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将仿函数作为C ++模板参数传递

[英]Passing a functor as C++ template parameter

As an exercise for my personal enlightenment, I implement vector math with expression templates. 作为我个人启蒙的练习,我用表达模板实现了矢量数学。 I want to implement some operations that apply the same unary function to all elements to a vector expression. 我想实现一些操作,将相同的一元函数应用于向量表达式的所有元素。 So far, I do this. 到目前为止,我这样做了。

My base vector expression template is implemented like this 我的基本载体表达模板是这样实现的

template <typename E>
class VectorExpr {
public:
  int size() const { return static_cast<E const&>(*this).size(); }

  float operator[](int i) const { return static_cast<E const&>(*this)[i]; }

  operator E& () { return static_cast<E&>(*this); }

  operator E const& () const { return static_cast<const E&>(*this); }
}; // class VectorExpr

Then, an object supposed to be a vector will look like this 然后,一个应该是矢量的对象看起来像这样

class Vector2 : public VectorExpr<Vector2> {
public:
    inline size_t size() const { return 2; }

    template <typename E>
    inline Vector2(VectorExpr<E> const& inExpr) {
    E const& u = inExpr;
    for(int i = 0; i < size(); ++i)
        mTuple[i] = u[i];
   }

private:
   float mTuple[2];
};

Let's say I want to apply std::sin to all elements of an expression 假设我想将std :: sin应用于表达式的所有元素

template <typename E>
class VectorSin : public VectorExpr<VectorSin<E> > {
    E const& mV;

public:
    VectorSin(VectorExpr<E> const& inV) : mV(inV) {}

    int size() const { return mV.size(); }

    float operator [] (int i) const { return std::sin(mV[i]); }
};

Question => If I want to add more functions, I copy-paste what I do for the sin function, for every single function (like cos, sqrt, fabs, and so on). 问题=>如果我想添加更多功能,我会为每个函数(如cos,sqrt,fabs等)复制粘贴我为sin函数所做的操作。 How I can avoid this kind of copy-pasting ? 我怎么能避免这种复制粘贴? I tried things and figured out I'm still low in template-fu. 我尝试了一些东西,并发现我的模板效率仍然很低。 No boost allowed ^^ 没有提升允许^^

template <typename F, typename E>
class VectorFunc : public VectorExpr<VectorFunc<F, E> > {
    E const& mV;

public:
    VectorSin(VectorExpr<E> const& inV) : mV(inV) {}

    int size() const { return mV.size(); }

    float operator [] (int i) const { return f(mV[i]); }

    // this assumes the Functor f is default constructible, this is
    // already not true for &std::sin. Adding the constructor that
    // takes f, is left as an exercise ;)
    F f;
};

In addition to the answer by pmr , The standard <cmath> functions aren't functors, so you couldn't use them directly to specify unique specialisations of your class - ie you wouldn't have a separate template instantiation for std::sin versus std::cos (which is what I gather you're aiming for? correct me if I've misunderstood you on that). 除了pmr的答案之外 ,标准的<cmath>函数不是仿函数,所以你不能直接使用它们来指定类的唯一特化 - 即你不会为std :: sin单独的模板实例化与std :: cos(我收集你的目标是什么?如果我误解了你,请纠正我)。

You could create a wrapper in order to map a function pointer to a distinct type, eg 您可以创建一个包装器,以便将函数指针映射到不同的类型,例如

#include <iostream>

template< void (*FuncPtr)() > struct Func2Type
{
    void operator() () { FuncPtr(); }
};

void Hello() { std::cout << "Hello" << std::endl; }
void World() { std::cout << "world" << std::endl; }

int main()
{
    Func2Type<Hello> test1;
    Func2Type<World> test2;
    test1(); 
    test2();
}

That way you could use them as template arguments in the same way as a normal functor class 这样你就可以像普通仿函数一样使用它们作为模板参数

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