OpenGL-如何构造FPS样式的相机(连接到它的枪会随之移动和旋转) [英]OpenGL - how to construct an FPS style camera(the gun attached to it will move and rotate with it)
在openGL或更确切地说在LWJGL中,一个人如何相对于相机旋转? [英]How does one rotate relative to the camera in openGL or more specifically LWJGL?