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在后台 Swift 中发送用户的位置

[英]Send Location of User in Background Swift

我正在构建一个应用程序,用户点击一个按钮,然后我们通过将他们的位置上传到服务器来跟踪他们 60 分钟(或任何时间)。 目前我们正在使用“Did Update Locations”功能将用户位置实时发送到 Firebase。

func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {

}

该系统可以工作,但它会向服务器发送垃圾邮件,每秒钟向服务器发送一次用户的位置。

这是太多的数据,我们只需要每 10-30 秒将用户位置发送到服务器一次。

我们可以做些什么每 10-30 秒发送一次用户位置?

class ViewController: UIViewController, CLLocationManagerDelegate {
    private var locman = CLLocationManager()
    private var startTime: Date? //An instance variable, will be used as a previous location time.

func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {

    guard let loc = locations.last else { return }

    let time = loc.timestamp

    guard var startTime = startTime else {
        self.startTime = time // Saving time of first location, so we could use it to compare later with second location time.
        return //Returning from this function, as at this moment we don't have second location. 
    }

    let elapsed = time.timeIntervalSince(startTime) // Calculating time interval between first and second (previously saved) locations timestamps.

    if elapsed > 30 { //If time interval is more than 30 seconds
        print("Upload updated location to server")
        updateUser(location: loc) //user function which uploads user location or coordinate to server.

        startTime = time //Changing our timestamp of previous location to timestamp of location we already uploaded.

    }
}
import UIKit
import CoreLocation
@UIApplicationMain

class AppDelegate: UIResponder, UIApplicationDelegate,CLLocationManagerDelegate {
var window: UIWindow?
var locationManager = CLLocationManager()
var backgroundUpdateTask: UIBackgroundTaskIdentifier!
var bgtimer = Timer()
var latitude: Double = 0.0
var longitude: Double = 0.0
var current_time = NSDate().timeIntervalSince1970
var timer = Timer()
var f = 0
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    self.doBackgroundTask()
    return true
}


func applicationWillResignActive(_ application: UIApplication) {
}

func applicationWillEnterForeground(_ application: UIApplication) {
    print("Entering foreBackground")
}

func applicationDidBecomeActive(_ application: UIApplication) {
}

func applicationWillTerminate(_ application: UIApplication) {
}

func applicationDidEnterBackground(_ application: UIApplication) {
    print("Entering Background")
   // self.doBackgroundTask()
}

func doBackgroundTask() {

    DispatchQueue.main.async {

        self.beginBackgroundUpdateTask()

        self.StartupdateLocation()


        self.bgtimer = Timer.scheduledTimer(timeInterval:-1, target: self, selector: #selector(AppDelegate.bgtimer(_:)), userInfo: nil, repeats: true)
        RunLoop.current.add(self.bgtimer, forMode: RunLoopMode.defaultRunLoopMode)
        RunLoop.current.run()

        self.endBackgroundUpdateTask()

    }
}

func beginBackgroundUpdateTask() {
    self.backgroundUpdateTask = UIApplication.shared.beginBackgroundTask(expirationHandler: {
        self.endBackgroundUpdateTask()
    })
}

func endBackgroundUpdateTask() {
    UIApplication.shared.endBackgroundTask(self.backgroundUpdateTask)
    self.backgroundUpdateTask = UIBackgroundTaskInvalid
}

func StartupdateLocation() {
    locationManager.delegate = self
    locationManager.desiredAccuracy = kCLLocationAccuracyBest
    locationManager.distanceFilter = kCLDistanceFilterNone
    locationManager.requestAlwaysAuthorization()
    locationManager.allowsBackgroundLocationUpdates = true
    locationManager.pausesLocationUpdatesAutomatically = false
    locationManager.startUpdatingLocation()
}

func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
    print("Error while requesting new coordinates")
}

func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {

    let locValue:CLLocationCoordinate2D = manager.location!.coordinate

    self.latitude = locValue.latitude
    self.longitude = locValue.longitude
    f+=1
    print("New Coordinates: \(f) ")
    print(self.latitude)
    print(self.longitude)
}

@objc func bgtimer(_ timer:Timer!){
    sleep(2)
  /*  if UIApplication.shared.applicationState == .active {
         timer.invalidate()
    }*/
    self.updateLocation()
}

func updateLocation() {
    self.locationManager.startUpdatingLocation()
    self.locationManager.stopUpdatingLocation()
}}

我添加了睡眠功能来延迟调用位置并将信息发送到服务器

由于这在应用程序处于活动状态并进入后台运行。 如果您只需要后台进程,请从 didFinishLaunchingWithOptions 中删除或注释函数 self.doBackgroundTask() 并在 applicationdidEnterBackground 中删除 self.doBackgroundTask() 的注释。 然后删除函数 bgtimer() 中的注释,因为一旦应用程序进入活动状态,后台进程就必须停止。

应用程序在移至后台后通常会暂停(不再获得 CPU 时间)。 您可以要求额外的后台时间,但系统只给您 3 分钟。

只有非常有限的一类应用程序被允许在后台运行更长的时间。 地图/GPS 应用程序是这些类别之一。 但是,您的应用程序不是地图/GPS 应用程序,因此我怀疑 Apple 是否会批准它。

底线:我认为您运行位置查询超过 3 分钟可能不走运。

编辑:

正如 Paulw11 指出的那样,当设备移动很远的距离时,您可以使用重要的位置更改服务来获取位置更新。

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