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ARMv8 程序集,调用子程序时遇到总线错误

[英]ARMv8 Assembly, Run into bus error when calling a subroutine

每次我尝试使用奇怪的命令行参数运行程序时,程序都会遇到总线错误。

./test 4 5
bus error (core dumped)

./test 7 13
bus error (core dumped)

但是当我使用命令行参数运行它时,它工作得很好。

./test 12 12

这是我的代码:

    .balign 4
    .global main

main:   
        
    stp x29,    x30,    [sp, -48]!  //save fp and link register to stack
    mov x29,    sp      //update fp register
    
    mov w28,    w0      //move argc to w28
    mov x27,    x1  //move argv to counter2
    
    //load argv[1]
    mov x19, 1          
    ldr x0, [x27, w19, sxtw 3]
    bl  atoi
    mov x21,    x0
    
    //load argv[2]
    mov x19, 2  
    ldr x0, [x27, w19, sxtw 3]
    bl  atoi
    mov x22,    x0
    
    //store argc, argv[1], argv[2] in memory
    str w28,    [x29, 16]
    str x21,    [x29, 20]
    str x22,    [x29, 28]
    
    //allocate memory for an array
    mul x24,    x21,    x22
    lsl x24,    x24,    #2
    sub x24,    xzr,    x24
    add sp, sp, x24
    
    //call function initializeRandom
    ldr x0, [x29, 20]
    ldr x1, [x29, 28]
    mov x2, sp
    bl initializeRandom
    
    //deallocate memory
    ldr x21,    [x29, 20]
    ldr x22,    [x29, 28]
    mul x24,    x21,    x22
    lsl x24,    x24,    #2
    add sp, sp, x24
    
mainEnd:    //End of main() function
    ldp x29,    x30,    [sp],   48  //restore fp and link registers
    ret



////////initializeRandom(int x, int y, int* table) function////////

    .balign 4
initializeRandom:
    stp x29,    x30,    [sp, -64]!
    mov x29,    sp
    
    //end of subroutine
    ldp x29,    x30,    [sp],   64
    ret     

子程序 initializeRandom 的目的是用随机数填充在主 function 中创建的数组。 但是当子程序基本上为空时,程序甚至都不会运行。 为什么会发生总线错误,我该如何解决?

不同之处在于行为可能是因为,根据代码中以x24计算的值,在第 33 行执行add sp, sp, x24之后, sp的值将或不会在 16 字节边界上对齐。 这当然等同于说在使用sp引用 memory 之前, sp应始终包含一个0x10的倍数的值。

这将在第一次尝试使用sp访问 memory 时导致异常,即line stp x29, x30, [sp, -64]! initializeRandom()

gdb --args ./program 7 13

Reading symbols from ./program...
(gdb) b 33
Breakpoint 1 at 0x7b4: file program.s, line 33.
(gdb) run
Starting program: /home/user/stackoverflow/65167437/program 7 13

Breakpoint 1, main () at program.s:33
33          add sp, sp, x24
(gdb) p/x $sp
$1 = 0xfffffffff300
(gdb) p/x $x24
$2 = 0xfffffffffffffe94
(gdb)


gdb --args ./program 22 22

Reading symbols from ./program...
(gdb) b 33
Breakpoint 1 at 0x7b4: file program.s, line 33.
(gdb) run
Starting program: /home/user/stackoverflow/65167437/program 22 22

Breakpoint 1, main () at program.s:33
33          add sp, sp, x24
(gdb) p/x $sp
$1 = 0xfffffffff300
(gdb) p/x$x24
$2 = 0xfffffffffffff870
(gdb)

请参阅文章在 AArch32 和 AArch64 中使用堆栈

Rules Specific to AArch64

For AArch64, sp must be 16-byte aligned whenever it is used to access memory. This is enforced by AArch64 hardware.

    This means that it is difficult to implement a generic push or pop operation for AArch64. There are no push or pop aliases like there are for ARM and Thumb.
    The hardware checks can be disabled by privileged code, but they're enabled in at least Linux and Android.

如果您添加代码以将x24中计算的值四舍五入到最接近的16/0x10倍数,您的程序应该可以使用任意参数值。

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