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如何在boost中遍历图使用BFS

[英]How to traverse graph in boost use BFS

I have problems getting to compile the BFS of a very simple graph.我在编译一个非常简单的图形的 BFS 时遇到了问题。 Whatever I do I get various compiler messages about unmatched method calls (I've tried boost::visitor and extending boost::default_bfs_visitor etc.)无论我做什么,我都会收到有关不匹配方法调用的各种编译器消息(我尝试过boost::visitor和扩展boost::default_bfs_visitor等)

#include <stdint.h>
#include <iostream>
#include <vector>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/breadth_first_search.hpp>

int main() {
  typedef boost::adjacency_list<boost::vecS, boost::hash_setS, boost::undirectedS, uint32_t, uint32_t, boost::no_property> graph_t;
  graph_t graph(4);
  graph_t::vertex_descriptor a = boost::vertex(0, graph);
  graph_t::vertex_descriptor b = boost::vertex(1, graph);
  graph_t::vertex_descriptor c = boost::vertex(2, graph);
  graph_t::vertex_descriptor d = boost::vertex(3, graph);
  graph[a] = 0;
  graph[b] = 1;
  graph[c] = 2;
  graph[d] = 3;
  std::pair<graph_t::edge_descriptor, bool> result = boost::add_edge(a, b, 0, graph);
  result = boost::add_edge(a, c, 1, graph);
  result = boost::add_edge(c, b, 2, graph);
  class {
  public:
    void initialize_vertex(const graph_t::vertex_descriptor &s, graph_t &g) {
      std::cout << "Initialize: " << g[s] << std::endl;
    }
    void discover_vertex(const graph_t::vertex_descriptor &s, graph_t &g) {
      std::cout << "Discover: " << g[s] << std::endl;
    }
    void examine_vertex(const graph_t::vertex_descriptor &s, graph_t &g) {
      std::cout << "Examine vertex: " << g[s] << std::endl;
    }
    void examine_edge(const graph_t::edge_descriptor &e, graph_t &g) {
      std::cout << "Examine edge: " << g[e] << std::endl;
    }
    void tree_edge(const graph_t::edge_descriptor &e, graph_t &g) {
      std::cout << "Tree edge: " << g[e] << std::endl;
    }
    void non_tree_edge(const graph_t::edge_descriptor &e, graph_t &g) {
      std::cout << "Non-Tree edge: " << g[e] << std::endl;
    }
    void gray_target(const graph_t::edge_descriptor &e, graph_t &g) {
      std::cout << "Gray target: " << g[e] << std::endl;
    }
    void black_target(const graph_t::edge_descriptor &e, graph_t &g) {
      std::cout << "Black target: " << g[e] << std::endl;
    }
    void finish_vertex(const graph_t::vertex_descriptor &s, graph_t &g) {
      std::cout << "Finish vertex: " << g[s] << std::endl;
    }
  } bfs_visitor;
  boost::breadth_first_search(graph, a, bfs_visitor);
  return 0;
}

How to visit the graph using bfs_visitor ?如何使用bfs_visitor访问图表?

PS.附注。 I've seen and compiled "How to create a C++ Boost undirected graph and traverse it in depth first search (DFS) order?"我已经看过并编译过“如何创建 C++ Boost 无向图并以深度优先搜索 (DFS) 顺序遍历它?” but it didn't help.但它没有帮助。

You can see here a list of the overloads of breadth_first_search .您可以 在此处看到breadth_first_search的重载列表。 If you don't want to specify every one of the parameters you need to use the named-parameter version.如果您不想指定每个需要使用的参数,请使用命名参数版本。 It would look like this:它看起来像这样:

breadth_first_search(graph, a, boost::visitor(bfs_visitor));

This would work as is if you had used vecS as your VertexList storage in your graph definition or if you had constructed and initialized an internal vertex_index property map.如果您在图形定义中使用vecS作为 VertexList 存储,或者如果您已经构建并初始化了一个内部 vertex_index 属性映射,这将正常工作。 Since you are using hash_setS you need to change the invocation to:由于您使用的是hash_setS您需要将调用更改为:

breath_first_search(graph, a, boost::visitor(bfs_visitor).vertex_index_map(my_index_map));

You are already using an index map in your uint32_t bundled property.您已经在 uint32_t 捆绑属性中使用了索引映射。 You can use get(boost::vertex_bundle, graph) to access it.您可以使用get(boost::vertex_bundle, graph)来访问它。

There was also a problem with your visitor.您的访客也有问题。 You should derive it from boost::default_bfs_visitor and the graph_t parameter of your member functions needs to be const qualified.您应该从boost::default_bfs_visitor派生它,并且您的成员函数的graph_t参数需要是 const 限定的。

Full code:完整代码:

