[英]drawing in a JPanel
i have my class declared: 我宣布我的课:
public class myRightPanel extends JPanel
then i override the paintComponent of my super class like this: 然后我像这样重写我的超类的paintComponent:
public void paintComponent(Graphics g){
super.paintComponents(g);
//Draw bunch of things here
}
Now it turns out i also need a method which takes in two integer(x,y) parameters and adds something to my already drawn myRightPanel
at that coordinates. 现在事实证明,我还需要一种方法,该方法接受两个integer(x,y)参数,并在该坐标处向已绘制的
myRightPanel
添加一些内容。 How do i do this when i have already overridden my paintComponent()
? 当我已经覆盖我的
paintComponent()
时该怎么办?
Store the x,y as a Point
as an attribute of the class so it is accessible within the paint method. 将x,y作为
Point
为类的属性,以便可以在paint方法中访问它。 Call repaint()
. 调用
repaint()
。
You need to use the Graphics object to draw any content you want. 您需要使用Graphics对象绘制所需的任何内容。
For example: 例如:
public void paintComponent(Graphics g){
super.paintComponents(g);
g.drawString("Hello test", 0, 0);
}
I recommend reading Java 2D tutorial: http://docs.oracle.com/javase/tutorial/2d/index.html 我建议阅读Java 2D教程: http : //docs.oracle.com/javase/tutorial/2d/index.html
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