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在 C# 中使用 CreateRemoteThread 传递多个参数

[英]Passing multiple parameters using CreateRemoteThread in C#

我的目标是在 C# (CreateRemoteThread) 中使用 P/Invoke 调用远程进程中的函数。 问题是该函数需要多个参数。 有没有办法将多个参数传递给函数?

[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);

[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress,
uint dwSize, AllocationType flAllocationType, MemoryProtection flProtect);

[DllImport("kernel32.dll", SetLastError = true)]
static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, IntPtr lpBuffer, uint nSize, out UIntPtr lpNumberOfBytesWritten);

[Flags]
public enum AllocationType
{
    Commit = 0x1000,
    Reserve = 0x2000,
    Decommit = 0x4000,
    Release = 0x8000,
    Reset = 0x80000,
    Physical = 0x400000,
    TopDown = 0x100000,
    WriteWatch = 0x200000,
    LargePages = 0x20000000
}

[Flags]
public enum MemoryProtection
{
    Execute = 0x10,
    ExecuteRead = 0x20,
    ExecuteReadWrite = 0x40,
    ExecuteWriteCopy = 0x80,
    NoAccess = 0x01,
    ReadOnly = 0x02,
    ReadWrite = 0x04,
    WriteCopy = 0x08,
    GuardModifierflag = 0x100,
    NoCacheModifierflag = 0x200,
    WriteCombineModifierflag = 0x400
}

[StructLayout(LayoutKind.Sequential, Pack=1]
public struct RemoteThreadParams
{
    [MarshalAs(UnmanagedType.U1)]
    public byte Param1;

    [MarshalAs(UnmanagedType.I4)]
    public int Param2;

    ...
}

[DllImport("kernel32")]
public static extern IntPtr CreateRemoteThread(        
  IntPtr hProcess,
  IntPtr lpThreadAttributes,
  uint dwStackSize,
  IntPtr lpStartAddress,
  IntPtr lpParameter,
  uint dwCreationFlags,
  out uint lpThreadId
);

RemoteThreadParams params = new RemoteThreadParams();
parms.Param1 = 10;
parms.Param2 = 200;

// Allocate some native heap memory in your process big enough to store the
// parameter data
IntPtr iptrtoparams = Marshal.AllocHGlobal(Marshal.SizeOf(RemoteThreadParams));

// Copies the data in your structure into the native heap memory just allocated
Marshal.StructureToPtr(params, iptrtoparams, false);

// Use to get a handle to the process you intend to create a thread in.
OpenProcess(...,...,...);

// Use to alloc "committed" memory that is addressable by other process
IntPtr iptrremoteallocatedmemory = VirtualAllocEx()...

// Copy from your process memory to the memory the remoteprocess will be accessing
WriteProcessMemory(...,iptrremoteallocatedmemory,iptrtoparams,...,...);

Marshal.FreeHGlobal(iptrtoparams); // safe to free, as you have done the copy

CreateRemoteThread(...,...,...,...,iptrremoteallocatedmemory,...,...);

// Free the memory that was allocated for the other process...but be
// careful of its lifetime.
//
// Only free when the thread will no longer be accessing the allocated native
// memory i.e. when it's finished.

VirtualFreeEx(...,...,...,...);

在您的 C/C++ 代码中有:

#pragma pack(push,1)
struct tagRemoteThreadParams
{
    BYTE Param1;
    int Param2;
} RemoteThreadParams, *PRemoteThreadParams;
#pragma pack(pop)

将线程函数接收到的LPVOIDPRemoteThreadParams (即*RemoteThreadParams )。

如果您有一些“字符串”想要作为参数之一,那么您将需要做更多的工作来将它们编组。 如需更多帮助,请参阅:

其他一些参考:

如果函数有多个参数,不使用 shellcode 就不可能将它们传递给CreateRemoteThread()调用的函数。

传递指向结构或参数数组的指针将不起作用。

第一个参数将被正确传递,其他参数也将存在于您编写它们的内存中,但它们不会被放置到调用约定正确访问它们所需的寄存器或堆栈中。

如果函数接受 2 个参数并且您传递一个指向结构的指针(正如我在其他答案中看到的那样),第一个参数将正确放置在堆栈或寄存器中,但是当函数尝试访问后续参数时,它只会提取之前堆栈中或寄存器中的任何数据。

本质上,它会将这些垃圾数据视为参数。

正确获取参数的唯一方法是将 shellcode 写入进程,该进程在执行对目标函数的调用或 jmp 之前将参数加载到适当的寄存器和堆栈中。

您可以通过尝试使用 CreateRemoteThread 执行以下任一操作来轻松测试:

MessageBoxA(0,0,0,0);
Beep(500, 500);

您可以自己跟踪程序集并轻松查看问题,程序集绝不会尝试触及第一个参数之后的地址。 相反,它只是在参数应该位于的位置(在堆栈和寄存器中,而不是在您写入内存的结构中)接触数据。

如果您的函数采用指向结构的指针,则其他答案中提供的方法将起作用。

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