#include <stdint.h>
#include <iostream>
#include <vector>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/breadth_first_search.hpp>

typedef boost::adjacency_list<boost::vecS, boost::hash_setS, boost::undirectedS, uint32_t, uint32_t, boost::no_property> graph_t;


struct my_visitor : boost::default_bfs_visitor{

    void initialize_vertex(const graph_t::vertex_descriptor &s, const graph_t &g) const {
      std::cout << "Initialize: " << g[s] << std::endl;
    }
    void discover_vertex(const graph_t::vertex_descriptor &s, const graph_t &g) const {
      std::cout << "Discover: " << g[s] << std::endl;
    }
    void examine_vertex(const graph_t::vertex_descriptor &s, const graph_t &g) const {
      std::cout << "Examine vertex: " << g[s] << std::endl;
    }
    void examine_edge(const graph_t::edge_descriptor &e, const graph_t &g) const {
      std::cout << "Examine edge: " << g[e] << std::endl;
    }
    void tree_edge(const graph_t::edge_descriptor &e, const graph_t &g) const {
      std::cout << "Tree edge: " << g[e] << std::endl;
    }
    void non_tree_edge(const graph_t::edge_descriptor &e, const graph_t &g) const {
      std::cout << "Non-Tree edge: " << g[e] << std::endl;
    }
    void gray_target(const graph_t::edge_descriptor &e, const graph_t &g) const {
      std::cout << "Gray target: " << g[e] << std::endl;
    }
    void black_target(const graph_t::edge_descriptor &e, const graph_t &g) const {
      std::cout << "Black target: " << g[e] << std::endl;
    }
    void finish_vertex(const graph_t::vertex_descriptor &s, const graph_t &g) const {
      std::cout << "Finish vertex: " << g[s] << std::endl;
    }
  };

int main() {
  graph_t graph(4);
  graph_t::vertex_descriptor a = boost::vertex(0, graph);
  graph_t::vertex_descriptor b = boost::vertex(1, graph);
  graph_t::vertex_descriptor c = boost::vertex(2, graph);
  graph_t::vertex_descriptor d = boost::vertex(3, graph);
  graph[a] = 0;
  graph[b] = 1;
  graph[c] = 2;
  graph[d] = 3;
  std::pair<graph_t::edge_descriptor, bool> result = boost::add_edge(a, b, 0, graph);
  result = boost::add_edge(a, c, 1, graph);
  result = boost::add_edge(c, b, 2, graph);

  my_visitor vis;

  breadth_first_search(graph, a, boost::visitor(vis).vertex_index_map(get(boost::vertex_bundle,graph)));
  return 0;
} 

I faced the same problem, but compared to the answer provided by user1252091 my vertex type is a struct that doesn't include an integer that can be used to create a vertex_index_map, therefore the line我遇到了同样的问题,但与 user1252091 提供的答案相比,我的顶点类型是一个不包含可用于创建 vertex_index_map 的整数的结构,因此该行

breadth_first_search(graph, a, boost::visitor(vis).vertex_index_map(get(boost::vertex_bundle,graph)));

wouldn't work in my case.在我的情况下不起作用。 Eventually I figured out how to create an external vertex_index_map (thanks also to this answer ) and pass it to the breadth_first_search function.最终我想出了如何创建一个外部 vertex_index_map(也感谢这个答案)并将它传递给breadth_first_search 函数。 Here is a working example in case it helps others:这是一个工作示例,以防它帮助其他人:

#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/visitors.hpp>
#include <boost/graph/breadth_first_search.hpp>
#include <iostream>

struct Person
{
    std::string Name;
    unsigned int YearBorn;
};

typedef boost::adjacency_list <boost::vecS, boost::hash_setS, boost::bidirectionalS, Person, boost::no_property > FamilyTree;
typedef boost::graph_traits<FamilyTree>::vertex_descriptor  Vertex;
typedef boost::graph_traits<FamilyTree>::edge_descriptor    Edge;

template <class Graph>
class BfsVisitor : public boost::default_bfs_visitor
{
public:
    typedef typename boost::graph_traits<Graph>::vertex_descriptor VertexDescriptor;
    typedef typename boost::graph_traits<Graph>::edge_descriptor   EdgeDescriptor;

