[英]playing background audio on iphone
在应用程序运行时如何播放背景音频?
谢谢。
好的。 这是iOS4和iOS5上的背景声音解决方案(绝对适用于iOS 5.0.1),我只使用AVPlayer进行了测试。 它也可能适用于MPMusicPlayerController。
必需的框架:
AVFoundation.framework
AudioToolbox.framework
在Info.plist
,对于密钥UIBackgroundModes
,添加audio
。
在MyAppDelegate.h
:
<AVFoundation/AVFoundation.h>
& <AudioToolbox/AudioToolbox.h>
实现协议AVAudioSessionDelegate
:
@interface MyAppDelegate : NSObject <UIApplicationDelegate, AVAudioSessionDelegate>
定义一个方法ensureAudio
:
// Ensures the audio routes are setup correctly - (BOOL) ensureAudio;
在MyAppDelegate.m
:
实现ensureAudio
方法:
- (BOOL) ensureAudio { // Registers this class as the delegate of the audio session (to get background sound) [[AVAudioSession sharedInstance] setDelegate: self]; // Set category NSError *categoryError = nil; if (![[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:&categoryError]) { NSLog(@"Audio session category could not be set"); return NO; } // Activate session NSError *activationError = nil; if (![[AVAudioSession sharedInstance] setActive: YES error: &activationError]) { NSLog(@"Audio session could not be activated"); return NO; } // Allow the audio to mix with other apps (necessary for background sound) UInt32 doChangeDefaultRoute = 1; AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers, sizeof(doChangeDefaultRoute), &doChangeDefaultRoute); return YES; }
在application:didFinishLaunchingWithOptions:
方法中,在分配根视图控制器之前,运行[self ensureAudio]
:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Configure audio session [self ensureAudio]; // Add the navigation controller's view to the window and display. self.window.rootViewController = self.navigationController; [self.window makeKeyAndVisible]; return YES; }
实现AVAudioSessionDelegate
方法,如下所示:
#pragma mark - AVAudioSessionDelegate - (void) beginInterruption { } - (void) endInterruption { // Sometimes the audio session will be reset/stopped by an interruption [self ensureAudio]; } - (void) inputIsAvailableChanged:(BOOL)isInputAvailable { }
确保您的应用继续在后台运行。 如果你愿意,可以使用ol' [[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler]
,但我认为有更好的方法。
播放实际音频(注意我正在使用ARC,这就是为什么没有release
呼叫):
NSURL * file = [[NSBundle mainBundle] URLForResource:@"beep" withExtension:@"aif"]; AVURLAsset * asset = [[AVURLAsset alloc] initWithURL:file options:nil]; AVPlayerItem * item = [[AVPlayerItem alloc] initWithAsset:asset]; __block AVPlayer * player = [[AVPlayer alloc]initWithPlayerItem:item]; __block id finishObserver = [[NSNotificationCenter defaultCenter] addObserverForName:AVPlayerItemDidPlayToEndTimeNotification object:player.currentItem queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { [[NSNotificationCenter defaultCenter] removeObserver:finishObserver]; // Reference the 'player' variable so ARC doesn't release it until it's // finished playing. player = nil; }]; // Trigger asynchronous load [asset loadValuesAsynchronouslyForKeys:[NSArray arrayWithObject:@"tracks"] completionHandler:^{ // Start playing the beep (watch out - we're not on the main thread here)! [player play]; }];
而且它真的很棒!
如果您还使用您的应用程序进行录制 - 那么请不要忘记将setCategory更改为AVAudioSessionCategoryPlayAndRecord。 在其他情况下,您将无法录制
[[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error:&setCategoryErr];
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