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如何在JPanel中设置背景图片

[英]How to set a background picture in JPanel

您好我使用JPanel作为我的框架的容器然后我真的想在我的面板中使用背景图片我真的需要帮助这是我的代码到目前为止。 这是更新,请在这里查看我的代码

 import java.awt.*;
import javax.swing.*;
import java.awt.event.*;


public class imagebut extends JFrame
{

public static void main(String args [])
{
    imagebut w = new imagebut();
    w.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    w.setSize(300,300);
    w.setVisible(true);

}
public imagebut()
{   

    setLayout(null); // :-)
    PicPanel mainPanel = new PicPanel("picturename.jpg");
    mainPanel.setBounds(0,0,500,500);
    add(mainPanel);


}

class PicPanel extends JPanel{

    private BufferedImage image;
    private int w,h;
    public PicPanel(String fname){

        //reads the image
        try {
            image = ImageIO.read(new File(fname));
            w = image.getWidth();
            h = image.getHeight();

        } catch (IOException ioe) {
            System.out.println("Could not read in the pic");
            //System.exit(0);
        }

    }

    public Dimension getPreferredSize() {
        return new Dimension(w,h);
    }
    //this will draw the image
    public void paintComponent(Graphics g){
        super.paintComponent(g);
        g.drawImage(image,0,0,this);
    }
}

}

可以通过多种方式实现这一目标。

你可以...

放弃

为此目的使用JLabel可能会导致内容过度溢出,请参阅下面的详细信息

创建JLabel ,将图像应用于其icon属性,并将其设置为框架内容窗格。 然后,您需要适当地设置布局管理器,因为JLabel没有默认的布局管理器

JFrame frame = ...;
JLabel background = new JLabel(new ImageIcon(ImageIO.read(...)));
frame.setContentPane(background);
frame.setLayout(...);
frame.add(...);

更新完整示例

基于标签的例子

import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class LabelBackground {

    public static void main(String[] args) {
        new LabelBackground();
    }

    public LabelBackground() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                }

                try {
                    // Load the background image
                    BufferedImage img = ImageIO.read(new File("/path/to/your/image/on/disk"));

                    // Create the frame...
                    JFrame frame = new JFrame("Testing");
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

                    // Set the frames content pane to use a JLabel
                    // whose icon property has been set to use the image
                    // we just loaded                        
                    frame.setContentPane(new JLabel(new ImageIcon(img)));

                    // Supply a layout manager for the body of the content
                    frame.setLayout(new GridBagLayout());
                    GridBagConstraints gbc = new GridBagConstraints();
                    gbc.gridwidth = GridBagConstraints.REMAINDER;
                    // Add stuff...
                    frame.add(new JLabel("Hello world"), gbc);
                    frame.add(new JLabel("I'm on top"), gbc);
                    frame.add(new JButton("Clickity-clackity"), gbc);

                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                } catch (IOException exp) {
                    exp.printStackTrace();
                }
            }
        });
    }
}

这个问题是JLabel在调整帧大小时不会调整图像大小

警告 - 如果子组件的所需空间超出背景图像的大小,则使用JLabel可能会导致问题,因为JLabel不会根据其内容计算其首选大小,而是基于其icontext属性

你可以...

创建一个自定义组件,从JPanel扩展并覆盖它的paintComponent方法,根据需要绘制背景。

有关更多详细信息,请参阅执行自定义绘画

这使您能够决定在可用空间更改时图像的最佳缩放比例。 虽然有许多方法可以实现,但您应该阅读Image.getScaledInstance()的Perils以了解它们的优缺点。

这会引发一系列新问题,你想要缩放它们并保持纵横比吗? 如果是这样,您是否希望将图像适合可用区域或填充它(因此它将始终覆盖可用空间)?

看看Java:维护JPanel背景图像的宽高比以获取更多细节。

其他考虑

图像通常最好通过ImageIO API加载,因为它能够加载各种图像,但是当出现问题时也会抛出IOException

有关详细信息,请参阅读取/加载图像

图像的位置也很重要。 如果映像在应用程序外部(文件系统的某个位置),则可以使用ImageIO.read(new File("/path/to/image")) 但是,如果图像嵌入在您的应用程序中(例如存储在Jar中),则需要使用更像ImageIO.read(getClass().getResource("/path/to/image")) 。 ..

