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Memory 在 UITableView 中将图像加载到自定义单元格时发生泄漏

[英]Memory leak when loading image to custom cell in UITableView

In my iPhone app, having a UITableView with custom cells.在我的 iPhone 应用程序中,有一个带有自定义单元格的 UITableView。 Which contains UILabels and UIImageViews.其中包含 UILabels 和 UIImageViews。 But I am getting memory leak when I assign the image to the image view.但是当我将图像分配给图像视图时,我得到了 memory 泄漏。 Here is the code.这是代码。 Leak is in the method cellForRowAtIndexPath: I have mentioned the leak percentage.泄漏在方法 cellForRowAtIndexPath 中:我已经提到了泄漏百分比。 Please check the code, what went wrong here?请检查代码,这里出了什么问题? Please help.请帮忙。

        //  UIMenuItemCell.h
            @class UIMenuitemImage;
            @interface UIMenuItemCell : UITableViewCell{
                UILabel *cellItemName;
                UIImageView *cellitemImage;
            }
            @property (nonatomic, retain) UILabel *cellItemName;
            @property (nonatomic, retain) UIImageView *cellitemImage;

        //  UIMenuItemCell.m

        #import "UIMenuItemCell.h"

        @implementation UIMenuItemCell
        @synthesize cellItemName, cellitemImage, cellItemButton, cellItemProgress;

        - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
        {
            self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
            if (self) {
                // Initialization code
        //        cellitemImage = [[UIMenuitemImage alloc]init];
            }
            return self;
        }

        - (void)setSelected:(BOOL)selected animated:(BOOL)animated  
        {
            [super setSelected:selected animated:animated];

            // Configure the view for the selected state
        }

    //  MenuScreenVC.m
    - (UIMenuItemCell *) getCellContentView:(NSString *)cellIdentifier {

    CGRect CellFrame = CGRectMake(0, 0, 150, 60);
    CGRect Label1Frame = CGRectMake(20, 23, 98, 30);
    CGRect imgFrame = CGRectMake(20, 48, 110, 123);
    CGRect btnFrame = CGRectMake(25, 136, 100, 30);
    CGRect progressFrame = CGRectMake(25, 140, 100, 21);

    UILabel *lblTemp;
    UIImageView *itemImg;
    UIButton *itemBtn;
    UIProgressView *itemProgView;

    UIMenuItemCell *cell = [[[UIMenuItemCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier] autorelease];
    cell.frame = CellFrame;

    //Initialize Label with tag 1.  
    lblTemp = [[UILabel alloc] initWithFrame:Label1Frame];
    lblTemp.tag = 1;
    lblTemp.textColor=[UIColor colorWithRed:139.0f/255.0f green:69.0f/255.0f blue:19.0f/255.0f alpha:1.0f];
    lblTemp.textAlignment = UITextAlignmentCenter;
    lblTemp.backgroundColor = [UIColor clearColor];
    lblTemp.font = [UIFont systemFontOfSize:13.0];
    [cell.contentView addSubview:lblTemp];
    [lblTemp release];

    //Initialize ImageView
    itemImg = [[UIImageView alloc]initWithFrame:imgFrame];
    itemImg.tag = 2;
    [cell.contentView addSubview:itemImg];
    [itemImg release];

    //Initialize Button
    itemBtn = [[UIButton alloc]initWithFrame:btnFrame];
    itemBtn.frame = btnFrame;
    itemBtn.tag = 3;
    itemBtn.titleLabel.textColor = [UIColor blueColor];
    itemBtn.titleLabel.font = [UIFont systemFontOfSize:9.0];
    [cell.contentView addSubview:itemBtn];
    [itemBtn release];

    //Initialize ProgressView
    itemProgView = [[CustomProgressView alloc]initWithFrame:progressFrame];
    itemProgView.tag = 4;
    //[cell.contentView addSubview:itemProgView];
    [itemProgView release];

    return cell;
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{

    NSString *CellIdentifier = [NSString stringWithFormat:@"Cell%d", indexPath.row];

    UIMenuItemCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];

    if(cell == nil){
        cell = [self getCellContentView:CellIdentifier];

        cell.transform = CGAffineTransformMakeRotation(M_PI_2);
        cell.selectionStyle = UITableViewCellSelectionStyleNone;

        cell.cellItemName = (UILabel *)[cell viewWithTag:1];
        cell.cellitemImage = (UIImageView *)[cell viewWithTag:2];
        cell.cellItemButton = (UIButton *)[cell viewWithTag:3];
        cell.cellItemProgress = (UIProgressView *)[cell viewWithTag:4];

        DataBaseClass *itemObj = [appDelegate.itemArray objectAtIndex:indexPath.row];

