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SocketChannel问题

[英]SocketChannel issue

我编写了一个应用程序,该应用程序使用SocketChannel通过TCP连接到服务器,但是有两个问题:

  1. 第一个是次要的-有时出于某些未知原因,我发送了级联消息,
  2. 第二个至关重要-定期停止该应用程序的发送/接收消息

知道有什么问题吗?

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.nio.charset.Charset;
import java.nio.charset.CharsetDecoder;
import java.util.List;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

public class SocketSelectorWorker extends Thread {
  private static final transient Logger log = LoggerFactory.getLogger(SocketSelectorWorker.class);
  private ExecutorService executorService = Executors.newFixedThreadPool(3);
  private final Queue<byte[]> messages;
  private Selector selector;

  public SocketSelectorWorker(Queue messages, Selector selector) {
    super();
    this.selector = selector;
    this.session = session;
    this.messages = messages;
  }

  @Override
  public void run() {
    super.run();
    while (isConnectionAlive()) {
      try {
        // Wait for an event
        selector.select();
      } catch (IOException e) {
        log.error("Selector error: {}", e.toString());
        log.debug("Stacktrace: ", e);
        session.closeConnection();
        break;
      }
      handleSelectorkeys(selector.selectedKeys());
    }
    executorService.shutdown();
    log.debug("worker stopped");
  }

  private void handleSelectorkeys(Set<SelectionKey> selectedKeys) {
    for (SelectionKey selKey : selector.selectedKeys()) {
      selector.selectedKeys().remove(selKey);
      try {
        processSelectionKey(selKey);
      } catch (IOException e) {
        // Handle error with channel and unregister
        selKey.cancel();
        log.error("Selector error: {}", e.toString());
        log.debug("Stacktrace: ", e);
      }
    }
  }

  public void processSelectionKey(SelectionKey selKey) throws IOException {

    // Since the ready operations are cumulative,
    // need to check readiness for each operation
    if (selKey.isValid() && selKey.isConnectable()) {
      log.debug("connectable");
      // Get channel with connection request
      SocketChannel sChannel = (SocketChannel) selKey.channel();

      boolean success = sChannel.finishConnect();
      if (!success) {
        // An error occurred; handle it
        log.error("Error on finish");
        // Unregister the channel with this selector
        selKey.cancel();
      }
    }

    if (selKey.isValid() && selKey.isReadable()) {
      log.debug("readable");
      readMessage(selKey);
    }

    if (selKey.isValid() && selKey.isWritable()) {
      log.debug("writable");
      writeMessage(selKey);
    }

    if (selKey.isValid() && selKey.isAcceptable()) {
      log.debug("Acceptable");
    }

  }

  private void writeMessage(SelectionKey selKey) throws IOException {
    byte[] message = messages.poll();
    if (message == null) {
      return;
    }

    // Get channel that's ready for more bytes
    SocketChannel socketChannel = (SocketChannel) selKey.channel();

    // See Writing to a SocketChannel
    // Create a direct buffer to get bytes from socket.
    // Direct buffers should be long-lived and be reused as much as
    // possible.

    ByteBuffer buf = ByteBuffer.allocateDirect(1024);// .allocateDirect(toSend.getBytes().length);

    // try {
    // Fill the buffer with the bytes to write;
    // see Putting Bytes into a ByteBuffer
    // buf.put((byte)0xFF);

    buf.clear();
    buf.put(new byte[] { 0x02 });
    buf.put(message);
    buf.put(new byte[] { 0x03 });
    // Prepare the buffer for reading by the socket
    buf.flip();

    // Write bytes
    int numBytesWritten = socketChannel.write(buf);
    log.debug("Written: {}", numBytesWritten);

    while (buf.hasRemaining()) {
      numBytesWritten = socketChannel.write(buf);
      log.debug("Written remining: {}", numBytesWritten);
    }
  }

  private void readMessage(SelectionKey selKey) throws IOException {
    // Get channel with bytes to read
    SocketChannel socketChannel = (SocketChannel) selKey.channel();

    // See Reading from a SocketChannel
    // Create a direct buffer to get bytes from socket.
    // Direct buffers should be long-lived and be reused as much as
    // possible.
    ByteBuffer buf = ByteBuffer.allocateDirect(2048);
    Charset charset = Charset.forName("UTF-8");// Charset.forName("ISO-8859-1");
    CharsetDecoder decoder = charset.newDecoder();

    // try {
    // Clear the buffer and read bytes from socket
    buf.clear();
    int numBytesRead = socketChannel.read(buf);

    if (numBytesRead == -1) {
      // No more bytes can be read from the channel
      // socketChannel.close();
      return;
    }
    log.debug("Read bytes: {}", numBytesRead);
    // To read the bytes, flip the buffer
    buf.flip();

    String result = decoder.decode(buf).toString();

    log.debug("Read string: {}", result);
    //processMessage(result.getBytes());
  }

}
  1. TCP没有消息边界。 这是一个字节流协议。 任何消息边界取决于您。
  2. 您没有正确处理选择键。 您必须在迭代时通过迭代器删除,而不是通过set删除。 这意味着您不能使用增强的for循环。 可能您正在跳过键。

  3. read()获得-1时,必须关闭通道。

  4. 当您获得IOException时,仅取消密钥是不够的。 您应该关闭频道,NB会自动取消其按键。

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