[英]one function called multiple times : why ? and improper use of threading through C?
Through the following code i tried to implement a simple keystroke catcher. 通过以下代码,我试图实现一个简单的按键捕捉器。 When the user taps a key,he gets notified. 当用户点击一个键时,他会收到通知。 Java code loads the dll
which runs the DllMain
method from where it also starts a new thread.` Java代码加载dll
它运行DllMain
从那里也开始了新的thread.`方法
Java code loads a library in the static block.The dll
has the DllMain
method which executes and prints some statements.It also a starts a new thread from the DllMain
. Java代码在静态块中加载一个库dll
具有DllMain
方法,该方法执行并打印一些语句。它还从DllMain
启动一个新线程。 A new thread is also started in the java program which sleeps for 2 milliseconds.From the output it seems that DllMain
, installHook
are called multiple times. 同样在Java程序中启动了一个新线程,该线程休眠了2毫秒。从输出看来, DllMain
和installHook
被多次调用了。 Why is that ? 这是为什么 ? What is the problem ? 问题是什么 ?
Though the user is notified when the key is tapped why the same function is called multiple times ? 尽管在敲击按键时会通知用户,为什么多次调用同一功能? I think i have implemented the function installHook
or implemented the thread logic in a poor manner. 我认为我已经实现了功能installHook
或以不良的方式实现了线程逻辑。
Java Code : Java代码:
package keylogger;
public class TestKeys {
private static int i = 0;
private native void setWinHook();
private native void unregisterWinHook();
public static void main(String args[]) {
//TestKeys o = new TestKeys();
System.out.println("After the call to load library !");
Runnable r = new Runnable() {
@Override
public void run() {
try {
System.out.println("Sleeping...");
Thread.sleep(2);
}catch(Exception exc) {
exc.printStackTrace();
}
}
};
new Thread(r,"new thread").start();
}
static {
System.loadLibrary("MyHook");
}
}
C Code : C代码:
#include <stdio.h>
#include <windows.h>
#include <w32api.h>
#include "keylogger_TestKeys.h"
static HHOOK handleKeyboardHook = NULL;
HINSTANCE hInst = NULL;
static DWORD hookThreadId = 0;
static HANDLE hookThreadHandle = NULL;
BOOL WINAPI installHook(HINSTANCE hinstDLL, DWORD fwdReason, LPVOID lpvReserved);
static LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam) {
printf("You pressed the key !\n");
return CallNextHookEx(handleKeyboardHook, nCode, wParam, lParam);
}
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fwdReason, LPVOID lpvReserved) {
LPTHREAD_START_ROUTINE lpStartAddress = &installHook;
printf("From DllMain : %u\n",fwdReason);
hookThreadHandle = CreateThread(NULL, 0, lpStartAddress, NULL, 0, &hookThreadId);
if(hookThreadHandle == NULL) {
printf("\nhookThreadHandle is NULL\n");
}
return TRUE;
}
JNIEXPORT void JNICALL Java_keylogger_TestKeys_unregisterWinHook
(JNIEnv *env, jobject obj) {
if(handleKeyboardHook != NULL) {
UnhookWindowsHookEx(handleKeyboardHook);
printf("Keyboard hook successfully unregistered !");
} else {
printf("Coudn't Unhook the keyboard hook !");
}
}
BOOL WINAPI installHook(HINSTANCE hinstDLL, DWORD fwdReason, LPVOID lpvReserved) {
printf("From installHook : %u",fwdReason);
handleKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, hinstDLL, 0);
MSG msg;
while(GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
} }
Output : 输出:
From DllMain : 1
From DllMain : 2
From installHook : 66321916From DllMain : 2
After the call to load library !From installHook : 65797624
From DllMain : 2
From installHook : 67304108From DllMain : 2
From installHook : 60423404From DllMain : 2
From installHook : 67893304From DllMain : 2
From installHook : 68484828From DllMain : 2
From installHook : 69204012From DllMain : 2
From installHook : 61799988From DllMain : 2
From installHook : 62847812From DllMain : 2
From DllMain : 2
Sleeping...
From installHook : 71695184From DllMain : 2
From installHook : 70907884From DllMain : 2
From installHook : 70581032From DllMain : 2
From installHook : 72219984From DllMain : 2
From installHook : 73071020From DllMain : 2
From installHook : 66649544From DllMain : 2
From installHook : 73399648From DllMain : 3
From DllMain : 2
From DllMain : 3
From installHook : 73858604From DllMain : 2
From DllMain : 3
From installHook : 75955548From DllMain : 3
From DllMain : 2
From installHook : 72548100From DllMain : 2
From installHook : 74643796From DllMain : 2
From installHook : 75560952From DllMain : 3
From DllMain : 2
From installHook : 71236420From DllMain : 2
From installHook : 74316888From DllMain : 2
From installHook : 77265476From DllMain : 0
hookThreadHandle is NULL
From the DllMain
documentation: 从DllMain
文档中:
An optional entry point into a dynamic-link library (DLL). 动态链接库(DLL)的可选入口点。 When the system starts or terminates a process or thread , it calls the entry-point function for each loaded DLL using the first thread of the process. 当系统启动或终止进程或线程时 ,它将使用进程的第一个线程为每个加载的DLL调用入口点函数。 The system also calls the entry-point function for a DLL when it is loaded or unloaded using the LoadLibrary and FreeLibrary functions. 当使用LoadLibrary和FreeLibrary函数加载或卸载DLL时,系统还会调用DLL的入口点函数。
Since you're creating a thread in that function, you've essentially got an infinite loop there - DllMain
(on load) creates a thread, so DllMain
is called, that starts a thread, so DllMain
is called ... 由于您是在该函数中创建线程的,因此实际上在其中有一个无限循环DllMain
(在加载时)创建了一个线程,因此DllMain
,它启动了一个线程,因此, DllMain
。
Read that documentation very carefully, you should probably not be doing anything if the reason is not DLL_PROCESS_ATTACH
( 1
). 请仔细阅读该文档,如果原因不是DLL_PROCESS_ATTACH
( 1
),则可能不应该做任何事情。 (I'm not actually sure if starting a thread from that procedure is legal.) (我实际上不确定从该过程启动线程是否合法。)
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