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如何在 Flutter 中制作可重用的 PopupMenuButton

[英]How to make a reusable PopupMenuButton in Flutter

我想在flutter中制作一个可重用的PopupMenuButton,这样我就可以调用该小部件并动态分配PopupMenuItem。

这是我所做的,但它引发了框架错误。 我在颤振方面相对较新。

这是应该可重用的类:

class PopupMenu {
  PopupMenu({@required this.title, @required this.onTap});

  final String title;
  final VoidCallback onTap;
}

class PopupmMenuButtonBuilder {
  setPopup(List<PopupMenu> popupItem) {
    return PopupMenuButton<String>(
      onSelected: (_) {
        popupItem.forEach((item) => item.onTap);
      },
      itemBuilder: (BuildContext context) {
        popupItem.forEach(
          (item) {
            return <PopupMenuItem<String>>[
              PopupMenuItem<String>(
                value: item.title,
                child: Text(
                  item.title,
                ),
              ),
            ];
          },
        );
      },
    );
  }
}

然后我像这样调用小部件:

child: PopupmMenuButtonBuilder().setPopup([
              PopupMenu(title: 'Item 1', onTap: () => print('item 1 selected')),
              PopupMenu(title: 'Item 2', onTap: () => print('item 2 selected')),
            ]),

它显示了 3 点图标按钮,但是当我点击该图标时,它会引发此错误:

I/flutter ( 8509): ══╡ EXCEPTION CAUGHT BY GESTURE ╞═══════════════════════════════════════════════════════════════════
I/flutter ( 8509): The following assertion was thrown while handling a gesture:
I/flutter ( 8509): 'package:flutter/src/material/popup_menu.dart': Failed assertion: line 723 pos 10: 'items != null &&
I/flutter ( 8509): items.isNotEmpty': is not true.
I/flutter ( 8509): Either the assertion indicates an error in the framework itself, or we should provide substantially
I/flutter ( 8509): more information in this error message to help you determine and fix the underlying cause.
I/flutter ( 8509): In either case, please report this assertion by filing a bug on GitHub:
I/flutter ( 8509):   https://github.com/flutter/flutter/issues/new?template=BUG.md
I/flutter ( 8509): When the exception was thrown, this was the stack:
I/flutter ( 8509): #2      showMenu (package:flutter/src/material/popup_menu.dart:723:10)
I/flutter ( 8509): #3      _PopupMenuButtonState.showButtonMenu (package:flutter/src/material/popup_menu.dart:898:5)
I/flutter ( 8509): #4      _InkResponseState._handleTap (package:flutter/src/material/ink_well.dart:511:14)
I/flutter ( 8509): #5      _InkResponseState.build.<anonymous closure> (package:flutter/src/material/ink_well.dart:566:30)
I/flutter ( 8509): #6      GestureRecognizer.invokeCallback (package:flutter/src/gestures/recognizer.dart:166:24)
I/flutter ( 8509): #7      TapGestureRecognizer._checkUp (package:flutter/src/gestures/tap.dart:240:9)
I/flutter ( 8509): #8      TapGestureRecognizer.acceptGesture (package:flutter/src/gestures/tap.dart:211:7)
I/flutter ( 8509): #9      GestureArenaManager.sweep (package:flutter/src/gestures/arena.dart:156:27)
I/flutter ( 8509): #10     _WidgetsFlutterBinding&BindingBase&GestureBinding.handleEvent (package:flutter/src/gestures/binding.dart:225:20)
I/flutter ( 8509): #11     _WidgetsFlutterBinding&BindingBase&GestureBinding.dispatchEvent (package:flutter/src/gestures/binding.dart:199:22)
I/flutter ( 8509): #12     _WidgetsFlutterBinding&BindingBase&GestureBinding._handlePointerEvent (package:flutter/src/gestures/binding.dart:156:7)
I/flutter ( 8509): #13     _WidgetsFlutterBinding&BindingBase&GestureBinding._flushPointerEventQueue (package:flutter/src/gestures/binding.dart:102:7)I/flutter ( 8509): #14     _WidgetsFlutterBinding&BindingBase&GestureBinding._handlePointerDataPacket (package:flutter/src/gestures/binding.dart:86:7)I/flutter ( 8509): #18     _invoke1 (dart:ui/hooks.dart:233:10)
I/flutter ( 8509): #19     _dispatchPointerDataPacket (dart:ui/hooks.dart:154:5)
I/flutter ( 8509): (elided 5 frames from class _AssertionError and package dart:async)
I/flutter ( 8509): Handler: onTap
I/flutter ( 8509): Recognizer:
I/flutter ( 8509):   TapGestureRecognizer#8968f(debugOwner: GestureDetector, state: ready, won arena, finalPosition:
I/flutter ( 8509):   Offset(339.0, 54.0), sent tap down)
I/flutter ( 8509): ════════════════════════════════════════════════════════════════════════════════════════════════════

您的itemBuilder需要返回一个List 它实际上并没有返回任何东西——注意return是如何在forEach内部的,所以它只是从 lambda 返回。 一般来说,有时应该避免forEach 此外, PopupMenuButtonBuilder类是多余的 - 它可以用静态或顶级函数替换。

另一件不清楚的事情是为什么要为每个选择调用每个onTap 正如您目前拥有的那样,它将调用每个回调!

尝试这个:

class PopupMenu {
  PopupMenu({@required this.title, @required this.onTap});

  final String title;
  final VoidCallback onTap;

  static PopupMenuButton<String> createPopup(List<PopupMenu> popupItems) {
    return PopupMenuButton<String>(
      onSelected: (value) {
        popupItems.firstWhere((e) => e.title == value).onTap();
      },
      itemBuilder: (context) => popupItems
          .map((item) => PopupMenuItem<String>(
                value: item.title,
                child: Text(
                  item.title,
                ),
              ))
          .toList(),
    );
  }
}

您还可以创建一个可变列表附加到弹出菜单,而不是在子项中手动创建它

child: PopupMenu(popUpList: _popUpList).createPopup()),

然后在弹出菜单类中

class PopupMenu {
 const PopupMenu({this.popUpList});  
 final List<PopUpList> popUpList; 

 PopupMenuButton<String> createPopup() {
   return PopupMenuButton<String>(
     onSelected: (value) {
       popUpList.firstWhere((e) => e.title == value).onTap();
     },
     itemBuilder: (context) => popUpList
         .map((item) => PopupMenuItem<String>(
       value: item.title,
       child: Text(item.title),
     )).toList(),
   );
  }
}

模型

class PopUpList{
  String title;
  VoidCallback onTap;

  PopUpList({this.onTap, this.title});
}

干杯!

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