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播放 discord 命令

[英]Play discord command

您好,我在使用 discord 的播放命令时遇到问题。 我不确定问题是什么,如果可能,请提供帮助。 老实说,我从其他地方得到了这段代码,但它是用于私人服务器的。 请帮助解决这个问题,谢谢。 无论如何,我一直在尝试创建一个播放、停止、跳过、现在播放命令,如果这可行,那就太棒了,谢谢。

控制台错误:

TypeError: Cannot read property 'get' of undefined

代码:

const ytdl = require("ytdl-core");

module.exports = {
  name: "play",
  description: "Play a song in your channel!",
  async execute(message) {
    try {
      const args = message.content.split(" ");
      const queue = message.client.queue;
      const serverQueue = message.client.queue.get(message.guild.id);

      const voiceChannel = message.member.voice.channel;
      if (!voiceChannel)
        return message.channel.send(
          "You need to be in a voice channel to play music!"
        );
      const permissions = voiceChannel.permissionsFor(message.client.user);
      if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
        return message.channel.send(
          "I need the permissions to join and speak in your voice channel!"
        );
      }

      const songInfo = await ytdl.getInfo(args[1]);
      const song = {
        title: songInfo.videoDetails.title,
        url: songInfo.videoDetails.video_url
      };

      if (!serverQueue) {
        const queueContruct = {
          textChannel: message.channel,
          voiceChannel: voiceChannel,
          connection: null,
          songs: [],
          volume: 5,
          playing: true
        };

        queue.set(message.guild.id, queueContruct);

        queueContruct.songs.push(song);

        try {
          var connection = await voiceChannel.join();
          queueContruct.connection = connection;
          this.play(message, queueContruct.songs[0]);
        } catch (err) {
          console.log(err);
          queue.delete(message.guild.id);
          return message.channel.send(err);
        }
      } else {
        serverQueue.songs.push(song);
        return message.channel.send(
          `${song.title} has been added to the queue!`
        );
      }
    } catch (error) {
      console.log(error);
      message.channel.send(error.message);
    }
  },

  play(message, song) {
    const queue = message.client.queue;
    const guild = message.guild;
    const serverQueue = queue.get(message.guild.id);

    if (!song) {
      serverQueue.voiceChannel.leave();
      queue.delete(guild.id);
      return;
    }

    const dispatcher = serverQueue.connection
      .play(ytdl(song.url))
      .on("finish", () => {
        serverQueue.songs.shift();
        this.play(message, serverQueue.songs[0]);
      })
      .on("error", error => console.error(error));
    dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
    serverQueue.textChannel.send(`Start playing: **${song.title}**`);
  }
};

你应该看看你从哪里得到代码,也许你错过了一部分? 特别是他们定义client.queue的地方通常大多数人都定义它

client.queue = new Map()

discord.js 集合 class (从地图扩展)

在您的主要机器人文件(index.js、bot.js 等)中。

您可以检查您从哪里获得代码或尝试将其添加到您在主机器人文件中定义客户端的位置

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