        __autoreleasing NSString *imageLocalFilePath = nil;
        if ([[tempitemStatusArray objectAtIndex:indexPath.row] isEqualToString:@"NotAvailable"]) {
            cell.cellItemProgress.hidden = YES;
            cell.cellItemButton.hidden = NO;
            imageLocalFilePath = [NSString stringWithFormat:@"%@",[tempItemLocalNotAvailPath objectAtIndex:indexPath.row]];
            NSString *date = [self changeDateFormat:itemObj.itemReleaseDate];          
            [cell.cellItemButton setTitle:date forState:UIControlStateNormal]; 
            cell.cellItemButton.userInteractionEnabled = NO;
            cell.userInteractionEnabled = NO;
            [cell.cellItemButton removeTarget:nil action:NULL forControlEvents:UIControlEventAllEvents];
            [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"not_available_bttn_bck_img"] forState:UIControlStateNormal];
        }else if ([[tempitemStatusArray objectAtIndex:indexPath.row] isEqualToString:@"Available"]){
            cell.cellItemButton.userInteractionEnabled = YES;
            cell.userInteractionEnabled = YES;
            cell.cellItemProgress.hidden = YES;
            [cell.cellItemButton setTitle:@"" forState:UIControlStateNormal];
            [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"available_bttn_img_normal"] forState:UIControlStateNormal];
            [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"available_bttn_img_pressed"] forState:UIControlStateHighlighted];
            [cell.cellItemButton removeTarget:nil action:NULL forControlEvents:UIControlEventAllEvents];
            [cell.cellItemButton addTarget:self action:@selector(confirmationAlert:) forControlEvents:UIControlEventTouchUpInside];
            imageLocalFilePath = [NSString stringWithFormat:@"%@",[tempItemLocalAvailPath objectAtIndex:indexPath.row]];
        }else if ([[tempitemStatusArray objectAtIndex:indexPath.row] isEqualToString:@"Active"]) {
            cell.cellItemButton.userInteractionEnabled = YES;
            cell.userInteractionEnabled = YES;
            cell.cellItemProgress.hidden = YES;
            [cell.cellItemButton setTitle:@"" forState:UIControlStateNormal];
            [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"active_bttn_img_normal"] forState:UIControlStateNormal];
            [cell.cellItemButton removeTarget:nil action:NULL forControlEvents:UIControlEventAllEvents];
            [cell.cellItemButton addTarget:self action:@selector(alert) forControlEvents:UIControlEventTouchUpInside];
            imageLocalFilePath = [NSString stringWithFormat:@"%@",[tempItemLocalAvailPath objectAtIndex:indexPath.row]];
        }else if([[tempitemStatusArray objectAtIndex:indexPath.row] isEqualToString:@"Downloading"]) {
            imageLocalFilePath = [NSString stringWithFormat:@"%@",[tempItemLocalAvailPath objectAtIndex:indexPath.row]];
            [cell.contentView addSubview:myprogressView];
            cell.cellItemButton.hidden = YES;
        }
        if ([imageLocalFilePath isEqualToString:@""]) {
            [cell.cellitemImage setImage:[UIImage imageNamed:@"item01.png"]];
        }else {
            [cell.cellitemImage setImage:[UIImage imageWithContentsOfFile:imageLocalFilePath]];
        }        
        cell.cellItemName.text = [NSString stringWithFormat:@"%@",[tempItemNameArray objectAtIndex:indexPath.row]]; 

        for (UIProgressView *prog in cell.contentView.subviews) {
            if ([prog isKindOfClass:[UIProgressView class]]){
                if (prog.progress == 1) {
                    [prog removeFromSuperview];
                    cell.cellItemButton.hidden = NO;
                    DataBaseClass *itemObj = [appDelegate.itemArray objectAtIndex:indexPath.row];
                    NSString *imageLocalFilePath = nil;
                    if ([[tempitemStatusArray objectAtIndex:indexPath.row] isEqualToString:@"Available"]){
                        cell.cellItemButton.userInteractionEnabled = YES;
                        cell.userInteractionEnabled = YES;
                        cell.cellItemProgress.hidden = YES;
                        [cell.cellItemButton setTitle:@"" forState:UIControlStateNormal];
                        [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"available_bttn_img_normal"] forState:UIControlStateNormal];
                        [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"available_bttn_img_pressed"] forState:UIControlStateHighlighted];
                        [cell.cellItemButton addTarget:self action:@selector(confirmationAlert:) forControlEvents:UIControlEventTouchUpInside];
                    }else if ([[tempitemStatusArray objectAtIndex:indexPath.row] isEqualToString:@"Active"]) {
                        cell.cellItemButton.userInteractionEnabled = YES;
                        cell.userInteractionEnabled = YES;
                        cell.cellItemProgress.hidden = YES;
                        [cell.cellItemButton setTitle:@"" forState:UIControlStateNormal];
                        [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"active_bttn_img_normal"] forState:UIControlStateNormal];
                        [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"active_bttn_img_normal"] forState:UIControlStateHighlighted];
                        [cell.cellItemButton addTarget:self action:@selector(alert) forControlEvents:UIControlEventTouchUpInside];
                    }

                    imageLocalFilePath = [NSString stringWithFormat:@"%@",itemObj.availableLocalIconPath];
                    if ([imageLocalFilePath isEqualToString:@""]) {
                        [cell.cellitemImage setImage:[UIImage imageNamed:@"item01.png"]];
                    }else {
                        [cell.cellitemImage setImage:[UIImage imageWithContentsOfFile:imageLocalFilePath]];
                    }
                    cell.cellItemName.text = [NSString stringWithFormat:@"%@",[tempItemNameArray objectAtIndex:indexPath.row]];

