[英]Win32/MFC Get window rect from client rect
I know there is a function somewhere that will accept a client rect and it will convert it into a window rect for you.我知道某处有一个函数可以接受客户端矩形,它将为您将其转换为窗口矩形。 I just can't find / remember it!
我就是找不到/记得它!
Does anyone know what it is?有谁知道它是什么?
It will do something similar to:它会做类似的事情:
const CRect client(0, 0, 200, 200);
const CRect window = ClientRectToWindowRect(client);
SetWindowPos(...)
You're probably thinking of AdjustWindowRectEx()
.您可能正在考虑
AdjustWindowRectEx()
。 Keep in mind, this is intended for use when creating a window - there's no guarantee that it will produce an accurate set of window dimensions for an existing window;请记住,这是在创建窗口时使用的 - 不能保证它会为现有窗口生成一组准确的窗口尺寸; for that, use
GetWindowRect()
.为此,请使用
GetWindowRect()
。
Is this what you are looking for?这是你想要的?
ClientToScreen客户端到屏幕
http://msdn.microsoft.com/en-us/library/ms532670(VS.85).aspxhttp://msdn.microsoft.com/en-us/library/ms532670(VS.85).aspx
If you want to map client co-ordinates to window co-ordinates use the ClientToWindow API.如果要将客户端坐标映射到窗口坐标,请使用ClientToWindow API。
If you want to map client co-ordinates to screen co-ordinates use the ClientToScreen API.如果要将客户端坐标映射到屏幕坐标,请使用ClientToScreen API。
For control reposition use:对于控制重新定位使用:
RECT client;
::SetRect(&client, 0, 0, 200, 200);
::MapWindowPoints(hwndControl, ::GetParent(hwndControl), (POINT*)&client, 2);
::SetWindowPos(...)
This will give you window rect in client coordinates, so you can use rect(top,left) as offset这将为您提供客户端坐标中的窗口矩形,因此您可以使用 rect(top,left) 作为偏移量
CRect rectFrame;
GetWindowRect(&rectFrame);
ScreenToClient(&rectFrame);
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