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ReactJS:点击时动态添加组件

[英]ReactJS: Dynamically add a component on click

我有一个菜单按钮,按下时必须添加一个新组件。 它似乎有效(如果我手动调用该函数来添加它们显示的组件)。 问题是,如果我单击按钮,它们不会显示,我想是因为我应该使用 setState 重绘它们。 我不确定如何在另一个函数/组件中调用另一个组件的 setState。

这是我的 index.js

import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';
import Menu from './Menu';
import * as serviceWorker from './serviceWorker';
import Blocks from './Block.js';


ReactDOM.render(
    <div className="Main-container">
        <Menu />
        <Blocks />
    </div>
    , document.getElementById('root'));

// If you want your app to work offline and load faster, you can change
// unregister() to register() below. Note this comes with some pitfalls.
// Learn more about service workers:
serviceWorker.unregister();

然后我有 Menu.js

import React from 'react';
import './Menu.css';
import {blocksHandler} from './Block.js';

class Menu extends React.Component {

  constructor(props) {

    super(props);
    this.state = {value: ''};

    this.handleAdd = this.handleAdd.bind(this);

  }

  handleAdd(event) {
    blocksHandler.add('lol');
    console.log(blocksHandler.render());
  }

  render() {
    return (
      <div className="Menu">
        <header className="Menu-header">
          <button className="Menu-button" onClick={this.handleAdd}>Add block</button>
        </header>
      </div>
    );
  }
}

export default Menu;

最后是 Block.js

import React from 'react';
import './Block.css';

// this function adds components to an array and returns them

let blocksHandler = (function() {
    let blocks = [];
    return {
        add: function(block) {
            blocks.push(block);
        },
        render: function() {
            return blocks;
        }
    }
})();

class Block extends React.Component {
    constructor(props) {
        super(props);
        this.state = {
            title: '',
            content: ''
        };

        this.handleChange = this.handleChange.bind(this);
        this.handleSubmit = this.handleSubmit.bind(this);
    }

    handleChange(event) {
        this.setState({[event.target.name]: event.target.value});
    }

    handleSubmit(event) {
        alert('A name was submitted: ' + this.state.title);
        event.preventDefault();
    }

    render() {
      return (
        <div className="Block-container">
            <form onSubmit={this.handleSubmit}>
            <div className="Block-title">
                <label>
                    Block title:
                    <input type="text" name="title" value={this.state.value} onChange={this.handleChange} />
                </label>
            </div>
            <div className="Block-content">
                <label>
                    Block content:
                    <input type="text" name="content" value={this.state.value} onChange={this.handleChange} />
                </label>
            </div>
            <input type="submit" value="Save" />
            </form>
        </div>
      );
    }
}

class Blocks extends React.Component {

    render() {
        return (
            <div>
                {blocksHandler.render().map(i => (
                    <Block key={i} />
                ))}
            </div>
        )
    }
}


export default Blocks;
export {blocksHandler};

我是 React 的初学者,所以我什至不确定我的方法是否正确。 感谢您提供任何帮助。

下面我敲了一个非常简单的父/子类型设置,..

Parent 负责渲染 Buttons,这里我只使用了一个简单的编号数组。 当您单击任何按钮时,它会调用 Parent 中的 setState,这反过来会导致 Parent 重新渲染它的 Children。

注意:我也使用 React Hooks 来做到这一点,我只是发现它们更自然,更易于使用。 您可以使用类,同样的原则适用。

 const {useState} = React; function Child(props) { const {caption} = props; const {lines, setLines} = props.pstate; return <button onClick={() => { setLines([...lines, lines.length]); }}> {caption} </button>; } function Parent(props) { const [lines, setLines] = useState([0]); return lines.map(m => <Child key={m} caption={`Click ${m}`} pstate={{lines, setLines}}/>); } ReactDOM.render(<React.Fragment> <Parent/> </React.Fragment>, document.querySelector('#mount'));
 <script crossorigin src="https://unpkg.com/react@16/umd/react.development.js"></script> <script crossorigin src="https://unpkg.com/react-dom@16/umd/react-dom.development.js"></script> <div id="mount"></div>

您可以将它放在 Menu.js 中,而不是将其创建为单独的函数,如下所示 *

class Block extends React.Component {
    constructor(props) {
        super(props);
        this.state = {
            title: '',
            content: ''

        };
        this.handleChange = this.handleChange.bind(this);
        this.handleSubmit = this.handleSubmit.bind(this);
    }


    handleChange(event) {
        this.setState({[event.target.name]: event.target.value});
    }

    handleSubmit(event) {
        alert('A name was submitted: ' + this.state.title);

   event.preventDefault();
    }

    render() {
      return (
        <div className="Block-container">
            <form onSubmit={this.handleSubmit}>
            <div className="Block-title">
                <label>
                    Block title:
                    <input type="text" name="title" value={this.state.value} onChange={this.handleChange} />
                </label>
            </div>
            <div className="Block-content">
                <label>
                    Block content:
                    <input type="text" name="content" value={this.state.value} onChange={this.handleChange} />
                </label>
            </div>
            <input type="submit" value="Save" />
            </form>
        </div>
      );
    }
}

菜单.js

class Menu extends React.Component {

  constructor(props) {

    super(props);
    this.state = {value: '',blocksArray:[]};

    this.handleAdd = this.handleAdd.bind(this);

  }

  handleAdd() {
   this.setState({
        blocksArray:this.state.blocksArray.push(block)
     })

  }

renderBlocks = ()=>{
      this.state.blocksArray.map(block=> <Block/>)
 }
  render() {
    return (
      <div className="Menu">
        <header className="Menu-header">
          <button className="Menu-button" onClick={()=>this.handleAdd()}>Add block</button>
        </header>
    {this.renderBlocks()}

      </div>
    );
  }
}

export default Menu;

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