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如何解除当前的ViewController并转到Swift中的另一个View

[英]How to dismiss the current ViewController and go to another View in Swift

我是Swift的新手,我想知道如何关闭当前的视图控制器并转到另一个视图。

我的故事板如下所示:MainMenuView - > GameViewController - > GameOverView。 我想解雇GameViewController转到GameOverView,而不是MainMenuView。

我在MainMenuView中使用以下代码:

@IBAction func StartButton(sender: UIButton) {
    let storyBoard : UIStoryboard = UIStoryboard(name: "Main", bundle:nil)
    let nextViewController = storyBoard.instantiateViewControllerWithIdentifier("GameViewController") as! GameViewController
    self.presentViewController(nextViewController, animated:true, completion:nil)
    restGame()
}

在GameViewController中,我使用此代码,但它不会忽略GameViewController。

let storyBoard : UIStoryboard = UIStoryboard(name: "Main", bundle:nil)
let nextViewController = storyBoard.instantiateViewControllerWithIdentifier("GameOverView") as! GameOverView
self.presentViewController(nextViewController, animated:true, completion:nil)

这是我的GameOverView代码:

class GameOverView: UIViewController{
    // save the presenting ViewController
    var presentingViewController :UIViewController! = self.presentViewController

    override func viewDidLoad() {
        super.viewDidLoad()

    }

    @IBAction func ReplayButton(sender: UIButton) {
        restGame()
        didPressClose()
    }
    @IBAction func ReturnMainMenu(sender: UIButton) {
        Data.GameStarted = 1
        self.dismissViewControllerAnimated(false) {
            // go back to MainMenuView as the eyes of the user
            self.presentingViewController.dismissViewControllerAnimated(false, completion: nil);
        }
       /* let storyBoard : UIStoryboard = UIStoryboard(name: "Main", bundle:nil)
        let nextViewController = storyBoard.instantiateViewControllerWithIdentifier("MainScene") as! MainScene
        self.presentViewController(nextViewController, animated:true, completion:nil)*/

    }
    func restGame(){
        Data.score = 0
        Data.GameHolder = 3
        Data.GameStarted = 1
        Data.PlayerLife = 3.0
        Data.BonusHolder = 30
        Data.BonusTimer = 0
    }
    func didPressClose()
    {
        self.self.dismissViewControllerAnimated(true, completion:nil)
    }
    override func shouldAutorotate() -> Bool {
        return false
    }

    deinit{
        print("GameOverView is being deInitialized.");

    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Release any cached data, images, etc that aren't in use.
    }

    override func prefersStatusBarHidden() -> Bool {
        return true
    }


}

有什么建议?

你可以做的是让GameOverView呈现,毕竟,当你提出它的GameViewController低于在层次结构,然后在你的GameOverView运行下面的代码以关闭两个当你想关闭该GameOverView ,如以下方式:

@IBAction func ReturnMainMenu(sender: UIButton) {
    // save the presenting ViewController
    var presentingViewController: UIViewController! = self.presentingViewController

    self.dismissViewControllerAnimated(false) {
          // go back to MainMenuView as the eyes of the user
          presentingViewController.dismissViewControllerAnimated(false, completion: nil)
    }
}

当您想要关闭GameOverView时,需要调用上面的代码。

我希望这对你有帮助。

下面的代码将带你到主VC,这是一个经过试验和测试的代码。

self.view.window!.rootViewController?.dismiss(animated: false, completion: nil)

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