例如...

此示例演示如何使用充当背景组件的自定义组件。 当组件大小超过背景图像的大小时,图像将按比例放大以填充可用内容区域。

在此输入图像描述

import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.HeadlessException;
import java.awt.RenderingHints;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class SimpleBackground {

    public static void main(String[] args) {
        new SimpleBackground();
    }

    public SimpleBackground() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                }

                try {
                    BackgroundPane background = new BackgroundPane();
                    background.setBackground(ImageIO.read(new File("/path/to/your/image/on/your/disk")));

                    JFrame frame = new JFrame("Testing");
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.setContentPane(background);
                    frame.setLayout(new GridBagLayout());
                    GridBagConstraints gbc = new GridBagConstraints();
                    gbc.gridwidth = GridBagConstraints.REMAINDER;
                    frame.add(new JLabel("Hello world"), gbc);
                    frame.add(new JLabel("I'm on top"), gbc);
                    frame.add(new JButton("Clickity-clackity"), gbc);
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                } catch (IOException exp) {
                    exp.printStackTrace();
                }
            }
        });
    }

    public class BackgroundPane extends JPanel {

        private BufferedImage img;
        private BufferedImage scaled;

        public BackgroundPane() {
        }

        @Override
        public Dimension getPreferredSize() {
            return img == null ? super.getPreferredSize() : new Dimension(img.getWidth(), img.getHeight());
        }

        public void setBackground(BufferedImage value) {
            if (value != img) {
                this.img = value;
                repaint();
            }
        }

        @Override
        public void invalidate() {
            super.invalidate();
            if (getWidth() > img.getWidth() || getHeight() > img.getHeight()) {
                scaled = getScaledInstanceToFill(img, getSize());
            } else {
                scaled = img;
            }
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            if (scaled != null) {
                int x = (getWidth() - scaled.getWidth()) / 2;
                int y = (getHeight() - scaled.getHeight()) / 2;
                g.drawImage(scaled, x, y, this);
            }
        }

    }

    public static BufferedImage getScaledInstanceToFill(BufferedImage img, Dimension size) {

        double scaleFactor = getScaleFactorToFill(img, size);

        return getScaledInstance(img, scaleFactor);

    }

    public static double getScaleFactorToFill(BufferedImage img, Dimension size) {

        double dScale = 1;

        if (img != null) {

            int imageWidth = img.getWidth();
            int imageHeight = img.getHeight();

            double dScaleWidth = getScaleFactor(imageWidth, size.width);
            double dScaleHeight = getScaleFactor(imageHeight, size.height);

            dScale = Math.max(dScaleHeight, dScaleWidth);

        }

        return dScale;

    }

    public static double getScaleFactor(int iMasterSize, int iTargetSize) {

        double dScale = (double) iTargetSize / (double) iMasterSize;

        return dScale;

    }

    public static BufferedImage getScaledInstance(BufferedImage img, double dScaleFactor) {

        return getScaledInstance(img, dScaleFactor, RenderingHints.VALUE_INTERPOLATION_BILINEAR, true);

    }

    protected static BufferedImage getScaledInstance(BufferedImage img, double dScaleFactor, Object hint, boolean bHighQuality) {

        BufferedImage imgScale = img;

        int iImageWidth = (int) Math.round(img.getWidth() * dScaleFactor);
        int iImageHeight = (int) Math.round(img.getHeight() * dScaleFactor);

//        System.out.println("Scale Size = " + iImageWidth + "x" + iImageHeight);
        if (dScaleFactor <= 1.0d) {

            imgScale = getScaledDownInstance(img, iImageWidth, iImageHeight, hint, bHighQuality);

        } else {

            imgScale = getScaledUpInstance(img, iImageWidth, iImageHeight, hint, bHighQuality);

        }

        return imgScale;

