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[英]Obj-C: How can I use my retrieved keyboard height inside of animateTextView?
[英]Obj-c - Wrong keyboard height is returned?
我正在尝试获取iOS键盘的高度,以便在为键盘设置动画时可以向上移动视图。 但是,我不断获得返回的值258(这是不正确的,因为它将我的视图推得太高了?)为什么会发生这种情况? 代码如下:
ViewController.m
-(void)viewDidLoad {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChange:) name:UIKeyboardWillChangeFrameNotification object:nil];
}
- (void)keyboardWillChange:(NSNotification *)notification {
NSDictionary* keyboardInfo = [notification userInfo];
NSValue* keyboardFrameBegin = [keyboardInfo valueForKey:UIKeyboardFrameEndUserInfoKey];
CGRect keyboardFrameBeginRect = [keyboardFrameBegin CGRectValue];
self.keyboardHeight = keyboardFrameBeginRect.size.height;
}
- (void) animateTextView:(BOOL) up
{
const int movementDistance = self.keyboardHeight;
const float movementDuration = 0.3f;
int movement= movement = (up ? -movementDistance : movementDistance);
[UIView beginAnimations: @"anim" context: nil];
[UIView setAnimationBeginsFromCurrentState: YES];
[UIView setAnimationDuration: movementDuration];
self.upView.frame = CGRectOffset(self.upView.frame, 0, movement);
[UIView setAnimationDidStopSelector:@selector(afterAnimationStops)];
[UIView commitAnimations];
}
要获得键盘的高度,应使用UIKeyboardWillShowNotification
或UIKeyboardDidShowNotification
代替UIKeyboardWillChangeFrameNotification.
-(void)viewDidLoad {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChange:) name:UIKeyboardWillShowNotification object:nil];
}
如果使用UITabBarController
,则必须计算不带标签栏高度的框架。 您可以使用以下代码获取标签栏的高度。
self.tabBarController.tabBar.frame.height
您应该注册UIKeyboardWillShowNotification以便观察键盘高度。
1) [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChange:) name:UIKeyboardWillShowNotification object:nil];
2)您也可以尝试以下代码:
(void)keyboardWillChange:(NSNotification *)notification
{
NSDictionary* keyboardInfo = [notification userInfo];
NSValue* keyboardFrameBegin = [keyboardInfo valueForKey:UIKeyboardFrameBeginUserInfoKey];
CGRect keyboardFrameBeginRect = [keyboardFrameBegin CGRectValue];
}
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