[英]How to detect "long tap"
我有一个UIView
视图,我想在用户按下然后释放时执行一些操作。 我在视图中添加了一个UITapGestureRecognizer
,它仅在点击持续时间很短时触发。 如果用户触摸视图,等待几秒钟然后抬起手指,则什么也不会发生。 如何检测“长按”事件?
UILongPressGestureRecognizer
对我不起作用,因为当手指仍然触摸屏幕时它会触发。
您可以通过跟踪touchesBegan
和touchesEnded
的时间来做到这一点:
class LongTapView: UIView {
var touchStart: Date!
var callback: ((Double)->())?
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
touchStart = Date()
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let touchPoint = touches.first?.location(in: self),
self.bounds.contains(touchPoint) else {
// touch moved outside of self,
// so don't consider it "still pressed"
touchStart = Date.distantFuture
return
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let touchPoint = touches.first?.location(in: self),
self.bounds.contains(touchPoint) else {
// touch was lifted outside of self
return
}
let seconds = -(touchStart.timeIntervalSinceNow)
if seconds < 0.0 {
// this will be the case if touchesMoved outside of self
// and then was dragged back in
return
}
// tell the controller how long the view was touched
callback?(seconds)
}
}
你可以像这样使用它:
class TouchTestViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let v = LongTapView()
v.frame = CGRect(x: 80, y: 120, width: 150, height: 150)
v.backgroundColor = .red
view.addSubview(v)
v.callback = { elapsedTime in
// do what you want here, for example:
if elapsedTime > 4.0 {
print("View was pressed longer than 4 seconds!")
} else {
print("View was pressed for only \(elapsedTime) seconds")
}
}
}
}
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