[英]Problems getting the width and height of a pane from a class object - Javafx
好的,所以我了解在调整窗格中对象大小时的绑定原理,这个问题有点不同。 我很困惑,我试图创建一个扩展Pane的类,该类在我的主行中创建一行,该行的startX和startY坐标绑定到Pane的中心。 问题是,当使用getWidth()/ 2或getHeight()/ 2时,当我按箭头键时,该坐标被放置在起始坐标(0,0)的左上方,当按下时会创建另一行从给定的方向开始绘制,并从最后绘制的行的末尾开始。
就像我说的那样,当我使用getWidth()/ 2和getHeight / 2作为新行的startX和startY坐标时,作为回报,该行被放置在一个负坐标中,将其放置在屏幕上方和左边的左边窗格的(0,0)坐标。
以下是我的代码的一部分,其中包含我遇到问题的默认构造函数,在非默认构造函数上,我可以手动输入起始坐标,并且在执行此操作时,该行将精确地放置在所需的位置。
public class LineDrawingObject extends Pane {
// ArrayList to store the Line Object's
ArrayList<Line> lines = new ArrayList<>();
Line line;
private Color lineColor;
private double lineLength;
private int lineCount = 0;
private double startX;
private double startY;
private double endX;
private double endY;
/** Default Constructor */
public LineDrawingObject() {
this.lineLength = 20;
line = new Line(this.getWidth() / 2, this.getHeight() / 2,
(this.getWidth() / 2), (this.getHeight() / 2) - this.lineLength);
this.lineColor = Color.BLACK;
line.setStroke(this.lineColor);
this.lineCount++;
this.lines.add(line);
getChildren().add(line);
}
编辑:弄清楚我可能需要添加更多信息
我还想补充一点,我的窗格大小是在新的Scene(pane,250,250)中设置的,所以中心坐标将是(125,125)....将在窗格上使用getWidth和getHeight方法将返回无效的大小如果尚未绘制? 我尝试在启动方法中设置首选大小,但似乎没有用。 如果是这样,我该如何解决这个问题?
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
/**
* Created by John on 7/24/2014.
*/
public class DrawLines extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a pane
Pane pane = new Pane();
// Create object to draw lines upon KeyEvent
LineDrawingObject lineDrawingObject = new LineDrawingObject(20, Color.BLACK,
pane.getWidth() / 2, pane.getWidth() / 2);
pane.getChildren().add(lineDrawingObject);
lineDrawingObject.setOnKeyPressed(e -> {
lineDrawingObject.paintLine(e.getCode());
});
// Create a scene and place it in the pane
Scene scene = new Scene(pane, 250, 250);
primaryStage.setTitle("DrawLines"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
// Allow object to receive key input
lineDrawingObject.requestFocus();
}
}
这是LineDrawing对象:
import javafx.scene.input.KeyCode;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Line;
import java.util.ArrayList;
/** This object will draw lines inside of a Pane when an arrow key is
* pressed and will draw it in that direction from the current line */
public class LineDrawingObject extends Pane {
// ArrayList to store the Line Object's
ArrayList<Line> lines = new ArrayList<>();
Line line;
private Color lineColor;
private double lineLength;
private int lineCount = 0;
private double startX;
private double startY;
private double endX;
private double endY;
/** Default Constructor */
public LineDrawingObject() {
this.lineLength = 20;
line = new Line(this.getWidth() / 2, this.getHeight() / 2,
(this.getWidth() / 2), (this.getHeight() / 2) - this.lineLength);
this.lineColor = Color.BLACK;
line.setStroke(this.lineColor);
this.lineCount++;
this.lines.add(line);
getChildren().add(line);
}
/** Secondary Constructor, allows you to control the line length and color */
public LineDrawingObject(double lineLength, Color lineColor, double startX, double startY) {
this.lineLength = lineLength;
line = new Line(startX, startY,
startX, startY - this.lineLength);
this.lineColor = lineColor;
line.setStroke(this.lineColor);
this.lineCount++;
this.lines.add(line);
getChildren().add(line);
}
public ArrayList<Line> getLines() {
return lines;
}
public void setLines(ArrayList<Line> lines) {
this.lines = lines;
}
public Line getLine() {
return this.line;
}
public void setLine(Line line) {
this.line = line;
}
public Color getLineColor() {
return this.lineColor;
}
public void setLineColor(Color lineColor) {
this.lineColor = lineColor;
}
public double getLineLength() {
