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在android中如何使LinearLayout中的TextView拖动顺畅?

[英]How to make the TextView drag in LinearLayout smooth, in android?

I have a situation which I am not able to fix, hopefully I will get some advises from you. 我有一个我无法解决的情况,希望我会得到你的一些建议。

The situation is simple: I have a LinearLayout in which I have a TextView with multiple lines of text. 情况很简单:我有一个LinearLayout,其中我有一个带有多行文本的TextView。 The user is able to drag the TextView around until he finds a position he likes. 用户可以拖动TextView,直到找到他喜欢的位置。 What is really important is that the TextView can be partially out of the LinearLayout (it will appear cut). 真正重要的是TextView可以部分地脱离LinearLayout(它将显示为cut)。

Here are some code samples: 以下是一些代码示例:

 <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="top|center_horizontal"
        android:clipChildren="false"
        android:gravity="center_horizontal|center_vertical"
        android:orientation="vertical" >

        <TextView
            android:layout_width="fill_parent"
            android:layout_height="wrap_content"
            android:gravity="center"
            android:textColor="@color/text_color"
            android:textSize="16sp" />
    </LinearLayout>

As you can see the LinearLayout has clipChildren = false to allow cutoff of text. 如您所见,LinearLayout具有clipChildren = false以允许截断文本。 For the textview I set a touch listener 对于textview,我设置了一个触摸监听器

txt.setOnTouchListener(new View.OnTouchListener() {
            int initialX = 0;
            int initialY = 0;

            @Override
            public boolean onTouch(View v, MotionEvent event) {
                switch (event.getActionMasked()) {
                case MotionEvent.ACTION_DOWN:
                    initialX = (int) event.getX();
                    initialY = (int) event.getY();
                    break;
                case MotionEvent.ACTION_MOVE:
                            int currentX = (int) event.getX();
                            int currentY = (int) event.getY();
                            LinearLayout.LayoutParams lp = (LinearLayout.LayoutParams) txt.getLayoutParams();

                            int left = lp.leftMargin + (currentX - initialX);
                            int top = lp.topMargin + (currentY - initialY);
                            int right = lp.rightMargin - (currentX - initialX);
                            int bottom = lp.bottomMargin - (currentY - initialY);

                            lp.rightMargin = right;
                            lp.leftMargin = left;
                            lp.bottomMargin = bottom;
                            lp.topMargin = top;

                            txt.setLayoutParams(lp);
                    break;
                default:
                    break;
                }
                return true;
            }
        });

And here is my problem: As you can see I've set all the layout parameters (right, left, bottom, top margins). 这是我的问题:正如您所看到的,我已经设置了所有布局参数(右,左,下,上边距)。 Why is that ? 这是为什么 ?

1) If I use only left/top the drag is smooth enought but text get's wrapped at the right border instead of getting cut. 1)如果我只使用left / top,则拖动是平滑的,但是文本被包裹在右边框而不是被切割。 Probably due to right 0 margin value. 可能由于正确的0保证金价值。

2) If I use all margins, the text gets cut as I want, but the movement is not smooth, it just jumps around for a few pixels. 2)如果我使用所有边距,文本会根据需要进行剪切,但移动不平滑,只会跳转几个像素。

How can I fix this ? 我怎样才能解决这个问题 ?

Well. 好。 this is weird. 这很奇怪。 By inserting the TextView inside another LinearLayout with the same size as the initial one, makes everything smooth. 通过将TextView插入另一个与初始大小相同的LinearLayout中,使一切顺利。 I have no idea why. 我不知道为什么。

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