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进程间通信 - C#和C ++。 拒绝访问该路径

[英]Inter-process communication - C# and C++. Access to the path is denied

我有一个C#客户端应用程序,使用Pipes连接到C ++服务器应用程序。 当我尝试连接时,我收到错误: System.UnauthorizedAccessException:拒绝访问该路径。

在查看之后,我看到我可以通过创建PipeSecurity对象并添加PipeAccessRule来修复它。 但这仅在服务器也是C#应用程序时才有效。

如果我将服务器作为C ++应用程序,我知道如何解决这个访问问题?

我已搜索但无法找到解决方案。

C#:

      int timeOut = 500;
      NamedPipeClientStream pipeStream = new NamedPipeClientStream(".", pipeName, PipeDirection.Out, PipeOptions.Asynchronous);
      pipeStream.Connect(timeOut);  

      byte[] buffer = Encoding.UTF8.GetBytes(sendStr);
      pipeStream.BeginWrite(buffer, 0, buffer.Length, new AsyncCallback(AsyncSend), pipeStream);

C ++:

   _hPipe = ::CreateNamedPipe(configurePipeName(getPipeName()).c_str(),
                            PIPE_ACCESS_DUPLEX | FILE_FLAG_FIRST_PIPE_INSTANCE | FILE_FLAG_OVERLAPPED,
                            PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT | PIPE_REJECT_REMOTE_CLIENTS,
                            1,
                            bufferSize,
                            bufferSize,
                            NMPWAIT_USE_DEFAULT_WAIT,
                            NULL);

  if (_hPipe == INVALID_HANDLE_VALUE)
  {
    logStream << "CreateNamedPipe failed for " << sys::OperatingSystem::getLastErrorMessage() << blog::over;
    return;
  }

  HANDLE ioEvent = ::CreateEvent(NULL, FALSE, FALSE, NULL);
  overlapped.hEvent = ioEvent;

  assert(overlapped.hEvent);
  if (ioEvent == INVALID_HANDLE_VALUE)
  {
    logStream << "CreateEvent failed for " << sys::OperatingSystem::getLastErrorMessage() << blog::over;
    return;
  }

  while (!terminating())
  {
    BOOL connected = false;
    DWORD waitMessage;
    DWORD timeOut = 700;

    if (!::ConnectNamedPipe(_hPipe, &overlapped))
    {
      switch (::GetLastError()) 
      {
        case ERROR_PIPE_CONNECTED:
          connected = true;
          break;

        case ERROR_IO_PENDING:
          waitMessage = ::WaitForSingleObject(overlapped.hEvent, timeOut);
          if (waitMessage == WAIT_OBJECT_0)
          {
            DWORD dwIgnore;
            BOOL conn = (::GetOverlappedResult(_hPipe, &overlapped, &dwIgnore, TRUE));
            if (conn)
              connected = true;
            else
              logStream << "ConnectedNamedPipe reported an error: " << sys::OperatingSystem::getLastErrorMessage() << blog::over;
          }
          else
            ::CancelIo(_hPipe);
          break;

        default:
          logStream << "ConnectedNamedPipe reported an error: " << sys::OperatingSystem::getLastErrorMessage() << blog::over;
      }
    }

    if(connected)
    {
      if (::ReadFile(_hPipe, buffer, sizeof(buffer) - 1, &size, NULL))
      {
        buffer[size] = '\0';
        std::string receivedMessage(buffer);
        // if message is received from client, setdirty to call detectDisplay.
        if (clientUniqueMessage.compare(receivedMessage) == 0)
          setDirty();
        else
          logStream << "Incoming message from client does not match with the expected message." << blog::over;
      }
      else
        logStream << "ReadFile failed. " << sys::OperatingSystem::getLastErrorMessage() << blog::over;

    }
    ::DisconnectNamedPipe(_hPipe);
  }
}

[CreateNamedPipe函数]的最后一个参数指定:

lpSecurityAttributes [in, optional]指向SECURITY_ATTRIBUTES结构的指针,该结构为新命名管道指定安全描述符,并确定子进程是否可以继承返回的句柄。 如果lpSecurityAttributes为NULL,则命名管道将获取默​​认安全描述符,并且不能继承句柄。 命名管道的默认安全描述符中的ACL授予对LocalSystem帐户,管理员和创建者所有者的完全控制权。 他们还授予Everyone组成员和匿名帐户的读取权限。

C ++命名管道服务器应用程序具有管理员权限,因为它在LocalSystem帐户下作为Windows服务运行。 以标准用户身份运行的C#客户端应用程序没有管理员权限。 默认情况下( lpSecurityAttributesNULL ),C#客户端应用程序仅具有对作为服务运行的C ++服务器创建的命名管道的读访问权。

