[英]Templating in C using the Preprocessor
I'm wondering why I have never seen the following way to implement templates in C before. 我想知道为什么我以前从未见过以下方法在C中实现模板。 My idea was to make the Preprocessor to the templating-work.
我的想法是让预处理器成为模板工作。
container.h : container.h :
#ifndef TEMPLATE_TYPE
#error "missing decalaration TEMPLATE_TYPE"
#endif
#define _CONCAT(a, b) a##b
#define _EVALUATOR(a, b) _CONCAT(a, b)
#define MAKE_NAME(a, b) _EVALUATOR(a, b)
typedef struct {
TEMPLATE_TYPE data;
} MAKE_NAME(Container_, TEMPLATE_TYPE);
main.c : main.c :
#define TEMPLATE_TYPE int
#include "container.h"
int main() {
Container_int c;
c.data = 99923;
}
So, what's the case? 那么,情况如何呢?
I would appreciate comments about this technique when you are not planning to answer with #3. 如果您不打算用#3回答,我将非常感谢您对此技术的评论。
You can do incredible things (good and evil) with the preprocessor. 你可以使用预处理器做出令人难以置信的事情(善与恶)。 Whether it's considered bad style or not is a judgement call, and it largely depends on the quality, readability, and maintainability of the code that results.
它是否被认为是不好的风格是一种判断调用,它在很大程度上取决于所产生的代码的质量,可读性和可维护性。 Complicated preprocessor macros are a pain to write, debug, and maintain.
复杂的预处理器宏很难编写,调试和维护。 However, the best C code is the code you don't write, and macros are great for automatically generating variations on a theme.
但是,最好的C代码是您不编写的代码,宏非常适合自动生成主题的变体。
Here are some good examples of preprocessor (ab)use: 以下是预处理器(ab)使用的一些很好的例子:
The SimpleScalar code uses a pattern like your suggestion, above, where the #include is preceded by a #define that gives the header some direction. SimpleScalar代码使用了一个类似于你的建议的模式,其中#include前面是#define,它给出了标题的某个方向。
If you're considering serious use of the preprocessor, you should look at the Boost preprocessor library . 如果您正在考虑认真使用预处理器,则应该查看Boost预处理器库 。 (Don't be put off by Boost's C++ roots, the preprocessor macros work fine with C.)
(不要被Boost的C ++根推迟,预处理器宏可以与C一起工作。)
Instead of 代替
typedef struct {
TEMPLATE_TYPE data;
} MAKE_NAME(Container_, TEMPLATE_TYPE)
you might want to do 你可能想做
#define MAKE_CONTAINER(type) typedef struct MAKE_NAME(Container_, type) { type data; } MAKE_NAME(Container_, type)
in order to be able to do 为了能够做到
#include "container.h"
MAKE_CONTAINER(int);
MAKE_CONTAINER(double);
int main() {
Container_int c; // one way to go
struct Container_double d; // my preferred way: don't typedef when not needed; let the structs be obvious.
c.data = 99923;
d.data = 3.5;
}
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.