[英]Issue To Modify Web Speech API?
感谢Matthew Terentjev的出色工作, 在这里我们可以使用Articulate Storyline中的javascript在线进行语音识别。 下面的代码是通过按钮触发的。 它简单干净,这让我更困惑,我尝试做一些修改,其中两个让我觉得自己是人生的大失败:(
1)第一个是即使您添加以下代码:
Identification.continuous = true;
...当用户讲话时暂停时,识别不会继续。 即使我将这部分更改为:
recognition.onspeechend = function() {
recognition.start(); // I changed this line from recognition.stop();
console.log('Speech ended!');
}
2)我没有成功尝试的另一件事是:每次用户单击以开始新的识别时,最后识别的文本应消失(不是用户开始讲话时而是单击按钮时)。 在过去的24小时内,我一直在寻找解决方案,但没有成功。
Storyline项目中有一个按钮可以触发代码。 以及附加到文本框的变量,该文本框负责显示名为SpeechReceived的用户的结果。
这是代码:
var SpeechRecognition = SpeechRecognition || webkitSpeechRecognition;
var SpeechGrammarList = SpeechGrammarList || webkitSpeechGrammarList;
var SpeechRecognitionEvent = SpeechRecognitionEvent || webkitSpeechRecognitionEvent;
var recognition = new SpeechRecognition();
var speechRecognitionList = new SpeechGrammarList();
recognition.grammars = speechRecognitionList;
recognition.lang = 'en-GB';
recognition.interimResults = false;
recognition.maxAlternatives = 1;
recognition.start();
recognition.onresult = function(event) {
var speechResult = event.results[0][0].transcript;
//return speech and change storyline variable with a result
var player = GetPlayer();
player.SetVar("SpeechReceived",speechResult);
console.log('Confidence: ' + event.results[0][0].confidence);
}
recognition.onspeechend = function() {
recognition.stop();
console.log('Speech ended!');
}
recognition.onerror = function(event) {
console.log('Error occurred in recognition: ' + event.error);
}
recognition.onaudiostart = function(event) {
//Fired when the user agent has started to capture audio.
console.log('SpeechRecognition.onaudiostart');
}
recognition.onaudioend = function(event) {
//Fired when the user agent has finished capturing audio.
console.log('SpeechRecognition.onaudioend');
}
recognition.onend = function(event) {
//Fired when the speech recognition service has disconnected.
console.log('SpeechRecognition.onend');
}
recognition.onnomatch = function(event) {
//Fired when the speech recognition can't recognise speech
console.log('SpeechRecognition.onnomatch');
}
recognition.onsoundstart = function(event) {
//Fired when any sound — recognisable speech or not — has been detected.
console.log('SpeechRecognition.onsoundstart');
}
recognition.onsoundend = function(event) {
//Fired when no sound present
console.log('SpeechRecognition.onsoundend');
}
recognition.onspeechstart = function (event) {
//Fired when speech starts
console.log('SpeechRecognition.onspeechstart');
}
recognition.onstart = function(event) {
//Fired when the speech recognition service has begun listening
console.log('SpeechRecognition.onstart');
}
在第一个代码示例中,您可能不希望使用recognition.stop()
。 并听取result
而不是speechend
。 您可以将结果拼接在一起,以获取完整内容。
对于第一个问题,不要使用onspeechend,而要使用onend继续收听
recognition.onend = function(event) {
recognition.start();
console.log('SpeechRecognition.onend');
}
这将使麦克风不断收听。
至于第二个问题,我不知道。 希望这至少对第一个问题有所帮助!
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