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在Windows 8上设置前景窗口

[英]Set foreground window on Windows 8

我已经了解了几种使用Win32的user32.dll强制使用C#将窗口显示在前台的方法。

除一种情况外,这些都可以正常工作。 在Windows 8上,如果“开始”菜单或Windows Store应用程序位于前台,则这些操作将失败。

我只需要在“开始”菜单位于前台时进行此工作。 有隐藏的方法可以做到这一点吗?

            DispatcherHelper.CheckBeginInvokeOnUI(async () =>
            {
                try
                {  
                    if (!this.IsActive)
                    {
                        //pressing windows button
                        InputSimulator.SimulateKeyPress(VirtualKeyCode.LWIN);
                    }
                    await Task.Delay(1000);

                    ApplicationRunningHelper.GetCurrentProcessOnFocus();
                }
                catch (Exception ex)
                {
                 ...
                }
            });

 public static class ApplicationRunningHelper
    {
        [DllImport("user32.dll")]
        private static extern bool SetForegroundWindow(IntPtr hWnd);

        [DllImport("user32.dll")]
        private static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);

        [DllImport("user32.dll")]
        private static extern bool IsIconic(IntPtr hWnd);

        [DllImport("user32.dll", SetLastError = true)]
        public static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);

        // When you don't want the ProcessId, use this overload and pass 
        // IntPtr.Zero for the second parameter
        [DllImport("user32.dll")]
        public static extern uint GetWindowThreadProcessId(IntPtr hWnd, IntPtr ProcessId);

        [DllImport("kernel32.dll")]
        public static extern uint GetCurrentThreadId();

        /// The GetForegroundWindow function returns a handle to the 
        /// foreground window.
        [DllImport("user32.dll")]
        public static extern IntPtr GetForegroundWindow();

        [DllImport("user32.dll")]
        public static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);

        [DllImport("user32.dll", SetLastError = true)]
        public static extern bool BringWindowToTop(IntPtr hWnd);

        [DllImport("user32.dll", SetLastError = true)]
        public static extern bool BringWindowToTop(HandleRef hWnd);

        [DllImport("user32.dll")]
        public static extern bool ShowWindow(IntPtr hWnd, uint nCmdShow);

        //one source
        private static int SW_HIDE = 0;
        private static int SW_SHOWNORMAL = 1;
        private static int SW_SHOWMINIMIZED = 2;
        private static int SW_SHOWMAXIMIZED = 3;
        private static int SW_SHOWNOACTIVATE = 4;
        private static int SW_RESTORE = 9;
        private static int SW_SHOWDEFAULT = 10;

        //other source
        private static int SW_SHOW = 5;

        /// <summary>
        /// check if current process already running. if runnung, set focus to 
        /// existing process and returns true otherwise returns false.
        /// </summary>
        /// <returns></returns>
        public static bool GetCurrentProcessOnFocus()
        {
            try
            {
                Process me = Process.GetCurrentProcess();
                Process[] arrProcesses = Process.GetProcessesByName(me.ProcessName);
                IntPtr hWnd = arrProcesses[0].MainWindowHandle;
                ForceForegroundWindow(hWnd);
                return true;
            }
            catch (Exception)
            {
                return false;
            }
        }

        public static void ForceForegroundWindow(IntPtr hWnd)
        {
            uint foreThread = GetWindowThreadProcessId(GetForegroundWindow(), IntPtr.Zero);
            uint appThread = GetCurrentThreadId();
            const uint SW_SHOW = 5;

            if (foreThread != appThread)
            {
                AttachThreadInput(foreThread, appThread, true);
                BringWindowToTop(hWnd);
                ShowWindow(hWnd, SW_SHOW);
                AttachThreadInput(foreThread, appThread, false);
            }
            else
            {
                BringWindowToTop(hWnd);
                ShowWindow(hWnd, SW_SHOW);
            }
        }
    }

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