繁体   English   中英

C#客户端套接字多个发送和接收

[英]C# client socket multiple send and receive

我正在使用套接字进行TCP-IP连接,并且我想从客户端建立简单的系统收发。

 Socket sck;
        sck = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        IPEndPoint localEndpt = new IPEndPoint(IPAddress.Parse("123.123.123.1"), 12345);
        try
        {
            sck.Connect(localEndpt);
        }
        catch
        {
            Console.Write("Unable to Connect");
        }
        while (true)
        {
            Console.WriteLine("Enter Text");
            string sendtext = Console.ReadLine();
            byte[] Data = Encoding.ASCII.GetBytes(sendtext);
            sck.Send(Data);
            Console.WriteLine("Data Sent!");

            byte[] bytesReceived = new byte[sck.ReceiveBufferSize];
            int bytes = 0;
            String strReceived = "";

            int dataAvailable = 0;
            while (dataAvailable == 0 || dataAvailable != sck.Available)
            {
                dataAvailable = sck.Available;
                Thread.Sleep(100); // if no new data after 100ms assume transmission finished
            }

            if (sck.Available > 0)
            {
                bytes = sck.Receive(bytesReceived, bytesReceived.Length, 0);
                strReceived+=Encoding.ASCII.GetString(bytesReceived, 0, bytes);
            }

            Console.WriteLine("Received from server: " + strReceived);
        }
        Console.Read();

问题在于,第一个请求通过,而第二个请求不通过,因为套接字不再可用(套接字“ Availabe”属性值为0)。 我究竟做错了什么? 建立多个发送接收请求(按顺序)的最简单方法是什么?

Socket. Available Socket. Available 并不表明插座是否可用,但传入的数据可用于阅读:
https://msdn.microsoft.com/zh-CN/library/ee425135.aspx

您的程序退出是因为它在发出消息后立即检查答复(传入数据)。 在检查数据之前,请使用Thread.Sleep

可能甚至没有发送该消息,因为Socket.Send只是将其放置在网络接口卡的输出缓冲区中。 当套接字最终发送消息时,它将刷新连接状态。 如果没有答复(在TCP连接上),它将在您查询状态时告诉您已断开连接。 在UDP上,它不会告诉您任何信息,因为UDP是无连接的。

这段代码对我来说很好

    private List<Socket> _clients = new List<Socket>();
    private Thread _dataReceiveThread;
    private bool _isConnected;

    private void DataReceive()
    {
        while (_isConnected)
        {
            List<Socket> clients = new List<Socket>(_clients);
            foreach (Socket client in clients)
            {
                try
                {
                    if (!client.Connected) continue;
                    string txt = "";
                    while (client.Available > 0)
                    {
                        byte[] bytes = new byte[client.ReceiveBufferSize];
                        int byteRec = client.Receive(bytes);
                        if (byteRec > 0)
                            txt += Encoding.UTF8.GetString(bytes, 0, byteRec);
                    }
                    if (!string.IsNullOrEmpty(txt))
                        /* TODO: access the text received with "txt" */
                }
                catch (Exception e)
                {
                    Exception_Handler(e);
                }
            }
        }
    }

只需运行此代码即可开始

_isConnected = true;
_dataReceiveThread = new Thread(DataReceive);
_dataReceiveThread.Start();

Cross thread更新列表框

该代码可以放在注释部分。

myListBox1.Invoke((Action)(() => { myListBox1.Items.Add(txt) }));

暂无
暂无

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM