangle(w, h, angle) {
    Rectangle.call(this, w, h);
}

SpecificRectangle.prototype = Object.create(Rectangle.prototype);
SpecificRectangle.prototype.constructor = SpecificRectangle;

var r = new SpecificRectangle(100, 50, 30);
alert(r.area());

Updated example on jsfiddle 关于jsfiddle的更新示例

You should copy base class prototype. 您应该复制基类原型。 Eg: 例如:

function Rectangle(w,h){
    this.width = w;
    this.height=h;
}
Rectangle.prototype.area = function(){return this.width*this.height}

function SpecificRectangle(w,h,angle){
    Rectangle.call(this,w,h);
}
function SpecificRectangleProto(){}
SpecificRectangleProto.prototype = Rectangle.prototype;
SpecificRectangle.prototype = new SpecificRectangleProto();

var specrec = new SpecificRectangle(7,8,45);
alert(specrec.area);

I suggest to extract extend method from some framework. 我建议从某个框架中提取extend方法。 For example ExtJS. 例如ExtJS。 With such method you can extend class like this: 使用这种方法,您可以像这样扩展类:

SpecificRectangle = extend(Rectangle, {
    constructor: function(w,h,angle){
        SpecificRectangle.superclass.constructor.call(this,w,h);
    }
});

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