[英]Downloading and Uploading in CodeMirror Textarea and Skulpt Execution Issues
这是代码片段
var delay; // Initialize CodeMirror editor var editor = CodeMirror.fromTextArea(document.getElementById('code'), { mode: { name: "python", version: 2, singleLineStringErrors: false }, tabMode: 'indent', lineNumbers: true, lineWrapping: true, autoCloseTags: true }); // Live preview editor.on("change", function() { clearTimeout(delay); delay = setTimeout(updatePreview, 300); }); function updatePreview() { var previewFrame = document.getElementById('preview'); var preview = previewFrame.contentDocument || previewFrame.contentWindow.document; preview.open(); preview.write(editor.getValue()); preview.close(); } setTimeout(updatePreview, 300); function saveTextAsFile() { var textToWrite = editor.getValue(); var textFileAsBlob = new Blob([textToWrite], { type: "text/plain;charset=utf-8" }); var fileNameToSaveAs = document.getElementById("pile").value + ".py"; var downloadLink = document.createElement("a"); downloadLink.download = fileNameToSaveAs; downloadLink.innerHTML = "Download File"; if (window.webkitURL != null) { // Chrome allows the link to be clicked // without actually adding it to the DOM. downloadLink.href = window.webkitURL.createObjectURL(textFileAsBlob); } else { // Firefox requires the link to be added to the DOM // before it can be clicked. downloadLink.href = window.URL.createObjectURL(textFileAsBlob); downloadLink.onclick = destroyClickedElement; downloadLink.style.display = "none"; document.body.appendChild(downloadLink); } downloadLink.click(); } function destroyClickedElement(event) { document.body.removeChild(event.target); } function loadfile(input) { var reader = new FileReader(); reader.onload = function(e) { editor.setValue(e.target.result); }; reader.readAsText(input.files[0]); } var input = document.getElementById("select"); function selectTheme() { var theme = input.options[input.selectedIndex].innerHTML; editor.setOption("theme", theme); } var choice = document.location.search && decodeURIComponent(document.location.search.slice(1)); if (choice) { input.value = choice; editor.setOption("theme", choice); } //COPIED AND EDITED ALL THE BELOW FROM SKULPT // output functions are configurable. This one just appends some text // to a pre element. function outf(text) { var mypre = document.getElementById("output"); mypre.innerHTML = mypre.innerHTML + text; } function builtinRead(x) { if (Sk.builtinFiles === undefined || Sk.builtinFiles["files"][x] === undefined) throw "File not found: '" + x + "'"; return Sk.builtinFiles["files"][x]; } // Here's everything you need to run a python program in skulpt // grab the code from your textarea // get a reference to your pre element for output // configure the output function // call Sk.importMainWithBody() function runit() { var prog = editor.getValue(); var mypre = document.getElementById("output"); mypre.innerHTML = ''; Sk.pre = "output"; Sk.configure({ output: outf, read: builtinRead }); (Sk.TurtleGraphics || (Sk.TurtleGraphics = {})).target = 'mycanvas'; var myPromise = Sk.misceval.asyncToPromise(function() { return Sk.importMainWithBody("<stdin>", false, prog, true); }); myPromise.then(function(mod) { console.log('success'); }, function(err) { console.log(err.toString()); }); }
.CodeMirror { float: left; width: 50%; border: 1px solid black; } iframe { width: 49%; float: left; height: 300px; border: 1px solid black; border-left: 0px; }
<meta charset="utf-8"> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js" type="text/javascript"></script> <script src="http://www.skulpt.org/static/skulpt.min.js" type="text/javascript"></script> <script src="http://www.skulpt.org/static/skulpt-stdlib.js" type="text/javascript"></script> <script src="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.js" type="text/javascript"></script> <script src="https://www.cs.princeton.edu/~dp6/CodeMirror/mode/python/python.js" type="text/javascript"></script> <script src="skulpt-codemirror.js" type="text/javascript"></script> <script src="load-save-py.js" type="text/javascript"></script> <script src="insert.js" type="text/javascript"></script> <link href="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.css" rel="stylesheet" type="text/css"> <input id="toup" type="file" onchange="loadfile(this)"> <button type="button" onclick="runit()">Run</button> Enter File name to save as <input id="pile" placeholder=" ....without .py extension">.py <button type="button" onclick='saveTextAsFile()'>Save/Download</button> <br> <br> <br> <textarea id="code" name="code"></textarea> <br> <pre id="output"></pre> <!-- If you want turtle graphics include a canvas --> <div id="mycanvas"></div>
在新窗口中打开代码段然后运行它。 它运作良好。
这是完整的代码
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js" type="text/javascript"></script>