    }

    protected static BufferedImage getScaledDownInstance(BufferedImage img,
            int targetWidth,
            int targetHeight,
            Object hint,
            boolean higherQuality) {

        int type = (img.getTransparency() == Transparency.OPAQUE)
                ? BufferedImage.TYPE_INT_RGB : BufferedImage.TYPE_INT_ARGB;

        BufferedImage ret = (BufferedImage) img;
        if (targetHeight > 0 || targetWidth > 0) {
            int w, h;
            if (higherQuality) {
                // Use multi-step technique: start with original size, then
                // scale down in multiple passes with drawImage()
                // until the target size is reached
                w = img.getWidth();
                h = img.getHeight();
            } else {
                // Use one-step technique: scale directly from original
                // size to target size with a single drawImage() call
                w = targetWidth;
                h = targetHeight;
            }

            do {
                if (higherQuality && w > targetWidth) {
                    w /= 2;
                    if (w < targetWidth) {
                        w = targetWidth;
                    }
                }

                if (higherQuality && h > targetHeight) {
                    h /= 2;
                    if (h < targetHeight) {
                        h = targetHeight;
                    }
                }

                BufferedImage tmp = new BufferedImage(Math.max(w, 1), Math.max(h, 1), type);
                Graphics2D g2 = tmp.createGraphics();
                g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, hint);
                g2.drawImage(ret, 0, 0, w, h, null);
                g2.dispose();

                ret = tmp;
            } while (w != targetWidth || h != targetHeight);
        } else {
            ret = new BufferedImage(1, 1, type);
        }
        return ret;
    }

    protected static BufferedImage getScaledUpInstance(BufferedImage img,
            int targetWidth,
            int targetHeight,
            Object hint,
            boolean higherQuality) {

        int type = BufferedImage.TYPE_INT_ARGB;

        BufferedImage ret = (BufferedImage) img;
        int w, h;
        if (higherQuality) {
            // Use multi-step technique: start with original size, then
            // scale down in multiple passes with drawImage()
            // until the target size is reached
            w = img.getWidth();
            h = img.getHeight();
        } else {
            // Use one-step technique: scale directly from original
            // size to target size with a single drawImage() call
            w = targetWidth;
            h = targetHeight;
        }

        do {
            if (higherQuality && w < targetWidth) {
                w *= 2;
                if (w > targetWidth) {
                    w = targetWidth;
                }
            }

            if (higherQuality && h < targetHeight) {
                h *= 2;
                if (h > targetHeight) {
                    h = targetHeight;
                }
            }

            BufferedImage tmp = new BufferedImage(w, h, type);
            Graphics2D g2 = tmp.createGraphics();
            g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, hint);
            g2.drawImage(ret, 0, 0, w, h, null);
            g2.dispose();

            ret = tmp;
            tmp = null;

        } while (w != targetWidth || h != targetHeight);
        return ret;
    }

}

当空间减小时,将图像按比例缩小也是一件简单的事情,但我故意决定将图像保持在最小尺寸。

该示例还利用自定义除法和征服缩放算法,以生成高质量的缩放结果。

import java.awt.*;

import javax.imageio.ImageIO;
import javax.swing.*;

import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;


public class imagebut extends JFrame
{

public static void main(String args [])
{
imagebut w = new imagebut();
w.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
w.setSize(300,300);
w.setVisible(true);

}
 public imagebut()
{   

setLayout(null); // :-)
PicPanel mainPanel = new PicPanel("picturename.jpg");
mainPanel.setBounds(0,0,500,500);
add(mainPanel);


  }

 class PicPanel extends JPanel{

private BufferedImage image;
private int w,h;
public PicPanel(String fname){

    //reads the image
    try {
        image = ImageIO.read(getClass().getResource(fname));
        w = image.getWidth();
        h = image.getHeight();

    } catch (IOException ioe) {
        System.out.println("Could not read in the pic");
        //System.exit(0);
    }

}

public Dimension getPreferredSize() {
    return new Dimension(w,h);
}
//this will draw the image
public void paintComponent(Graphics g){
    super.paintComponent(g);
    g.drawImage(image,0,0,this);
}
}

 }
JPanel ping = new JPanel(){

@Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);

//draw hare what ever you want and it will be in the back of your components
   }
};

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