return this.lineLength;
}
public void setLineLength(double lineLength) {
this.lineLength = lineLength;
}
public int getLineCount() {
return this.lineCount;
}
public void setLineCount(int lineCount) {
this.lineCount = lineCount;
}
public double getStartX() {
return this.startX;
}
public void setStartX(double startX) {
this.startX = startX;
}
public double getStartY() {
return this.startY;
}
public void setStartY(double startY) {
this.startY = startY;
}
public double getEndX() {
return this.endX;
}
public void setEndX(double endX) {
this.endX = endX;
}
public double getEndY() {
return this.endY;
}
public void setEndY(double endY) {
this.endY = endY;
}
public void paintLine(KeyCode keyCode) {
// Set line start coordinates to the end of the last line
setStartX(line.getEndX());
setStartY(line.getEndY());
// Set line end coordinates
switch (keyCode) {
case UP: goUp(); break;
case LEFT: goLeft(); break;
case DOWN: goDown(); break;
case RIGHT: goRight(); break;
}
// Create line
line = new Line(getStartX(), getStartY(), getEndX(), getEndY());
line.setStroke(lineColor);
this.lines.add(line);
getChildren().add(line);
}
public void goLeft() {
setEndX(getStartX() - this.lineLength);
setEndY(getStartY());
}
public void goRight() {
setEndX(getStartX() + this.lineLength);
setEndY(getStartY());
}
public void goUp() {
setEndX(getStartX());
setEndY(getStartY() - this.lineLength);
}
public void goDown() {
setEndX(getStartX());
setEndY(getStartY() + this.lineLength);
}
}
使用默认构造函数
使用自定义坐标
您正在构造函数中调用getWidth()
和getHeight()
,这必须在将Pane
添加到任何实时场景之前执行。 因此,这些将返回0(因为尚未布置窗格)。
而是将线的坐标绑定到基于widthProperty
和heightProperty
:
line = new Line();
line.startXProperty().bind(widthProperty().divide(2));
line.startYProperty().bind(heightProperty().divide(2));
line.endXProperty().bind(widthProperty().divide(2));
line.endYProperty().bind(heightProperty().divide(2).subtract(lineLength));
为了解决这个问题,我决定以一种更简单的方式进行操作,并为构造函数设置一个预设的size属性,并允许您自己设置大小的其他构造函数。
import javafx.scene.input.KeyCode;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Line;
import java.util.ArrayList;
/** This object will draw lines inside of a Pane when an arrow key is
* pressed and will draw it in that direction from the current line */
public class LineDrawingObject extends Pane {
// ArrayList to store the Line Object's
ArrayList<Line> lines = new ArrayList<>();
Line line;
private Color lineColor;
private double lineLength;
private double startX;
private double startY;
private double endX;
private double endY;
/** Default Constructor */
public LineDrawingObject() {
// Set a default size for this Pane
this.setWidth(350);
this.setHeight(350);
// Set Line properties
this.startX = getWidth() / 2;
this.startY = getHeight() / 2;
this.lineLength = 20;
this.lineColor = Color.BLACK;
// Create line and set it's Stroke
line = new Line(this.startX, this.startY,
this.startX, this.startY - this.lineLength);
line.setStroke(this.lineColor);
// Add line to ArrayList and Pane
lines.add(line);
getChildren().add(line);
}
/** Second Constructor, allows you to control the line length, color and center it */
public LineDrawingObject(double lineLength, Color lineColor) {
// Set a default size for this Pane
this.setWidth(350);
this.setHeight(350);
// Set line properties
this.startX = getWidth() / 2;
this.startY = getHeight() / 2;
this.lineLength = lineLength;
this.lineColor = lineColor;
// Create line and set it's Stroke
line = new Line(this.startX, this.startY,
this.startX, this.startY - this.lineLength);
line.setStroke(this.lineColor);
// Add line to ArrayList and Pane
lines.add(line);
getChildren().add(line);
}
/** Third Constructor, allows you to control the line length, color, and pane size */
public LineDrawingObject(double lineLength, Color lineColor,