<script src="http://www.skulpt.org/static/skulpt.min.js" type="text/javascript"></script>
<script src="http://www.skulpt.org/static/skulpt-stdlib.js" type="text/javascript"></script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.js" type="text/javascript"></script>
<script src="https://www.cs.princeton.edu/~dp6/CodeMirror/mode/python/python.js" type="text/javascript"></script>
<script src="skulpt-codemirror.js" type="text/javascript"></script>
<script src="load-save-py.js" type="text/javascript"></script>
<script src="insert.js" type="text/javascript"></script>
<link href="https://www.cs.princeton.edu/~dp6/CodeMirror/lib/codemirror.css" rel="stylesheet" type="text/css">
<title>Python Editor</title>
<style type='text/css'>
.CodeMirror {
float: left;
width: 50%;
border: 1px solid black;}
iframe {
width: 49%;
float: left;
height: 300px;
border: 1px solid black;
border-left: 0px;}
</style>
</head>
<body>
<input id="toup" type="file" onchange="loadfile(this)">
<button type="button" onclick="runit()">Run</button>
Enter File name to save as<input id="pile" placeholder=" ....without .py extension">.py
<button type="button" onclick='saveTextAsFile()'>Save/Download</button><br><br><br>
<textarea id="code" name="code"></textarea><br>
<pre id="output" ></pre>
<!-- If you want turtle graphics include a canvas -->
<div id="mycanvas"></div>
<script>
var delay;
// Initialize CodeMirror editor
var editor = CodeMirror.fromTextArea(document.getElementById('code'), {
mode: {
name: "python",
version: 2,
singleLineStringErrors: false
},
tabMode: 'indent',
lineNumbers: true,
lineWrapping: true,
autoCloseTags: true
});
// Live preview
editor.on("change", function() {
clearTimeout(delay);
delay = setTimeout(updatePreview, 300);
});
function updatePreview() {
var previewFrame = document.getElementById('preview');
var preview = previewFrame.contentDocument || previewFrame.contentWindow.document;
preview.open();
preview.write(editor.getValue());
preview.close();
}
setTimeout(updatePreview, 300);
function saveTextAsFile() {
var textToWrite = editor.getValue();
var textFileAsBlob = new Blob([textToWrite], {type:"text/plain;charset=utf-8"});
var fileNameToSaveAs = document.getElementById("pile").value + ".py";
var downloadLink = document.createElement("a");
downloadLink.download = fileNameToSaveAs;
downloadLink.innerHTML = "Download File";
if (window.webkitURL != null)
{
// Chrome allows the link to be clicked
// without actually adding it to the DOM.
downloadLink.href = window.webkitURL.createObjectURL(textFileAsBlob);
}
else
{
// Firefox requires the link to be added to the DOM
// before it can be clicked.
downloadLink.href = window.URL.createObjectURL(textFileAsBlob);
downloadLink.onclick = destroyClickedElement;
downloadLink.style.display = "none";
document.body.appendChild(downloadLink);
}
downloadLink.click();}
function destroyClickedElement(event) {
document.body.removeChild(event.target);}
function loadfile(input){
var reader = new FileReader();
reader.onload = function(e) {
editor.setValue(e.target.result);};
reader.readAsText(input.files[0]);}
var input = document.getElementById("select");
function selectTheme() {
var theme = input.options[input.selectedIndex].innerHTML;
editor.setOption("theme", theme);
}
var choice = document.location.search &&
decodeURIComponent(document.location.search.slice(1));
if (choice) {
input.value = choice;
editor.setOption("theme", choice);
}
//COPIED AND EDITED ALL THE BELOW FROM SKULPT
// output functions are configurable. This one just appends some text
// to a pre element.
function outf(text) {
var mypre = document.getElementById("output");
mypre.innerHTML = mypre.innerHTML + text;
}
function builtinRead(x) {
if (Sk.builtinFiles === undefined || Sk.builtinFiles["files"][x] === undefined)
throw "File not found: '" + x + "'";
return Sk.builtinFiles["files"][x];
}
// Here's everything you need to run a python program in skulpt
// grab the code from your textarea
// get a reference to your pre element for output
// configure the output function
// call Sk.importMainWithBody()
function runit() {
var prog = editor.getValue();
var mypre = document.getElementById("output");
mypre.innerHTML = '';
Sk.pre = "output";
Sk.configure({output:outf, read:builtinRead});
(Sk.TurtleGraphics || (Sk.TurtleGraphics = {})).target = 'mycanvas';
var myPromise = Sk.misceval.asyncToPromise(function() {
return Sk.importMainWithBody("<stdin>", false, prog, true);
});
myPromise.then(function(mod) {
console.log('success');
},
function(err) {
console.log(err.toString());
});
}
</script>
</body>
</html>
使用editor.getValue()
和editor.setValue(textFromFileLoaded)
而不是获取/设置“textbox”元素本身的值。
CodeMirror实例几乎完全独立于构造它的textarea。 如您所见,它不会注意到textarea中所做的更改,也不会将编辑器中所做的更改传播给它(特别是在表单提交期间除外)。
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