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如何使用Cmake为IOS生成静态库的xcode项目?

[英]How to generate the xcode project of static libs for IOS using Cmake?

I'm trying generate the Xcode project of ASSIMP using Cmake. 我正在尝试使用Cmake生成ASSIMP的Xcode项目。 I know there is already one in it's workspace folder. 我知道它的工作区文件夹中已有一个。 And I just trying to generate myself. 而我只想自己创造。 I tried to write the cmakelist.txt: 我试着写cmakelist.txt:

cmake_minimum_required(VERSION 2.8)

project(assimp)

set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos;-iphonesimulator")
set(CMAKE_OSX_SYSROOT iphoneos5.1)
set(CMAKE_OSX_ARCHITECTURES $(ARCHS_STANDARD_32_BIT))

add_subdirectory(assimp)

then i ran this command: 然后我跑了这个命令:

#!/bin/bash
cd "$(dirname "$0")"/assimp
if [ ! -d xcode ]
then
    mkdir xcode
fi
cd xcode
cmake -G Xcode ../.. -DINSTALL_LIBS=ON -DCMAKE_INSTALL_PREFIX=../.. -DBUILD_SHARED_LIBS=OFF -DBUILD_ASSIMP_TOOLS:BOOL=OFF -DENABLE_BOOST_WORKAROUND=ON

# Device or simulator
xcodebuild -target install -configuration Release

it generates the Xcode project but in products is libassimp.dylib and got the "target specifies product type 'com.apple.product-type.library.dynamic', but there's no such product type for the 'iphoneos' platform" error. 它生成了Xcode项目,但在产品中是libassimp.dylib,得到了“目标指定产品类型'com.apple.product-type.library.dynamic',但是'iphoneos'平台没有这样的产品类型”错误。

How to change the 'com.apple.product-type.library.dynamic' to static? 如何将'com.apple.product-type.library.dynamic'更改为static? I had set -DBUILD_SHARED_LIBS=OFF but it didn't work. 我设置了-DBUILD_SHARED_LIBS = OFF但它没有用。

I searched the web and can't find what is causing the problem. 我在网上搜索,找不到导致问题的原因。

Thank you very much for any help! 非常感谢您的帮助!

in cmakelist.txt at /code/ directory there is a line: ADD_LIBRARY( assimp SHARED just change the SHARED to STATIC 在/ code /目录下的cmakelist.txt中有一行:ADD_LIBRARY(assimp SHARED只是将SHARED更改为STATIC

the cmakelist i'm using: 我正在使用的cmakelist:

cmake_minimum_required(VERSION 2.8.6)

project(assimp)

# Set the Base SDK (only change the SDKVER value, if for instance, you are building for iOS 5.0):
set(SDKVER "5.1")
set(DEVROOT "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer")
set(SDKROOT "${DEVROOT}/SDKs/iPhoneOS${SDKVER}.sdk")
if(EXISTS ${SDKROOT})
    set(CMAKE_OSX_SYSROOT "${SDKROOT}")
else()
    message("Warning, iOS Base SDK path not found: " ${SDKROOT})
endif()

# Will resolve to "Standard (armv6 armv7)" on Xcode 4.0.2 and to "Standard (armv7)" on Xcode 4.2:
set(CMAKE_OSX_ARCHITECTURES "$(ARCHS_STANDARD_32_BIT)")

# seamless toggle between device and simulator
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos;-iphonesimulator")

include_directories(
  ${CMAKE_CURRENT_SOURCE_DIR}
)

add_subdirectory(assimp)

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