[英]Sliding UIView between 2 fixed points
我试图让UIView幻灯片在2点之间滑动。 我尝试使用UIPanGestureRecognizer。 滑动很好,但是当视图到达极限点时,会有颠簸的跳动。 这不顺利。 这是我的手势功能:
func wasDragged(gestureRecognizer: UIPanGestureRecognizer) {
if gestureRecognizer.state == UIGestureRecognizerState.began || gestureRecognizer.state == UIGestureRecognizerState.changed {
let translation = gestureRecognizer.translation(in: self.view)
print(gestureRecognizer.view!.center.x)
if(gestureRecognizer.view!.center.x <= self.view.frame.width) && (gestureRecognizer.view!.center.x >= self.view.frame.width - 100) {
gestureRecognizer.view!.center = CGPoint(x: gestureRecognizer.view!.center.x + translation.x, y: gestureRecognizer.view!.center.y)
}else if (gestureRecognizer.view!.center.x > self.view.frame.width){
gestureRecognizer.view!.center = CGPoint(x: self.view.frame.width, y: gestureRecognizer.view!.center.y)
}else if (gestureRecognizer.view!.center.x < self.view.frame.width - 100){
gestureRecognizer.view!.center = CGPoint(x: self.view.frame.width - 100, y: gestureRecognizer.view!.center.y)
}
gestureRecognizer.setTranslation(CGPoint(x: 0,y: 0), in: self.view)
}
}
有什么帮助吗? 谢谢。
您的问题是您正在查看视图的当前位置,而不是在应用当前移动后的视图位置。
我通过引入newx
修复了您的代码,其中newx
显示了视图试图移动到的位置。 那就是您要限制的值。
@IBAction func wasDragged(gestureRecognizer: UIPanGestureRecognizer) {
if gestureRecognizer.state == .began || gestureRecognizer.state == .changed {
let translation = gestureRecognizer.translation(in: self.view)
print(gestureRecognizer.view!.center.x)
let newx = gestureRecognizer.view!.center.x + translation.x
if(newx <= self.view.frame.width) && (newx >= self.view.frame.width - 100) {
gestureRecognizer.view!.center = CGPoint(x: newx, y: gestureRecognizer.view!.center.y)
}else if (newx > self.view.frame.width){
gestureRecognizer.view!.center = CGPoint(x: self.view.frame.width, y: gestureRecognizer.view!.center.y)
}else if (newx < self.view.frame.width - 100){
gestureRecognizer.view!.center = CGPoint(x: self.view.frame.width - 100, y: gestureRecognizer.view!.center.y)
}
gestureRecognizer.setTranslation(CGPoint(x: 0,y: 0), in: self.view)
}
}
您可能还想考虑对最终setTranslation
调用的更改。 如果用户试图在视图已达到其左极限时向左拖动,然后(不松开手指)改变方向并向右移动,即使他们的手指不再在视图上,您的代码也会将视图向右移动。
进行以下更改后,视图将不会向右移动,直到用户的手指回到原始触摸点为止:
gestureRecognizer.setTranslation(CGPoint(x: newx - gestureRecognizer.view!.center.x ,y: 0), in: self.view)
试试看,看看你喜欢哪个。
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.