[英]calling a paint graphic after update in java
问题:
每次按w,a,s或d后,用户x和y都应更改,并且在x和y上绘制正方形,这意味着图形不会更新。 我的问题是如何更新它? 我已经尝试过以各种可能的方式在任何地方使用重绘,并且开始认为这不是问题。 有人可以告诉我我在做什么错或如何解决此问题。 我对Java很陌生,所以如果我犯了一个非常简单的错误,请原谅。
码:
import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class KeyPressDrawing extends JFrame implements KeyListener{
// define variables
public static int user_x = 50;
public static int user_y = 50;
// init
public KeyPressDrawing(String s){
super(s);
JPanel area = new JPanel();
add(area);
setSize(800, 800);
setVisible(true);
addKeyListener(this);
setResizable(false);
}
// draw
public void paint(Graphics g) {
g.setColor (Color.black);
// x position, y position, width length, height length
g.fillRect(KeyPressDrawing.user_x, KeyPressDrawing.user_y, 50, 50);
repaint();
}
// check and change
public void keyTyped(KeyEvent e) {}
public void keyPressed(KeyEvent e) {}
public void keyReleased(KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_W) {
System.out.println("Up");
KeyPress.user_y -= 20;
}
if (e.getKeyCode() == KeyEvent.VK_A) {
System.out.println("Left");
KeyPress.user_x -= 20;
}
if (e.getKeyCode() == KeyEvent.VK_S) {
System.out.println("Down");
KeyPress.user_y += 20;
}
if (e.getKeyCode() == KeyEvent.VK_D) {
System.out.println("Right");
KeyPress.user_x += 20;
}
}
public static void main(String[] args){
new KeyPressDrawing("Control Panel");
}
}
您的代码有两个问题。 首先,您将JPanel放置为JFrame中的主窗口小部件,但是随后您重写了JFrame本身的paint方法,并且从不将调用委派给超类,因此不会呈现JPanel。 您可能想要做的是将矩形的图形移动到JPanel子类中,该子类是框架的主要子窗口小部件。 然后,在keyReleased方法内部,调用子控件的repaint方法。 每次释放键之后,子面板将被告知需要重新粉刷。 删除JFrame的paint方法,并使用默认方法。
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import java.awt.geom.Ellipse2D;
public class Sample extends JFrame implements KeyListener {
public int user_x;
public int user_y;
public Canvas canvas;
class Canvas extends JPanel{
public Canvas() {
setSize(getPreferredSize());
Canvas.this.setBackground(Color.white);
user_x = 10;
user_y = 10;
}
@Override
public final Dimension getPreferredSize() {
return new Dimension(600, 600);
}
@Override
public final void paintComponent(final Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
Ellipse2D circle = new Ellipse2D.Double(0d, 0d, 100d, 100d);
g2d.setColor(Color.red);
g2d.translate(user_x, user_y);
g2d.draw(circle);
g2d.fill(circle);
}
}
public Sample() {
super("Sample");
setSize(300, 300);
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {System.exit(0);}
public void windowOpened(WindowEvent e) {}
});
canvas = new Canvas();
getContentPane().add(canvas);
addKeyListener(this);
}
// Implementation of java.awt.event.KeyListener
public final void keyTyped(final KeyEvent keyEvent) {
}
public final void keyPressed(final KeyEvent keyEvent) {
}
public final void keyReleased(final KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_W) {
System.out.println("Up");
user_y -= 20;
}
if (e.getKeyCode() == KeyEvent.VK_A) {
System.out.println("Left");
user_x -= 20;
}
if (e.getKeyCode() == KeyEvent.VK_S) {
System.out.println("Down");
user_y += 20;
}
if (e.getKeyCode() == KeyEvent.VK_D) {
System.out.println("Right");
user_x += 20;
}
//either canvas.repaint or just repaint for the frame will work here
repaint();
}
public static final void main(final String[] args) {
Sample f = new Sample();
f.setVisible(true);
}
} // Sample
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