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以编程方式创建一个 navigationController (Swift)

[英]Creating a navigationController programmatically (Swift)

我一直在尝试以编程方式重做我的应用程序的工作。 (不使用情节提要)

我几乎完成了,除了手动导航 controller。

我一直在做一些研究,但我找不到任何手动实现它的文档。 (我开始将应用程序制作为单一视图应用程序)

目前,我只有 1 个视图控制器。 当然还有 appDelegate

导航 Controller 将在应用程序的所有页面中使用。

如果有人可以帮助我,或者发送指向一些适当文档的链接以编程方式执行此操作,将不胜感激。

编辑:

我忘了提到它在 Swift 中。

斯威夫特 1、2:

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
   self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
   var nav1 = UINavigationController()
   var mainView = ViewController(nibName: nil, bundle: nil) //ViewController = Name of your controller
   nav1.viewControllers = [mainView]
   self.window!.rootViewController = nav1
   self.window?.makeKeyAndVisible()
}

Swift 4+:和 Swift 5+

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
   self.window = UIWindow(frame: UIScreen.main.bounds)
   let nav1 = UINavigationController()
   let mainView = ViewController(nibName: nil, bundle: nil) //ViewController = Name of your controller
   nav1.viewControllers = [mainView]
   self.window!.rootViewController = nav1
   self.window?.makeKeyAndVisible()
}

我建议用这个骨架启动你的 AppDelegate:

1) 尽可能使用let

2) UINavigationController 具有rootViewController属性。

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
    let viewController = ViewController(nibName: nil, bundle: nil) //ViewController = Name of your controller
    let navigationController = UINavigationController(rootViewController: viewController)

    self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
    self.window?.rootViewController = navigationController
    self.window?.makeKeyAndVisible()

    return true
}

“AppDelegate”类型的值没有成员“window”

对于那些使用 SceneDelegate.swift 构建新项目的人,您可以使用“var window: UIWindow?” 在 SceneDelegate 中而不是在 AppDelegate 中删除的“var window”

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
    guard let windowScene = (scene as? UIWindowScene) else { return }

    window?.windowScene = windowScene
    window?.makeKeyAndVisible()

    let viewController = ViewController()
    let navViewController = UINavigationController(rootViewController: viewController)
    window?.rootViewController = navViewController
}

试试这个。 它将指导您如何使用导航控制器。

在 iOS 中以编程方式创建 UINavigationController

AppDelegate.h

    #import <UIKit/UIKit.h>
    #import "LoginViewController.h"

    @interface AppDelegate : UIResponder <UIApplicationDelegate>

    @property (strong, nonatomic) UIWindow *window;
    @property (strong,nonatomic) UINavigationController *navigationController;
    @property (strong,nonatomic) LoginViewController *loginVC;

    @end

AppDelegate.m

    #import "AppDelegate.h"
    #import "LoginViewController.h"

    @implementation AppDelegate

  - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
  {
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.

   self.loginVC = [[LoginViewController alloc]initWithNibName:nil bundle:nil];
   self.loginVC.title = @"Login Page";

   self.navigationController = [[UINavigationController alloc]initWithRootViewController:self.loginVC];

   self.window.rootViewController = self.navigationController;
   [self.window makeKeyAndVisible];
  }

然后当你想推送另一个视图控制器时,简单地使用以下代码移动到另一个视图控制器。

- (IBAction)pushMyProfileView:(id)sender
{
    self.myProfileVC = [[MyProfileViewController alloc]initWithNibName:nil bundle:nil];
    [appDelegate.navigationController pushViewController:self.myProfileVC animated:YES];
}

这是 SceneDelegate 类的另一个例子:

var window: UIWindow?

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {

        if let windowScene = scene as? UIWindowScene {

                let window = UIWindow(windowScene: windowScene)    
                let navController = UINavigationController()
                let viewController = ViewController()

                navController.viewControllers = [viewController]            
                window.rootViewController = navController
                self.window = window
                window.makeKeyAndVisible()
        }
}

这可能是矫枉过正,但我发现自己经常这样做,以至于我只是扩展了 UIViewController 并创建了一个 embedInNavigationController 方法。 所以现在我可以调用 viewController.embedInNavigationController。

extension UIViewController {

func embedInNavigationController() -> UINavigationController {
    return UINavigationController(rootViewController: self)
   }
}
 self.window = UIWindow(frame: UIScreen.main.bounds) 
 let storyboard = UIStoryboard(name: "Main", bundle: nil) 
 let storyboard_Secondary = UIStoryboard(name: "Secondary", bundle: nil) 
 var initialViewController = UIViewController() 

 let aUser = CommonMethods.loadCustomObject("\(Constants.kUserProfile)") as? User  
 if aUser?.respCode == 1 { 
    initialViewController = storyboard_Secondary.instantiateViewController(withIdentifier: "MainTabVC")
    UIApplication.shared.statusBarStyle = .lightContent
    let navigationController = UINavigationController(rootViewController: initialViewController)
    navigationController.isNavigationBarHidden = true
    self.window!.rootViewController = navigationController
    self.window!.makeKeyAndVisible() 
}

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