                    [cell.contentView reloadInputViews];
                }
            }
        }

    }else {
        for (UIProgressView *prog in cell.contentView.subviews) {
            if ([prog isKindOfClass:[UIProgressView class]]){
                if (prog.progress == 1) {
                    [prog removeFromSuperview];
                    cell.cellItemButton.hidden = NO;
                    cell.cellItemButton.userInteractionEnabled = YES;
                    cell.userInteractionEnabled = YES;
                    [cell.cellItemButton setTitle:@"" forState:UIControlStateNormal];
                    [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"active_bttn_img_normal"] forState:UIControlStateNormal];
                    [cell.cellItemButton setBackgroundImage:[UIImage imageNamed:@"active_bttn_img_normal"] forState:UIControlStateHighlighted];
                    [cell.cellItemButton removeTarget:nil action:NULL forControlEvents:UIControlEventAllEvents];
                    [cell.cellItemButton addTarget:self action:@selector(alert) forControlEvents:UIControlEventTouchUpInside];
                }
            }
        }        
    }

    return cell;
}

In your method 用你的方法

- (UIMenuItemCell *) getCellContentView:(NSString *)cellIdentifier

Use: 采用:

UIMenuItemCell *cell = [[[UIMenuItemCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier] autorelease];

Edited to respond to comments: 编辑以回应评论:

The proper way to release the iVars is in the dealloc method. 释放iVars的正确方法是使用dealloc方法。 If it's not getting called, that means your UIMenuItemCells aren't being released. 如果没有被调用,则意味着您的UIMenuItemCells没有被释放。 Possibly this is because of the way that your implementation works; 这可能是由于您的实现工作的方式所致。 you're creating a reusable cell for every row in your table view. 您正在为表格视图中的每一行创建一个可重复使用的单元格。 I think that if you mark a cell for reuse it doesn't get released until the table view is released. 我认为,如果将单元格标记为可重复使用,则只有在释放表视图后才能释放该单元格。

You could test this by seeing if all the memory is released when your table view is released (if this happens in your app). 您可以通过查看释放表视图时是否释放了所有内存(如果这在您的应用程序中发生)来进行测试。 That would mean that you don't actually have a leak, just that your app uses a lot of memory (most likely unnecessarily). 这意味着您实际上没有泄漏,只是您的应用程序使用了大量内存(很可能是不必要的)。 You could also test to see if the memory increases when you scroll rows that you've already created back onto the screen, because in that case I think you will be reusing your cells, so the memory shouldn't increase. 您还可以测试一下,当将已经创建的行滚动回到屏幕上时,内存是否增加了,因为在这种情况下,我认为您将重复使用单元格,因此内存不应增加。 You could also try initializing your table view cells with nil for the cell identifier so that they get released when they scroll off screen. 您也可以尝试使用nil作为单元格标识符来初始化表格视图单元格,以便在滚动到屏幕之外时释放它们。

You should probably try to rework your code though so that you do actually reuse your cells. 不过,您可能应该尝试重新编写代码,以便实际上可以重用单元格。 Otherwise scrolling is most likely going to be pretty choppy. 否则,滚动很有可能会非常不稳定。

I meet similar issue, and finally resolve it. 我遇到类似的问题,终于解决了。

because your table cell would be reused later, 因为您的表格单元格稍后会被重用,

so just call removeFromSuperview before add subviews to the cell. 因此只需在将子视图添加到单元格之前调用removeFromSuperview。

I had a memory spike issue while loading image to imageView. below code fixed my issue,我在将图像加载到 imageView 时遇到了 memory 峰值问题。下面的代码解决了我的问题,

Note: This will reduce the image quality.注意:这会降低图像质量。 In my case i'm loading image in smaller image view.在我的例子中,我在较小的图像视图中加载图像。

        let resizedImage = image.aspectFittedToHeight(100)
        resizedImage.jpegData(compressionQuality: 0.2)
        return resizedImage
    }

and add this Extension并添加此扩展

extension UIImage {
    
    func aspectFittedToHeight(_ newHeight: CGFloat) -> UIImage {
        let scale = newHeight / self.size.height
        let newWidth = self.size.width * scale
        let newSize = CGSize(width: newWidth, height: newHeight)
        let renderer = UIGraphicsImageRenderer(size: newSize)
        return renderer.image { _ in
            self.draw(in: CGRect(origin: .zero, size: newSize))
        }
    }
}

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