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在 Project0_opengl.exe 中的 0x00000000 处抛出异常:0xC0000005:访问冲突执行位置 0x00000000

[英]Exception thrown at 0x00000000 in Project0_opengl.exe: 0xC0000005: Access violation executing location 0x00000000

我正在编写正确的代码,但编译器抛出错误。 该错误表示错误出在glGenBuffers但我已从官方网站复制了它。 我的错误在哪里?

#include <GL/glew.h>
#include <GLFW/glfw3.h>

#include <stdio.h>

int main(void)
{
    GLFWwindow* window;
    glewExperimental = GL_TRUE;

    /* Initialize the library */
    if (!glfwInit())
        return -1;

    /* Create a windowed mode window and its OpenGL context */
    window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
    if (!window)
    {
        glfwTerminate();
        return -1;
    }

    /* Make the window's context current */
    glfwMakeContextCurrent(window);

    float pos[6] = {
        -0.5f, -0.5f,
         0.0f,  0.5f,
         0.5f, -0.5f
    };

    GLuint buf;
    glGenBuffers(1, &buf);
    glBindBuffer(GL_ARRAY_BUFFER, buf);
    glBufferData(GL_ARRAY_BUFFER, 6 * sizeof(float), pos, GL_STATIC_DRAW);

    if (glewInit() != GLEW_OK)
        printf("Error\n");

    printf("%s", glGetString(GL_VERSION));

    /* Loop until the user closes the window */
    while (!glfwWindowShouldClose(window))
    {
        /* Render here */
        glClear(GL_COLOR_BUFFER_BIT);

        glDrawArrays(GL_TRIANGLES, 0, 3);

        /* Swap front and back buffers */
        glfwSwapBuffers(window);

        /* Poll for and process events */
        glfwPollEvents();
    }

    glfwTerminate();
    return 0;
}

glewInit()必须在 OpenGL 上下文glfwMakeContextCurrent当前之后,在glfwMakeContextCurrent之后glfwMakeContextCurrent
但它必须在任何 OpenGL 指令之前调用。 另请参阅初始化 GLEW

// [...]

/* Make the window's context current */
glfwMakeContextCurrent(window);

glewExperimental = GL_TRUE;
if (glewInit() != GLEW_OK)
    printf("Error\n");

float pos[6] = {
    -0.5f, -0.5f,
     0.0f,  0.5f,
     0.5f, -0.5f
};

GLuint buf;
glGenBuffers(1, &buf);
glBindBuffer(GL_ARRAY_BUFFER, buf);
glBufferData(GL_ARRAY_BUFFER, 6 * sizeof(float), pos, GL_STATIC_DRAW);

// [...]

注意,像glGenBuffers这样的指令是函数指针。 这些指针被初始化为NULL glewInit()将函数的地址分配给这些指针。
当您尝试调用该函数时,在初始化之前,这会导致:

访问冲突执行位置 0x00000000

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