[英]Listen socket listens only once
I have a problem with my server socket code below - the loop in the Main()
method is only executing once, never accepting any further input. 我下面的服务器套接字代码有问题
Main()
方法中的循环仅执行一次,从不接受任何其他输入。
class Server
{
public Socket servSock(int Port)
{
Socket s1 = null;
IPHostEntry ipHE = Dns.GetHostEntry("localhost");
IPAddress ipA = ipHE.AddressList[0];
IPEndPoint ipEp = new IPEndPoint(ipA, Port);
s1 = new Socket(ipEp.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
s1.Bind(ipEp);
return s1;
}
const int BUFFSIZE = 1024;
const int BACKLOG = 255;
static void Main(string[] args)
{
Nwork nwork = new Nwork();
Socket cl = null;
Socket s = nwork.servSock(400);
s.Listen(BACKLOG);
byte[] rcvBuffer = new byte[BUFFSIZE];
for (; ; )
{
string text = "";
Console.Clear();
cl = s.Accept();
Console.Write("Handling Client >> " + cl.RemoteEndPoint +"\n\n\n");
cl.Receive(rcvBuffer, BUFFSIZE, SocketFlags.None);
text = Encoding.ASCII.GetString(rcvBuffer, 0, BUFFSIZE).TrimEnd('\0');
Console.Write(text);
cl.Close();
}
}
}
Without deep diving in your code i would try adding the s.Listen(BACKLOG) in your for loop. 如果没有深入研究代码,我将尝试在for循环中添加s.Listen(BACKLOG)。
Note that this way you can only process i socket connection at the same time, if another person is gonna try and open a socket connection your process will be busy receiving the data from a previous connection. 请注意,通过这种方式,您只能同时处理套接字连接,如果另一个人要尝试打开套接字连接,则您的进程将忙于接收来自先前连接的数据。
It depends on your scenario but you might want to implement it asynchronous. 这取决于您的方案,但您可能要异步实现。
This link might be usefull if you decided to do so. 如果您决定这样做, 此链接可能会很有用。
I don't know what an "Nwork" is, but I suspect that's the source of your bug. 我不知道“ Nwork”是什么,但是我怀疑这是您的错误的根源。 Just initializing the socket manually works for me and allows subsequent connections.
手动初始化套接字对我来说是有效的,并允许后续连接。
static void Main(string[] args)
{
Socket s = new Socket(SocketType.Stream, ProtocolType.TCP);
Socket cl = null;
System.Net.IPEndPoint endpoint = new System.Net.IPEndPoint(0, 400); // listen on all adapters on port 400
s.Bind(endpoint);
s.Listen(BACKLOG);
byte[] rcvBuffer = new byte[BUFFSIZE];
for (; ; )
{
string text = "";
Console.Clear();
cl = s.Accept();
Console.Write("Handling Client >> " + cl.RemoteEndPoint + "\n\n\n");
cl.Receive(rcvBuffer, BUFFSIZE, SocketFlags.None);
text = Encoding.ASCII.GetString(rcvBuffer, 0, BUFFSIZE).TrimEnd('\0');
Console.Write(text);
cl.Close();
}
}
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