[英]AS3 externally loaded swf to control stage and MovieClips and their children?
I have 2 swf files. 我有2个SWF文件。 One is loaded and loading an externally loaded swf into it. 一个已加载,并将一个外部加载的swf加载到其中。
Here is the code in the first loaded swf: #1 这是第一个加载的swf中的代码: #1
var logo:Loader = new Loader();
logo.load(new URLRequest("images/Logo.png"));
logo.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadLogo);
function LoadLogo(e:Event):void
{
addChild(logo);
}
/// The SWF I AM LOADING
var Beau:Loader = new Loader();
Beau.load(new URLRequest("Beau.swf"));
Beau.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadBeau);
function LoadBeau(e:Event)
{
addChild(Beau);
}
NOW HERE IS THE CODE FOR THE BEAU SWF LOADED: #2 现在,这里是加载的BEAU SWF的代码: #2
import flash.display.MovieClip;
bird.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
function fl_MouseClickHandler(event:MouseEvent):void
{
//// I WANT TO BE ABLE TO ADD CODE TO CONTROL MOVIECLIPS
//// AND CHILDREN form this externally loaded swf. How do
//// I do that? Below code does not work.
var logo:MovieClip;
var ControlLogo:MovieClip = MovieClip(logo.content);
ControlLogo.alpha = .3;
EDIT 编辑
ok your code and tutorials are great. 好的,您的代码和教程很棒。 I am having major SANDBOX issues now when I make the clip load from an external URL. 当我从外部URL加载剪辑时,我现在遇到主要的SANDBOX问题。 I am also coding for an ANDROID using FLASH CS5.5. 我也正在使用FLASH CS5.5编码ANDROID。 Its not allowing me to use Security.allowDomain("*"); 它不允许我使用Security.allowDomain(“ *”);
BOTTOME LINE IS THE NEWLY LOADED SWF can not access the PARENT WITHOUT PERMISSION BUT I DON'T KNOW HOW TO GIVE IT PERMISSION.... using the AIR/ANDROID PLAYER. 底线是新加载的SWF在没有权限的情况下无法访问父级,但我不知道如何授予其权限...。使用AIR / ANDROID PLAYER。
use property parent
使用财产parent
parent
gives loader parent
给装载者
parent.parent
gives swf#1 parent.parent
给swf#1
So you can write function as given below 所以你可以写下面的函数
function fl_MouseClickHandler(event:MouseEvent):void
{
var swf1:Object = parent.parent;
var logo:Loader = swf1.logo;
var ControlLogo:Bitmap = Bitmap(logo.content); // because logo loads an image
ControlLogo.alpha = .3;
}
make sure that logo
is not a local variable, but global and public in swf#1 确保logo
不是局部变量,而是swf#1中的全局变量和公共变量
public var logo:Loader = new Loader();
EDIT: 编辑:
logo:Loader
gets added to SWF#1. logo:Loader
添加到SWF#1。 Loads image, so content is Bitmap. 加载图像,所以内容就是位图。
beau:Loader
gets added to stage. beau:Loader
添加到舞台。 Loads swf (SWF#2), so content is MovieClip. 加载swf(SWF#2),因此内容为MovieClip。
so now 所以现在
root is SWF#1 根是SWF#1
parent of beau
is SWF#1 beau
父母是SWF#1
parent of SWF#2 is beau
and parent of beau
is SWF#1 SWF#2的父级是beau
,而beau
父级是SWF#1
so for SWF#2, SWF#1 is parent of parent so parent.parent 因此对于SWF#2,SWF#1是父级的父级,因此parent.parent
If you are not creating public variables, you can manage this by using property name
. 如果不创建公共变量,则可以使用属性name
进行管理。
var logo:Loader = new Loader();
logo.name = "logo";
...
...
var beau:Loader = new Loader();
beau.name = "beau";
...
...
Then anywhere in swf#2 然后在SWF#2中的任何地方
var swf1:Object = parent.parent;
var logo:Loader = Loader(swf1.getChildByName("logo"));
....
....
For accessing the content it is recommended to use type casting as I have shown 为了访问内容,建议使用我已经显示的类型转换
var ControlLogo:Bitmap = Bitmap(logo.content); // because logo loads an image
so that you can check as shown below and avoid runtime errors 这样您就可以如下所示进行检查并避免运行时错误
var ControlLogo:Bitmap = Bitmap(logo.content);
if(ControlLogo){
}
If you want to so something irrespective of content do as shown below 如果您想这样做,则无论内容如何,请执行以下操作
var ControlLogo:Object = logo.content;
if(ControlLogo && ControlLogo.hasOwnProperty("alpha")){
ControlLogo.alpha = 0.4;
}
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