[英]C# compiled in mono - Detect OS
I am trying to get a C# app running under OSX which is not exactly pain free.我正在尝试让 C# 应用程序在 OSX 下运行,这并不是完全没有痛苦的。 To work around some of the issues in the short term, I am thinking of setting up some specific rules when it is running in OSX.
为了在短期内解决一些问题,我正在考虑在 OSX 中运行时设置一些特定的规则。
But... What can I use to determine whether the app is running under Windows or OSX?但是...我可以使用什么来确定应用程序是在 Windows 还是 OSX 下运行?
From the Mono wiki (in my experience, OSX is identified as Unix): 从Mono wiki (根据我的经验,OSX被确定为Unix):
int p = (int) Environment.OSVersion.Platform;
if ((p == 4) || (p == 128)) {
Console.WriteLine ("Running on Unix");
} else {
Console.WriteLine ("NOT running on Unix");
}
Or 要么
string msg1 = "This is a Windows operating system.";
string msg2 = "This is a Unix operating system.";
string msg3 = "ERROR: This platform identifier is invalid.";
OperatingSystem os = Environment.OSVersion;
PlatformID pid = os.Platform;
switch (pid)
{
case PlatformID.Win32NT:
case PlatformID.Win32S:
case PlatformID.Win32Windows:
case PlatformID.WinCE:
Console.WriteLine(msg1);
break;
case PlatformID.Unix:
Console.WriteLine(msg2);
break;
default:
Console.WriteLine(msg3);
break;
}
I know this is an old question but this worked for me:我知道这是一个老问题,但这对我有用:
//using System.IO
public static string GetOS(){
if (Directory.Exists("C:\\Windows")) {return "Windows";}
if (Directory.Exists("/System/Applications/Utilities/Terminal.app")) {return "macOS";}
return "Linux";
}
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