[英]Flutter setState() doesn't reactive to the List data change
当我点击浮动按钮时,试图改变小部件,但没有成功,为什么?
List的元素数据确实发生了变化,但是widget并没有同步更新。
这个问题让我很困惑,不知道如何解决? 我希望 ListView 小部件响应列表数据的变化。
主要.dart
import 'package:flutter/material.dart';
import 'video_model.dart';
import 'video_item.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
var videos = [
VideoModel(title: 'a', intro: 'x'),
VideoModel(title: 'b', intro: 'y'),
VideoModel(title: 'c', intro: 'z'),
];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.add),
onPressed: () {
setState(() {
videos = [
VideoModel(title: 'c', intro: 'o'),
VideoModel(title: 'd', intro: 'p'),
VideoModel(title: 'f', intro: 'q'),
];
});
},
),
body: ListView.builder(
shrinkWrap: true,
physics: const ScrollPhysics(),
itemCount: videos.length,
itemBuilder: (context, index) {
var video = videos[index];
return VideoItem(video);
},
),
);
}
}
video_item.dart
import 'package:flutter/material.dart';
import 'video_model.dart';
class VideoItem extends StatefulWidget {
final VideoModel video;
const VideoItem(this.video, {Key? key}) : super(key: key);
@override
State<VideoItem> createState() => _VideoItemState();
}
class _VideoItemState extends State<VideoItem> {
late VideoModel video;
@override
void initState() {
super.initState();
video = widget.video;
}
@override
Widget build(BuildContext context) {
return Container(
padding: const EdgeInsets.all(16),
child: Row(
children: [
Text(video.title),
const SizedBox(width: 16),
Text(video.intro)
],
),
);
}
}
video_model.dart
class VideoModel {
String title;
String intro;
VideoModel({
required this.title,
required this.intro,
});
}
在video_item.dart
中,您在initState
中设置了 video 变量,该变量仅运行一次,因此每当您使用setState
时,只会再次调用build
方法。 因此_VideoItemState
中的video
变量永远不会再次设置,因此它保持相同的旧值
您可以像这样简单地使用VideoItem
构造函数中的视频
children: [
Text(widget.video.title),
const SizedBox(width: 16),
Text(widget.video.intro)
],
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