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C# 从 TcpClient 读取流

[英]C# Reading stream from TcpClient

我正在使用TcpClient和服务器制作服务器 - 客户端程序。

要从我使用的服务器发送:

static void send(string data)
{
    sw.WriteLine(data + Environment.NewLine);   
}

当客户端连接时,我正在发送一些文本:

client = listener.AcceptTcpClient();
sr = new StreamReader(client.GetStream());
sw = new StreamWriter(client.GetStream());

string line;

try 
{
    send("Hello world");
} //More code

并从客户端读取:

string data;
data = sr.ReadLine();

if(data != string.Empty || data != null)
{
    MessageBox.Show(data);
}

我尝试放入 while(true) 并冻结,我尝试放入计时器滴答循环并冻结...

我该如何解决?

PS:客户端和服务器是2个不同的项目。

我相信你需要这样的东西:

try
{
     listen = new TcpListener(myAddress, port);
     listen.Start();
     Byte[] bytes;
     while (true)
     {
         TcpClient client = listen.AcceptTcpClient();
         NetworkStream ns = client.GetStream();
         if(client.ReceiveBufferSize > 0){
             bytes = new byte[client.ReceiveBufferSize];
             ns.Read(bytes, 0, client.ReceiveBufferSize);             
             string msg = Encoding.ASCII.GetString(bytes); //the message incoming
             MessageBox.Show(msg);
         }
      }
}
catch(Exception e)
{ 
  //e
}

然后将此代码作为后台线程:

Thread thread = new Thread(the functions name);
thread.IsBackground = true;
thread.Start();

我希望我明白你需要什么。

试试这个,爷爷的方式。

                int i = 0;
                while (stream.DataAvailable == true)
                {
                    bytes[i] = ((byte)stream.ReadByte());
                    i++;
                }

                data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
                Console.WriteLine("Received: {0}", data);

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