[英]How to display score on Pygame?
I'm a new programmer working on a memory game for my computer science summative.The game goes like this: the computer displays random boxes at random positions and then the user has to guess where the boxes are and click on it. 我是一名新程序员,致力于为我的计算机科学总结性的记忆游戏,游戏的过程是这样的:计算机在随机位置显示随机的盒子,然后用户必须猜测盒子的位置并单击它。
I'm basically done, except right now I'm trying to create like 5 different levels that range in level of difficulty. 我基本上已经完成了,除了现在我正尝试创建难度范围不同的5个不同级别。 eg level 1 will display like 2 boxes and level 2 will display like 5, etc. And then if the user gets through all levels they can play again. 例如,级别1将显示为2个框,级别2将显示为5,依此类推。然后,如果用户通过所有级别,则可以再次玩。 I know its a lot but I really want to get an A on this. 我非常了解它,但我真的很想在此获得A。
But right now I'm stuck because it doesnt really work until I try to close the window, and even then it only goes halfway. 但是现在我被困住了,因为直到我尝试关闭窗口,它才真正起作用,即使那样它也只能进行一半。 I'm thinking its how I defined the functions but I'm not to certain. 我在考虑如何定义函数,但不确定。 Any help would be appreciated. 任何帮助,将不胜感激。
import pygame , sys
import random
import time
size=[500,500]
pygame.init()
screen=pygame.display.set_mode(size)
# Colours
LIME = (0,255,0)
RED = (255, 0, 0)
BLACK = (0,0,0)
PINK = (255,102,178)
SALMON = (255,192,203)
WHITE = (255,255,255)
LIGHT_PINK = (255, 181, 197)
SKY_BLUE = (176, 226, 255)
screen.fill(BLACK)
# Width and Height of game box
width=50
height=50
# Margin between each cell
margin = 5
rows = 20
columns = 20
# Set title of screen
pygame.display.set_caption("Spatial Recall")
# Used to manage how fast the screen updates
clock=pygame.time.Clock()
coord=[]
# Create a 2 dimensional array. A two dimesional
# array is simply a list of lists.
def resetGrid():
grid = []
for row in range(rows):
# Add an empty array that will hold each cell
# in this row
grid.append([])
for column in range(columns):
grid[row].append(0) # Append a cell
return grid
def displayAllPink(pygame):
for row in range(rows):
for column in range(columns):
color = LIGHT_PINK
pygame.draw.rect(screen,color,[(margin+width)*column + margin,(margin+height)*row+margin,width,height])
pygame.display.flip()
def displayOtherColor(pygame,grid):
coord = []
for i in range(random.randint(2,5)):
x = random.randint(2, rows-1)
y = random.randint(2, columns-1)
color = LIME
pygame.draw.rect(screen,color,[(margin+width)*y + margin,(margin+height)*x+margin,width,height])
coord.append((x,y))
grid[x][y] = 1
pygame.display.flip()
time.sleep(1)
return coord
def runGame(gameCount,coord,pygame,grid):
pygame.event.clear()
pygame.display.set_caption("Spatial Recall: Level "+ str(gameCount))
pygame.time.set_timer(pygame.USEREVENT,1000)
time = 0
#clock.tick(
# -------- Main Program Loop -----------
#Loop until the user clicks the close button.
done = False
while done==False:
event = pygame.event.wait() # User did something
if event.type == pygame.QUIT: # If user clicked close
done=True # Flag that we are done so we exit this loop
pygame.event.clear()
print "Game ",gameCount, "ends"
elif event.type == pygame.USEREVENT:
time = time + 1
pygame.display.set_caption("Spatial Recall: Level "+ str(gameCount) + " Time: "+ str(time))
if time == 100:
done = True
pygame.display.set_caption("Time out, moving to next level")
pygame.event.clear()
return False
elif event.type == pygame.MOUSEBUTTONDOWN:
# User clicks the mouse. Get the position
pos = pygame.mouse.get_pos()
# Change the x/y screen coordinates to grid coordinates
column=pos[0] // (width+margin)
row=pos[1] // (height+margin)
if (row,column) in coord:
print coord
coord.remove((row,column))
print coord
color = LIME
pygame.draw.rect(screen,color,[(margin+width)*column + margin,(margin+height)*row+margin,width,height])
if coord == []:
done=True
pygame.display.set_caption("Time out, moving to next level")
pygame.event.clear()
return True
else:
color = RED
pygame.draw.rect(screen,color,[(margin+width)*column + margin,(margin+height)*row+margin,width,height])
pygame.display.flip()
def startTheGame(gameCount):
grid = resetGrid()
displayAllPink(pygame)
coord = displayOtherColor(pygame,grid)
displayAllPink(pygame)
runGame(gameCount,coord,pygame,grid)
for i in range(2):
startTheGame(i+1)
pygame.quit ()
the main problem why it is not working at the moment is: 目前无法正常运作的主要问题是:
rows
and columns
are set to 20 but your board has only 9 fields, this is why most randomly selected coords
are off the board 您的全局变量rows
和columns
设置为20,但您的面板只有9个字段,这就是为什么大多数随机选择的coords
都不在coords
上的原因 then, you do not control that the same coord
is chosen 2 times. 那么,您将无法控制选择同一coord
2次。
in general, I would advise choosing better names, especially for displayOtherColor
which assembles your target coordinates for each level. 通常,我建议您选择更好的名称,尤其是对于displayOtherColor
,它会为每个级别组合目标坐标。
for your question how to display score, I would propose setting it as caption, as you are already doing with the running time. 对于您如何显示分数的问题,我建议将其设置为标题,因为您已经在运行时间了。
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