[英]Import cannot be resolved?
So right now, I have a Brick.java which contains a Levels enum that I want to use in BreakoutCourt.java, which is contained in the same package, which is (default package). 所以现在,我有一个Brick.java,其中包含我要在BreakoutCourt.java中使用的Levels枚举,它包含在同一个包中,即(默认包)。
When I write import Brick.level; 当我写入导入Brick.level; in BreakoutCourt , I get a message that says The Import Brick Cannot Be Resolved.
在BreakoutCourt中,我收到一条消息,指出导入块无法解析。 I get that message even if I write import static Brick.Level!
即使我写了import static Brick.Level,我也会得到那条消息!
The levels enum contained in Brick.java looks like this: Brick.java中包含的级别枚举如下所示:
public class Brick {
public static final int BWIDTH = 60;
public static final int BHEIGHT = 20;
private int xPos, yPos;
private Level brickLevel;
//This sets up the different levels of bricks.
enum Level{
LUNATIC (4, 40, Color.MAGENTA),
HARD (3, 30, Color.PINK),
MEDIUM (2, 20, Color.BLUE),
EASY (1, 10, Color.CYAN),
DEAD (0, 0, Color.WHITE);
private int hitpoints;
private int points;
private Color color;
Level(int hitpoints, int points, Color color){
this.hitpoints = hitpoints;
this.points = points;
this.color=color;
}
public int getPoints(){
return points;
}
public Color getColor(){
return color;
}
}
//rest of brick class goes under the enum
And I use it in BreakoutCourt like this: 我在BreakoutCourt中使用它像这样:
//Generates the bricks.
for(int i = 0; i < 8; ++i){
ArrayList<Brick> temp = new ArrayList<Brick>();
Level rowColor = null;
switch(i){
//There are two rows per type of brick.
case 0:
case 1:
rowColor = Level.EASY;
break;
case 2:
case 3:
rowColor = Level.HARD;
break;
case 4:
case 5:
rowColor = Level.LUNATIC;
break;
case 6:
case 7:
default:
rowColor = Level.MEDIUM;
break;
}
for(int j = 0; j < numBrick; j++){
Brick tempBrick = new Brick((j * Brick.BWIDTH), ((i+2) * Brick.BHEIGHT), rowColor);
temp.add(tempBrick);
}
What am I doing wrong? 我究竟做错了什么? Thank you for the help!
感谢您的帮助!
If you want to import a member of a class, you need to use a static import . 如果要导入类的成员,则需要使用静态导入 。 So you could do:
所以你可以这样做:
import static Brick.Level;
Be careful though. 但要小心。 Static imports should be used sparingly, as noted by that linked page.
应该谨慎使用静态导入,如链接页面所述。 Another way to do it without a static import is to use the outer class name.
在没有静态导入的情况下执行此操作的另一种方法是使用外部类名。 For example:
Brick.Level.LUNATIC
The reason is that in a larger project you might have multiple classes with a Level enum, and you would have to look at the import to see which one is being used. 例如:
Brick.Level.LUNATIC
原因是在较大的项目中,您可能有多个具有Level枚举的类,您必须查看导入以查看正在使用的导入。
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