    BfsVisitor(std::vector<VertexDescriptor>& nodesVisited)
    : m_nodesVisited(nodesVisited){}

    void tree_edge(EdgeDescriptor e, const Graph& g) const
    {
        VertexDescriptor u = source(e, g);
        VertexDescriptor v = target(e, g);
        m_nodesVisited.push_back(v);
    }

private:
    std::vector<VertexDescriptor>& m_nodesVisited;
};


const Person Abe_Simpson        {"Abe_Simpson", 0};
const Person Mona_Simpson       { "Mona_Simpson", 0};
const Person Herb_Simpson       { "Herb_Simpson", 0};
const Person Homer_Simpson      { "Homer_Simpson", 0};

const Person Clancy_Bouvier     { "Clancy_Bouvier", 0};
const Person Jacqueline_Bouvier { "Jacqueline_Bouvier", 0};
const Person Marge_Bouvier      { "Marge_Bouvier", 0};
const Person Patty_Bouvier      { "Patty_Bouvier", 0};
const Person Selma_Bouvier      { "Selma_Bouvier", 0};

const Person Bart_Simpson       { "Bart_Simpson", 0};
const Person Lisa_Simpson       { "Lisa_Simpson", 0};
const Person Maggie_Simpson     { "Maggie_Simpson", 0};
const Person Ling_Bouvier       { "Ling_Bouvier", 0};





int main(void)
{
    std::cout << __FUNCTION__ << "\n";

    FamilyTree g;


    // nodes
    auto v_Abe_Simpson = boost::add_vertex(Abe_Simpson,g);
    auto v_Mona_Simpson = boost::add_vertex(Mona_Simpson,g);
    auto v_Herb_Simpson = boost::add_vertex(Herb_Simpson,g);
    auto v_Homer_Simpson = boost::add_vertex(Homer_Simpson,g);

    auto v_Clancy_Bouvier = boost::add_vertex(Clancy_Bouvier,g);
    auto v_Jacqueline_Bouvier = boost::add_vertex(Jacqueline_Bouvier,g);
    auto v_Marge_Bouvier = boost::add_vertex(Marge_Bouvier,g);
    auto v_Patty_Bouvier = boost::add_vertex(Patty_Bouvier,g);
    auto v_Selma_Bouvier = boost::add_vertex(Selma_Bouvier,g);

    auto v_Bart_Simpson = boost::add_vertex(Bart_Simpson,g);
    auto v_Lisa_Simpson = boost::add_vertex(Lisa_Simpson,g);
    auto v_Maggie_Simpson = boost::add_vertex(Maggie_Simpson,g);
    auto v_Ling_Bouvier = boost::add_vertex(Ling_Bouvier,g);

    // connections
    boost::add_edge(v_Abe_Simpson, v_Herb_Simpson, g);
    boost::add_edge(v_Abe_Simpson, v_Homer_Simpson, g);
    boost::add_edge(v_Mona_Simpson, v_Herb_Simpson, g);
    boost::add_edge(v_Mona_Simpson, v_Homer_Simpson, g);

    boost::add_edge(v_Clancy_Bouvier, v_Marge_Bouvier, g);
    boost::add_edge(v_Clancy_Bouvier, v_Patty_Bouvier, g);
    boost::add_edge(v_Clancy_Bouvier, v_Selma_Bouvier, g);
    boost::add_edge(v_Jacqueline_Bouvier, v_Marge_Bouvier, g);
    boost::add_edge(v_Jacqueline_Bouvier, v_Patty_Bouvier, g);
    boost::add_edge(v_Jacqueline_Bouvier, v_Selma_Bouvier, g);

    boost::add_edge(v_Homer_Simpson, v_Bart_Simpson, g);
    boost::add_edge(v_Homer_Simpson, v_Lisa_Simpson, g);
    boost::add_edge(v_Homer_Simpson, v_Maggie_Simpson, g);
    boost::add_edge(v_Marge_Bouvier, v_Bart_Simpson, g);
    boost::add_edge(v_Marge_Bouvier, v_Lisa_Simpson, g);
    boost::add_edge(v_Marge_Bouvier, v_Maggie_Simpson, g);

    boost::add_edge(v_Selma_Bouvier, v_Ling_Bouvier, g);


    typedef std::map<Vertex, size_t>IndexMap;
    IndexMap mapIndex;
    boost::associative_property_map<IndexMap> propmapIndex(mapIndex);
    size_t i=0;
    FamilyTree::vertex_iterator vi, vi_end;
    for (boost::tie(vi, vi_end) = boost::vertices(g); vi != vi_end; ++vi)
    {
        boost::put(propmapIndex, *vi, i++);
    }


    for (boost::tie(vi, vi_end) = boost::vertices(g); vi != vi_end; ++vi)
    {
        Vertex vParent = *vi;

        std::vector<Vertex> vertexDescriptors;
        BfsVisitor<FamilyTree> bfsVisitor(vertexDescriptors);
        breadth_first_search(g, vParent, visitor(bfsVisitor).vertex_index_map(propmapIndex));


        std::cout << "\nDecendants of " << g[vParent].Name << ":\n";
        for (auto v : vertexDescriptors)
        {   
            Person p = g[v];
            std::cout << p.Name << "\n";
        }   
    }

    getchar();
    return 0;
}

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