作为快速测试,如果以管理员身份运行C#客户端应用程序,它应该能够成功与C ++服务器应用程序通信。

要解决此问题,C ++服务器应用程序需要为命名管道对象创建安全描述符,并为Everyone授予对它的写入权限。 有关创建安全描述符的信息,请参阅MSDN示例

我之前为作为服务运行的C ++服务器应用程序编写了一个class NamedPipeServerStream 以下是与创建命名管道相关的代码部分,供您参考。

NamedPipeServerStream::NamedPipeServerStream(const std::string & pipeName, const unsigned pipeBufferSize /*= PIPE_BUFFER_SIZE*/)
    : m_hPipe(INVALID_HANDLE_VALUE)
    , m_pipeName(PIPE_NAME_ROOT + pipeName)
    , m_bConnected(false)
{
    PSID pEveryoneSID = NULL;
    PSID pAdminSID = NULL;
    PACL pACL = NULL;
    EXPLICIT_ACCESS ea[2];
    SID_IDENTIFIER_AUTHORITY SIDAuthWorld = SECURITY_WORLD_SID_AUTHORITY;
    SID_IDENTIFIER_AUTHORITY SIDAuthNT = SECURITY_NT_AUTHORITY;
    SECURITY_ATTRIBUTES sa;
    SCOPE_GUARD{
        if (pEveryoneSID) { FreeSid(pEveryoneSID); }
        if (pAdminSID) { FreeSid(pAdminSID); }
        if (pACL) { LocalFree(pACL); }
    };

    // Create a well-known SID for the Everyone group.
    if (!AllocateAndInitializeSid(&SIDAuthWorld, 1, SECURITY_WORLD_RID, 0, 0, 0, 0, 0, 0, 0, &pEveryoneSID))
    {
        throw std::runtime_error("AllocateAndInitializeSid failed, GLE=" + std::to_string(GetLastError()));
    }
    // Initialize an EXPLICIT_ACCESS structure for an ACE.
    SecureZeroMemory(&ea, 2 * sizeof(EXPLICIT_ACCESS));
    // The ACE will allow Everyone full access to the key.
    ea[0].grfAccessPermissions = FILE_ALL_ACCESS | GENERIC_WRITE | GENERIC_READ;  
    ea[0].grfAccessMode = SET_ACCESS;
    ea[0].grfInheritance = NO_INHERITANCE;
    ea[0].Trustee.TrusteeForm = TRUSTEE_IS_SID;
    ea[0].Trustee.TrusteeType = TRUSTEE_IS_WELL_KNOWN_GROUP;
    ea[0].Trustee.ptstrName = (LPTSTR)pEveryoneSID;

    // Create a SID for the BUILTIN\Administrators group.
    if (!AllocateAndInitializeSid(&SIDAuthNT, 2, SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_ADMINS, 0, 0, 0, 0, 0, 0, &pAdminSID))
    {
        throw std::runtime_error("AllocateAndInitializeSid failed, GLE=" + std::to_string(GetLastError()));
    }
    // The ACE will allow the Administrators group full access to the key.
    ea[1].grfAccessPermissions = FILE_ALL_ACCESS | GENERIC_WRITE | GENERIC_READ;   
    ea[1].grfAccessMode = SET_ACCESS;
    ea[1].grfInheritance = NO_INHERITANCE;
    ea[1].Trustee.TrusteeForm = TRUSTEE_IS_SID;
    ea[1].Trustee.TrusteeType = TRUSTEE_IS_GROUP;
    ea[1].Trustee.ptstrName = (LPTSTR)pAdminSID;

    // Create a new ACL that contains the new ACEs.
    DWORD dwRes = SetEntriesInAclW(2, ea, NULL, &pACL);
    if (ERROR_SUCCESS != dwRes)
    {
        throw std::runtime_error("SetEntriesInAcl failed, GLE=" + std::to_string(GetLastError()));
    }
    // Initialize a security descriptor.  
    auto secDesc = std::vector<unsigned char>(SECURITY_DESCRIPTOR_MIN_LENGTH);
    PSECURITY_DESCRIPTOR pSD = (PSECURITY_DESCRIPTOR)(&secDesc[0]);
    if (nullptr == pSD)
    {
        throw std::runtime_error("LocalAlloc failed, GLE=" + std::to_string(GetLastError()));
    }
    if (!InitializeSecurityDescriptor(pSD, SECURITY_DESCRIPTOR_REVISION))
    {
        throw std::runtime_error("InitializeSecurityDescriptor failed, GLE=" + std::to_string(GetLastError()));
    }
    // Add the ACL to the security descriptor. 
    if (!SetSecurityDescriptorDacl(pSD, TRUE, pACL, FALSE))   // not a default DACL 
    {
        throw std::runtime_error("SetSecurityDescriptorDacl failed, GLE=" + std::to_string(GetLastError()));
    }
    // Initialize a security attributes structure.
    sa.nLength = sizeof(SECURITY_ATTRIBUTES);
    sa.lpSecurityDescriptor = pSD;
    sa.bInheritHandle = FALSE;

    // Finally to create the pipe.
    m_hPipe = CreateNamedPipeA(
        m_pipeName.c_str(),             // pipe name 
        PIPE_ACCESS_DUPLEX,       // read/write access 
        PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE |        // Byte Stream type pipe 
        PIPE_WAIT,                // blocking mode 
        PIPE_UNLIMITED_INSTANCES, // max. instances  
        pipeBufferSize,                  // output buffer size 
        pipeBufferSize,                  // input buffer size 
        0,                        // client time-out 
        &sa);                    // default security attribute 

    if (!IsPipeCreated())
    {
        throw std::runtime_error("CreateNamedPipe failed, GLE=" + std::to_string(GetLastError()));
    }
}

bool NamedPipeServerStream::IsPipeCreated() const
{
    return (INVALID_HANDLE_VALUE != m_hPipe);
}

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