double paneWidth, double paneHeight) {
// Set a default size for this Pane
this.setWidth(paneWidth);
this.setHeight(paneHeight);
// Set line properties
this.startX = getWidth() / 2;
this.startY = getHeight() / 2;
this.lineLength = lineLength;
this.lineColor = lineColor;
// Create line and set it's Stroke
line = new Line(this.startX, this.startY,
this.startX, this.startY - this.lineLength);
line.setStroke(this.lineColor);
// Add line to ArrayList and Pane
lines.add(line);
getChildren().add(line);
}
/** Third Constructor, allows you to control the line length and color, startX, and startY */
public LineDrawingObject(double lineLength, double startX, double startY, Color lineColor) {
// Set line properties
this.startX = startX;
this.startY = startY;
this.lineLength = lineLength;
this.lineColor = lineColor;
// Create line and set it's Stroke
line = new Line(this.startX, this.startY,
this.startX, this.startY - this.lineLength);
line.setStroke(this.lineColor);
// Add line to ArrayList and Pane
lines.add(line);
getChildren().add(line);
}
/** Get the list of lines */
public ArrayList<Line> getLines() {
return lines;
}
/** Get the current line object */
public Line getLine() {
return this.line;
}
/** Manually set the current line object */
public void setLine(Line line) {
this.line = line;
}
/** Get the current line object's color */
public Color getLineColor() {
return this.lineColor;
}
/** Set the current line object's color */
public void setLineColor(Color lineColor) {
this.lineColor = lineColor;
}
/** Get length of the lines */
public double getLineLength() {
return this.lineLength;
}
/** Set a new length for the lines */
public void setLineLength(double lineLength) {
this.lineLength = lineLength;
}
/** Get the count of the number of line's currently in existence */
public int getLineCount() {
return this.lines.size();
}
/** Get the startX coordinates */
public double getStartX() {
return this.startX;
}
/** Set the startX coordinates */
public void setStartX(double startX) {
this.startX = startX;
}
/** Get the startY coordinates */
public double getStartY() {
return this.startY;
}
/** Set the startY coordinates */
public void setStartY(double startY) {
this.startY = startY;
}
/** Get the endX coordinates */
public double getEndX() {
return this.endX;
}
/** Set the endX coordinates */
public void setEndX(double endX) {
this.endX = endX;
}
/** Get the endY coordinates */
public double getEndY() {
return this.endY;
}
/** Set the endY coordinates */
public void setEndY(double endY) {
this.endY = endY;
}
/** Paint the next line based on the key pressed */
public void paintLine(KeyCode keyCode) {
// Set line start coordinates to the end of the last line
setStartX(line.getEndX());
setStartY(line.getEndY());
// Set line end coordinates
switch (keyCode) {
case UP: goUp(); break;
case LEFT: goLeft(); break;
case DOWN: goDown(); break;
case RIGHT: goRight(); break;
}
// Create line
line = new Line(getStartX(), getStartY(), getEndX(), getEndY());
line.setStroke(lineColor);
this.lines.add(line);
getChildren().add(line);
}
/** Set the end coordinates to the left of the last line */
public void goLeft() {
setEndX(getStartX() - this.lineLength);
setEndY(getStartY());
}
/** Set the end coordinates to the right of the last line */
public void goRight() {
setEndX(getStartX() + this.lineLength);
setEndY(getStartY());
}
/** Set the end coordinates above the last line */
public void goUp() {
setEndX(getStartX());
setEndY(getStartY() - this.lineLength);
}
/** Set the end coordinates below the last line */
public void goDown() {
setEndX(getStartX());
setEndY(getStartY() + this.lineLength);
}
}
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